Yohann D'ANELLO
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d264bb45cf
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Handle player position in game display
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2020-10-23 15:14:19 +02:00 |
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Yohann D'ANELLO
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eea9b45f6c
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Use map display
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2020-10-23 15:00:59 +02:00 |
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Yohann D'ANELLO
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7d97befee4
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Load game externally
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2020-10-23 14:53:08 +02:00 |
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Nicolas Margulies
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2fc864ed18
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Fixed error
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2020-10-23 14:48:30 +02:00 |
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Nicolas Margulies
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759ddf7685
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Merged master
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2020-10-23 14:45:03 +02:00 |
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Nicolas Margulies
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7a2e1173d9
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Made the entities optional when creating maps
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2020-10-23 14:42:46 +02:00 |
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Yohann D'ANELLO
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d264fb7dfe
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Test got broken
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2020-10-23 14:34:29 +02:00 |
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Yohann D'ANELLO
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3467fb622c
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Replace # by walls
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2020-10-23 14:34:29 +02:00 |
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Yohann D'ANELLO
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d8bd500349
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Add some comments
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2020-10-23 14:34:29 +02:00 |
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Yohann D'ANELLO
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d8401d9920
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More modularity, add properties in tiles
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2020-10-23 14:34:29 +02:00 |
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Yohann D'ANELLO
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9c6f22ccf8
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Better usage of enumerations
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2020-10-23 14:34:29 +02:00 |
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Yohann D'ANELLO
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ce0d5d8ffd
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:squirrel: Main character is a squirrel
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2020-10-23 14:34:29 +02:00 |
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Yohann D'ANELLO
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cadc8c161e
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Use Map interface in proof of concept
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2020-10-23 14:34:29 +02:00 |
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Yohann D'ANELLO
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1054d8e57a
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Get a tile from its representation
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2020-10-23 14:34:29 +02:00 |
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Yohann D'ANELLO
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eb1e125d4e
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Draw a map in a string to make the render in the screen easier
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2020-10-23 14:34:29 +02:00 |
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Nicolas Margulies
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182af96da0
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Tiles are now an enumeration
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2020-10-23 14:34:24 +02:00 |
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Yohann D'ANELLO
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d2f8a3b623
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Also use arrow keys in example
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2020-10-23 14:33:25 +02:00 |
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Yohann D'ANELLO
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12413746fd
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Cleaner proof of concept
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2020-10-23 14:33:25 +02:00 |
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eichhornchen
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4175238297
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Now uses TermManager
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2020-10-23 14:33:25 +02:00 |
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Yohann D'ANELLO
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e448697e6b
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Replace the dot cursor after the player moved, not before
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2020-10-23 14:33:25 +02:00 |
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eichhornchen
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6e544bf02e
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Added a map example
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2020-10-23 14:33:25 +02:00 |
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eichhornchen
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11a7ce9825
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Added a first try for player movement
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2020-10-23 14:33:25 +02:00 |
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Nicolas Margulies
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9d0971b35e
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Merged master
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2020-10-16 18:33:31 +02:00 |
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ynerant
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dd88782a4c
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Merge branch 'player_move' into 'master'
Modularity on interfaces
See merge request ynerant/dungeon-battle!2
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2020-10-16 18:31:59 +02:00 |
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Nicolas Margulies
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e65a486b78
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A basic fighting mechanic and a few entities
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2020-10-16 18:31:49 +02:00 |
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Yohann D'ANELLO
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008773c01e
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Merge remote-tracking branch 'origin/master' into player_move
# Conflicts:
# dungeonbattle/interfaces.py
# dungeonbattle/interfaces_test.py
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2020-10-16 18:29:55 +02:00 |
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ynerant
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6f64646a7a
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Merge branch 'map_display' into 'master'
Implemented basic map display
Closes #1
See merge request ynerant/dungeon-battle!1
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2020-10-16 18:28:01 +02:00 |
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Yohann D'ANELLO
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a0027ece64
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Test got broken
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2020-10-16 18:22:20 +02:00 |
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Yohann D'ANELLO
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2947ffd0c1
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Replace # by walls
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2020-10-16 18:20:26 +02:00 |
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Charles Peyrat
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5bf4857d99
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Merge branch 'map_display' of gitlab.crans.org:ynerant/dungeon-battle into map_display
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2020-10-16 18:15:18 +02:00 |
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Charles Peyrat
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14f93fd596
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Corrected equations in mapdisplay.MapDisplay.display. Closes #1
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2020-10-16 18:14:47 +02:00 |
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Yohann D'ANELLO
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8818073fc0
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Add some comments
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2020-10-16 18:05:49 +02:00 |
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Nicolas Margulies
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63660707d1
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A basic fighting mechanic and a few entities
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2020-10-16 17:58:00 +02:00 |
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Yohann D'ANELLO
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e84a5efee2
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More modularity, add properties in tiles
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2020-10-16 17:47:52 +02:00 |
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Yohann D'ANELLO
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c9d136929b
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Better usage of enumerations
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2020-10-16 17:41:37 +02:00 |
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Yohann D'ANELLO
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795623e1c9
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:squirrel: Main character is a squirrel
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2020-10-16 17:15:17 +02:00 |
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Yohann D'ANELLO
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cae7ab3beb
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Use Map interface in proof of concept
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2020-10-16 16:46:40 +02:00 |
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Yohann D'ANELLO
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c0e5fe4400
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Get a tile from its representation
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2020-10-16 16:41:38 +02:00 |
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Nicolas Margulies
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cfbe612192
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Merge branch 'map_display' of gitlab.crans.org:ynerant/dungeon-battle into map_display
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2020-10-16 16:02:47 +02:00 |
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Nicolas Margulies
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16121b55f6
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Merge branch 'map_display' of gitlab.crans.org:ynerant/dungeon-battle into map_display
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2020-10-16 16:02:38 +02:00 |
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Charles Peyrat
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722ff07952
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Fixed method display from mapdisplay.MapDisplay
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2020-10-16 16:00:57 +02:00 |
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Charles Peyrat
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7d13a78235
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New class MapDisplay implements displaying maps to terminal. See #1
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2020-10-16 15:57:13 +02:00 |
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Charles Peyrat
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42c9957ceb
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Added entities management to class Map
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2020-10-16 15:57:13 +02:00 |
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Charles Peyrat
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2e82849395
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Sanitizing data structure
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2020-10-16 15:57:13 +02:00 |
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Charles Peyrat
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1b635502c4
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New class MapDisplay implements displaying maps to terminal. See #1
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2020-10-16 15:54:33 +02:00 |
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Charles Peyrat
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ba4bb78166
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Added entities management to class Map
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2020-10-16 15:52:47 +02:00 |
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Nicolas Margulies
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413494ca8b
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Added __pycache__ to .gitignore
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2020-10-16 15:47:49 +02:00 |
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Yohann D'ANELLO
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a0530b67fb
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Draw a map in a string to make the render in the screen easier
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2020-10-16 15:47:49 +02:00 |
|
Nicolas Margulies
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1e7ca6026f
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Tiles are now an enumeration
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2020-10-16 15:44:11 +02:00 |
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Nicolas Margulies
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f3e42ae295
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Added __pycache__ to .gitignore
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2020-10-16 15:42:05 +02:00 |
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