eichhornchen
|
cbe3e226b4
|
Repaired a merge error, tests now work.
|
2021-01-08 23:51:47 +01:00 |
eichhornchen
|
eac9057f31
|
Merge branch 'master' into 'moreitems'
# Conflicts:
# squirrelbattle/entities/items.py
# squirrelbattle/interfaces.py
# squirrelbattle/tests/game_test.py
|
2021-01-08 23:41:21 +01:00 |
eichhornchen
|
2eb42668c8
|
Linting and tests for chests
|
2021-01-08 23:32:47 +01:00 |
eichhornchen
|
bdbf214d8d
|
Added chests, they are immortal and contain objects the player can take for free.
|
2021-01-08 23:15:48 +01:00 |
Yohann D'ANELLO
|
e56bdc16c2
|
Add item description, closes #59
|
2021-01-08 11:55:25 +01:00 |
Yohann D'ANELLO
|
75e93611c3
|
Capture all mouse events and take into account mouse attributes, fixes #58
|
2021-01-08 11:21:40 +01:00 |
eichhornchen
|
7f63ab2357
|
Merge branch 'master' into 'familiars'
# Conflicts:
# squirrelbattle/display/display_manager.py
# squirrelbattle/display/logsdisplay.py
# squirrelbattle/display/mapdisplay.py
# squirrelbattle/display/menudisplay.py
# squirrelbattle/menus.py
|
2021-01-05 10:27:39 +01:00 |
Yohann D'ANELLO
|
411744bf10
|
Add credits menu, see #42
|
2020-12-18 22:24:41 +01:00 |
Yohann D'ANELLO
|
77f52b6276
|
Screen is refreshed only when pads are all refreshed, fixes #50
|
2020-12-18 16:40:52 +01:00 |
Yohann D'ANELLO
|
5ae49e71ff
|
Display the amount of hazels in the store menu, closes #49
|
2020-12-18 15:36:25 +01:00 |
Yohann D'ANELLO
|
46ce7c33bf
|
Merchant menu is updated through its update function, and does not access globally to the Game instance
|
2020-12-18 15:15:47 +01:00 |
Yohann D'ANELLO
|
85870494a0
|
More generic display update
|
2020-12-18 15:07:09 +01:00 |
Yohann D'ANELLO
|
c55a7451e7
|
Display more precisely where we are in the store menu
|
2020-12-18 01:50:11 +01:00 |
eichhornchen
|
646e0063be
|
Fixed grammar, unified the docstring's format and added documentation to some classes that did not have any. Closes #32.
|
2020-12-13 21:29:25 +01:00 |
Yohann D'ANELLO
|
288a6ac2c9
|
Some translations were missing concerning sunflowers, fixes #44
|
2020-12-12 17:39:12 +01:00 |
Yohann D'ANELLO
|
73e1fac89a
|
Add title to boxes to have pretty boxes, fixes #28
|
2020-12-12 17:15:08 +01:00 |
Yohann D'ANELLO
|
04ae56e451
|
Higher abstraction level on addmsg, fixes #43
|
2020-12-12 13:46:45 +01:00 |
Yohann D'ANELLO
|
777668848e
|
Clicking on the main image changes its color
|
2020-12-11 21:17:21 +01:00 |
ynerant
|
53d090a9c8
|
Merge branch 'master' into 'mouse_interaction'
# Conflicts:
# squirrelbattle/display/display_manager.py
# squirrelbattle/display/menudisplay.py
# squirrelbattle/entities/items.py
|
2020-12-11 18:38:13 +01:00 |
Yohann D'ANELLO
|
45f420aaef
|
Linting
|
2020-12-11 18:17:08 +01:00 |
eichhornchen
|
e7f24c2371
|
The store menu now displays the price of objects, fixes #41
|
2020-12-11 18:08:10 +01:00 |
Yohann D'ANELLO
|
1afa397fec
|
Better interaction with inventory menu
|
2020-12-11 18:07:39 +01:00 |
Yohann D'ANELLO
|
089a247b2f
|
Maybe mouse clicks may use the game
|
2020-12-11 17:43:46 +01:00 |
Yohann D'ANELLO
|
d50f6701f4
|
Open a menu with the mouse
|
2020-12-11 17:40:56 +01:00 |
Yohann D'ANELLO
|
57fab7db51
|
Linting
|
2020-12-07 21:22:06 +01:00 |
Yohann D'ANELLO
|
b24cc1877f
|
Merchant inventory is working!
|
2020-12-07 21:13:55 +01:00 |
eichhornchen
|
8540a8f354
|
Work in progress on printing a store menu. Its buggy though
|
2020-12-07 20:54:53 +01:00 |
eichhornchen
|
866af98fe4
|
Merging master into village, conflicts were solved
|
2020-12-06 11:43:48 +01:00 |
Yohann D'ANELLO
|
ea672272f5
|
Add body snatch potion
|
2020-12-05 14:20:58 +01:00 |
Yohann D'ANELLO
|
a68b3a6d08
|
Display full inventory
|
2020-12-04 16:28:37 +01:00 |
Yohann D'ANELLO
|
fbfcd5dae0
|
Inventory title
|
2020-12-04 16:02:03 +01:00 |
Yohann D'ANELLO
|
39af791012
|
We can open an empty inventory!
|
2020-12-04 14:45:18 +01:00 |
Yohann D'ANELLO
|
29142cd91c
|
Merge remote-tracking branch 'origin/master' into village
# Conflicts:
# squirrelbattle/display/texturepack.py
# squirrelbattle/interfaces.py
|
2020-12-01 17:07:40 +01:00 |
Yohann D'ANELLO
|
d2d74c97a4
|
Settings menu was not translated
|
2020-11-27 22:19:41 +01:00 |
Yohann D'ANELLO
|
31b7ece449
|
Main menu width must be updated when the language got changed
|
2020-11-27 21:51:54 +01:00 |
Yohann D'ANELLO
|
c151e0f656
|
Menu items are translated
|
2020-11-27 21:44:17 +01:00 |
eichhornchen
|
fbd9f0045b
|
Friendly entities can now talk to the player, a sunflower entity was added to test this new feature. Related to issue #22
|
2020-11-27 18:38:48 +01:00 |
eichhornchen
|
d987e60006
|
Added some documentation for menudisplay
|
2020-11-27 18:00:54 +01:00 |
eichhornchen
|
3f301423fb
|
Added a menudisplay class for menus with a value such as the menu of the merchants
|
2020-11-27 17:54:55 +01:00 |
Yohann D'ANELLO
|
0d3e33d960
|
Declare the license, we use GNU GPL
|
2020-11-27 16:33:17 +01:00 |
Yohann D'ANELLO
|
1e48bd16b3
|
Erase pads instead of clearing them, fixes #21
|
2020-11-26 22:20:14 +01:00 |
Yohann D'ANELLO
|
f2f34bfbc6
|
Don't refresh pads with invalid coordinates. The window should be fully resizable, closes #20
|
2020-11-26 20:58:46 +01:00 |
Yohann D'ANELLO
|
8b187ec2b3
|
Use custom function to render a string message onto a pad
|
2020-11-26 12:35:52 +01:00 |
Nicolas Margulies
|
223c20e792
|
Linting
|
2020-11-20 18:09:39 +01:00 |
Nicolas Margulies
|
ca57fae19d
|
Reshaped the game layout using new lines and boxes
|
2020-11-20 18:07:09 +01:00 |
Nicolas Margulies
|
62599ea72c
|
Clear menu pads before putting the new text in them, see #15
|
2020-11-20 16:05:21 +01:00 |
Yohann D'ANELLO
|
00f843754a
|
Use a ResourceManager to find assets
|
2020-11-19 02:49:59 +01:00 |
Yohann D'ANELLO
|
d92a5e1629
|
Add only one interrogation mark in settings menu
|
2020-11-19 02:47:36 +01:00 |
Yohann D'ANELLO
|
d0ee9ec562
|
Rename dungeonbattle to squirrelbattle
|
2020-11-19 02:18:16 +01:00 |