Yohann D'ANELLO
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478a655751
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Fix fg/bg custom colors
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2021-01-07 16:49:40 +01:00 |
ynerant
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4acf6804d4
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Merge branch 'master' into 'lighting'
# Conflicts:
# squirrelbattle/display/mapdisplay.py
# squirrelbattle/interfaces.py
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2021-01-07 16:36:54 +01:00 |
Yohann D'ANELLO
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c36e68d6e4
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Reduce player vision
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2021-01-07 16:34:12 +01:00 |
Yohann D'ANELLO
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e9c8f43e7e
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Use ternary conditions to add coverage
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2021-01-07 16:31:39 +01:00 |
ynerant
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00a4dec6a4
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Merge branch 'ladders' into 'master'
Ladders
See merge request ynerant/squirrel-battle!53
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2021-01-06 18:01:36 +01:00 |
Yohann D'ANELLO
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093c105120
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The broken test is mysteriously working now
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2021-01-06 17:54:43 +01:00 |
ynerant
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d49c138257
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Merge branch 'master' into 'ladders'
# Conflicts:
# squirrelbattle/game.py
# squirrelbattle/interfaces.py
# squirrelbattle/tests/game_test.py
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2021-01-06 17:29:26 +01:00 |
Yohann D'ANELLO
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0c2b10b031
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Use ternary conditions to gain coverage
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2021-01-06 17:21:17 +01:00 |
Yohann D'ANELLO
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887a190f11
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Less complexity on the handle key function
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2021-01-06 17:00:43 +01:00 |
Yohann D'ANELLO
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41548504de
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Test ladders
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2021-01-06 16:09:53 +01:00 |
Yohann D'ANELLO
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a48e6325fe
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Add log message when the player switches floor
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2021-01-06 15:55:44 +01:00 |
Yohann D'ANELLO
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4cd4bc9005
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Display the current floor in the StatsDisplay
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2021-01-06 15:17:02 +01:00 |
Yohann D'ANELLO
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d06a405120
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Use a key to use ladders
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2021-01-06 14:55:16 +01:00 |
eichhornchen
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2f95ce3d5f
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Merge branch 'familiars' into 'master'
Familiars
Closes #54, #46, and #32
See merge request ynerant/squirrel-battle!52
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2021-01-05 11:03:39 +01:00 |
eichhornchen
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9cb5c9157f
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Linting
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2021-01-05 10:59:17 +01:00 |
eichhornchen
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bb77dab628
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Fixed a error induced by the merge: creditsdisplay did not have an update function
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2021-01-05 10:49:04 +01:00 |
eichhornchen
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7f63ab2357
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Merge branch 'master' into 'familiars'
# Conflicts:
# squirrelbattle/display/display_manager.py
# squirrelbattle/display/logsdisplay.py
# squirrelbattle/display/mapdisplay.py
# squirrelbattle/display/menudisplay.py
# squirrelbattle/menus.py
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2021-01-05 10:27:39 +01:00 |
eichhornchen
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6341f39fb0
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Linting
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2021-01-05 10:20:55 +01:00 |
eichhornchen
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c378eead74
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Fixed the game loading tests : removed trumpets from the test.
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2021-01-05 10:11:55 +01:00 |
eichhornchen
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f821fef430
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added tests
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2021-01-05 09:38:49 +01:00 |
eichhornchen
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c329150aac
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Linting again
|
2020-12-31 17:15:24 +01:00 |
eichhornchen
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73952a42f3
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Added tests for familiars
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2020-12-31 15:43:38 +01:00 |
eichhornchen
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8e0b8d4fee
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Added a test for lines 106-107 of game.py
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2020-12-31 15:16:40 +01:00 |
eichhornchen
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7cd4721daa
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linting
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2020-12-31 15:00:20 +01:00 |
eichhornchen
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de3aba396d
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Re-changed familiar's inheritance from friendlyEntity to FightingEntity (just a leftover from debug)
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2020-12-31 14:51:17 +01:00 |
Yohann D'ANELLO
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663fc0eecd
|
Better teleport
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2020-12-26 21:13:17 +01:00 |
Yohann D'ANELLO
|
6b7f8867fa
|
Tile colors can be overwritten
|
2020-12-26 14:02:35 +01:00 |
Yohann D'ANELLO
|
9a56b4d7e9
|
Navigate through different maps while climbing ladders
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2020-12-26 01:08:43 +01:00 |
Yohann D'ANELLO
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8636d571b5
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Add ladders in the map
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2020-12-26 00:52:47 +01:00 |
Yohann D'ANELLO
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ad5ae22e5f
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Manage multiple maps in one game
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2020-12-26 00:45:17 +01:00 |
eichhornchen
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505e0a4efb
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Fixes issue #54, repaired the attribution of the familiars' target
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2020-12-21 14:23:58 +01:00 |
Yohann D'ANELLO
|
ed6457e94d
|
Test credits menu
|
2020-12-18 23:39:56 +01:00 |
Yohann D'ANELLO
|
4b174f26e4
|
Better colors
|
2020-12-18 23:36:08 +01:00 |
Yohann D'ANELLO
|
411744bf10
|
Add credits menu, see #42
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2020-12-18 22:24:41 +01:00 |
eichhornchen
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ea5f5c1428
|
Added an original text art to serve as the project's logo.
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2020-12-18 21:30:16 +01:00 |
Nicolas Margulies
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762bed888a
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Working visibility (at least relatively good), but a few lines untested
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2020-12-18 21:21:00 +01:00 |
Yohann D'ANELLO
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b876dab156
|
Register Trumpet as savable entity
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2020-12-18 18:13:39 +01:00 |
Yohann D'ANELLO
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0394c5d15d
|
Linting
|
2020-12-18 17:46:38 +01:00 |
Yohann D'ANELLO
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e1918ab066
|
tick function takes the player as argument
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2020-12-18 17:40:52 +01:00 |
eichhornchen
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dadafc84eb
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Added a familiar class that follows the player around and hits monsters when it sees one. Added a trumpet, an instance of familiar. Closes #46.
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2020-12-18 17:29:59 +01:00 |
Nicolas Margulies
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86628fdea6
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Working visibility and displaying it, still need to hide things that aren't visible
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2020-12-18 17:04:45 +01:00 |
ynerant
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330d78702a
|
Merge branch 'capitalism' into 'master'
Sell items
Closes #50, #49 et #47
See merge request ynerant/squirrel-battle!51
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2020-12-18 16:44:55 +01:00 |
Yohann D'ANELLO
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77f52b6276
|
Screen is refreshed only when pads are all refreshed, fixes #50
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2020-12-18 16:40:52 +01:00 |
Yohann D'ANELLO
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5ae49e71ff
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Display the amount of hazels in the store menu, closes #49
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2020-12-18 15:36:25 +01:00 |
eichhornchen
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8ecbf13eae
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Being able to calculate paths is now a property of fighting entities.
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2020-12-18 15:31:23 +01:00 |
Yohann D'ANELLO
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46ce7c33bf
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Merchant menu is updated through its update function, and does not access globally to the Game instance
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2020-12-18 15:15:47 +01:00 |
Yohann D'ANELLO
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85870494a0
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More generic display update
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2020-12-18 15:07:09 +01:00 |
Yohann D'ANELLO
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b8d32b29c8
|
Test selling items
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2020-12-18 02:17:06 +01:00 |
Yohann D'ANELLO
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c55a7451e7
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Display more precisely where we are in the store menu
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2020-12-18 01:50:11 +01:00 |
Yohann D'ANELLO
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9a556ba669
|
We can now buy items to merchants, closes #47
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2020-12-18 01:05:50 +01:00 |