Yohann D'ANELLO
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093c105120
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The broken test is mysteriously working now
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2021-01-06 17:54:43 +01:00 |
ynerant
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d49c138257
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Merge branch 'master' into 'ladders'
# Conflicts:
# squirrelbattle/game.py
# squirrelbattle/interfaces.py
# squirrelbattle/tests/game_test.py
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2021-01-06 17:29:26 +01:00 |
Yohann D'ANELLO
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0c2b10b031
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Use ternary conditions to gain coverage
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2021-01-06 17:21:17 +01:00 |
Yohann D'ANELLO
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887a190f11
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Less complexity on the handle key function
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2021-01-06 17:00:43 +01:00 |
Yohann D'ANELLO
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41548504de
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Test ladders
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2021-01-06 16:09:53 +01:00 |
Yohann D'ANELLO
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a48e6325fe
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Add log message when the player switches floor
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2021-01-06 15:55:44 +01:00 |
Yohann D'ANELLO
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4cd4bc9005
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Display the current floor in the StatsDisplay
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2021-01-06 15:17:02 +01:00 |
Yohann D'ANELLO
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d06a405120
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Use a key to use ladders
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2021-01-06 14:55:16 +01:00 |
eichhornchen
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9cb5c9157f
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Linting
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2021-01-05 10:59:17 +01:00 |
eichhornchen
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bb77dab628
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Fixed a error induced by the merge: creditsdisplay did not have an update function
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2021-01-05 10:49:04 +01:00 |
eichhornchen
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7f63ab2357
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Merge branch 'master' into 'familiars'
# Conflicts:
# squirrelbattle/display/display_manager.py
# squirrelbattle/display/logsdisplay.py
# squirrelbattle/display/mapdisplay.py
# squirrelbattle/display/menudisplay.py
# squirrelbattle/menus.py
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2021-01-05 10:27:39 +01:00 |
eichhornchen
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6341f39fb0
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Linting
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2021-01-05 10:20:55 +01:00 |
eichhornchen
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c378eead74
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Fixed the game loading tests : removed trumpets from the test.
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2021-01-05 10:11:55 +01:00 |
eichhornchen
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f821fef430
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added tests
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2021-01-05 09:38:49 +01:00 |
eichhornchen
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c329150aac
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Linting again
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2020-12-31 17:15:24 +01:00 |
eichhornchen
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73952a42f3
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Added tests for familiars
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2020-12-31 15:43:38 +01:00 |
eichhornchen
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8e0b8d4fee
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Added a test for lines 106-107 of game.py
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2020-12-31 15:16:40 +01:00 |
eichhornchen
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7cd4721daa
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linting
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2020-12-31 15:00:20 +01:00 |
eichhornchen
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de3aba396d
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Re-changed familiar's inheritance from friendlyEntity to FightingEntity (just a leftover from debug)
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2020-12-31 14:51:17 +01:00 |
Yohann D'ANELLO
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663fc0eecd
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Better teleport
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2020-12-26 21:13:17 +01:00 |
Yohann D'ANELLO
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6b7f8867fa
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Tile colors can be overwritten
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2020-12-26 14:02:35 +01:00 |
Yohann D'ANELLO
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9a56b4d7e9
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Navigate through different maps while climbing ladders
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2020-12-26 01:08:43 +01:00 |
Yohann D'ANELLO
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8636d571b5
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Add ladders in the map
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2020-12-26 00:52:47 +01:00 |
Yohann D'ANELLO
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ad5ae22e5f
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Manage multiple maps in one game
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2020-12-26 00:45:17 +01:00 |
eichhornchen
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505e0a4efb
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Fixes issue #54, repaired the attribution of the familiars' target
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2020-12-21 14:23:58 +01:00 |
Yohann D'ANELLO
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ed6457e94d
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Test credits menu
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2020-12-18 23:39:56 +01:00 |
Yohann D'ANELLO
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4b174f26e4
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Better colors
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2020-12-18 23:36:08 +01:00 |
Yohann D'ANELLO
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411744bf10
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Add credits menu, see #42
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2020-12-18 22:24:41 +01:00 |
eichhornchen
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ea5f5c1428
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Added an original text art to serve as the project's logo.
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2020-12-18 21:30:16 +01:00 |
Yohann D'ANELLO
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b876dab156
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Register Trumpet as savable entity
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2020-12-18 18:13:39 +01:00 |
Yohann D'ANELLO
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0394c5d15d
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Linting
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2020-12-18 17:46:38 +01:00 |
Yohann D'ANELLO
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e1918ab066
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tick function takes the player as argument
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2020-12-18 17:40:52 +01:00 |
eichhornchen
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dadafc84eb
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Added a familiar class that follows the player around and hits monsters when it sees one. Added a trumpet, an instance of familiar. Closes #46.
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2020-12-18 17:29:59 +01:00 |
Yohann D'ANELLO
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77f52b6276
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Screen is refreshed only when pads are all refreshed, fixes #50
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2020-12-18 16:40:52 +01:00 |
Yohann D'ANELLO
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5ae49e71ff
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Display the amount of hazels in the store menu, closes #49
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2020-12-18 15:36:25 +01:00 |
eichhornchen
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8ecbf13eae
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Being able to calculate paths is now a property of fighting entities.
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2020-12-18 15:31:23 +01:00 |
Yohann D'ANELLO
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46ce7c33bf
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Merchant menu is updated through its update function, and does not access globally to the Game instance
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2020-12-18 15:15:47 +01:00 |
Yohann D'ANELLO
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85870494a0
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More generic display update
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2020-12-18 15:07:09 +01:00 |
Yohann D'ANELLO
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b8d32b29c8
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Test selling items
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2020-12-18 02:17:06 +01:00 |
Yohann D'ANELLO
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c55a7451e7
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Display more precisely where we are in the store menu
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2020-12-18 01:50:11 +01:00 |
Yohann D'ANELLO
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9a556ba669
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We can now buy items to merchants, closes #47
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2020-12-18 01:05:50 +01:00 |
Yohann D'ANELLO
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a5890a341d
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Display inventory menu next to the merchant menu
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2020-12-17 23:46:20 +01:00 |
Yohann D'ANELLO
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a3e059a97b
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Some required code mysteriously disappeared
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2020-12-15 17:37:23 +01:00 |
eichhornchen
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646e0063be
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Fixed grammar, unified the docstring's format and added documentation to some classes that did not have any. Closes #32.
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2020-12-13 21:29:25 +01:00 |
Yohann D'ANELLO
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599f75b676
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Erase pad before resizing, fixes #45
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2020-12-12 21:19:55 +01:00 |
Yohann D'ANELLO
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7971a1f70e
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Add waiting key, fixes #16
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2020-12-12 18:12:37 +01:00 |
Yohann D'ANELLO
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288a6ac2c9
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Some translations were missing concerning sunflowers, fixes #44
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2020-12-12 17:39:12 +01:00 |
Yohann D'ANELLO
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73e1fac89a
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Add title to boxes to have pretty boxes, fixes #28
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2020-12-12 17:15:08 +01:00 |
Yohann D'ANELLO
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8608ce346f
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Add a small bomb exploding animation, fixes #31
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2020-12-12 16:50:01 +01:00 |
Yohann D'ANELLO
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04ae56e451
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Higher abstraction level on addmsg, fixes #43
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2020-12-12 13:46:45 +01:00 |