Charles Peyrat
|
8475e5228e
|
Large neighbourhood shouldn't return the central cell
|
2021-01-08 05:41:16 +01:00 |
|
Charles Peyrat
|
20cbf546f9
|
Correct formulas for random enumeration of a grid
|
2021-01-08 05:21:31 +01:00 |
|
Charles Peyrat
|
49e261557c
|
Fix typos
|
2021-01-08 05:14:46 +01:00 |
|
Charles Peyrat
|
abbad0f352
|
Fix formulas in place_room and room_fits
|
2021-01-08 05:14:32 +01:00 |
|
Charles Peyrat
|
05ccd0e339
|
Circular rooms should not try to generate any holes if their radius isn't large enough
|
2021-01-08 04:51:20 +01:00 |
|
Charles Peyrat
|
c6f66d95f2
|
Fix typos
|
2021-01-08 04:48:32 +01:00 |
|
Charles Peyrat
|
6fbc757f1e
|
Implement method place_walls
|
2021-01-08 04:43:10 +01:00 |
|
Charles Peyrat
|
ffa7641b21
|
Made Map.neighbourhood a static method
|
2021-01-08 04:36:57 +01:00 |
|
Charles Peyrat
|
3229eb8ea7
|
Implement place_room method
|
2021-01-08 03:45:26 +01:00 |
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Charles Peyrat
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42f0c195aa
|
Add prototype for create_random_room; change return value of attach_doors and create_circular_room so we have info on door direction; minor syntax change
|
2021-01-08 03:43:20 +01:00 |
|
Charles Peyrat
|
ddbd0299a0
|
Implement method room_fits
|
2021-01-08 03:38:37 +01:00 |
|
Charles Peyrat
|
5cbf15bef5
|
Return value of Generator.run should be a Map
|
2021-01-08 03:37:10 +01:00 |
|
Charles Peyrat
|
bb3422f7d8
|
Add main generation loop
|
2021-01-08 03:19:59 +01:00 |
|
|
fb47c15d6b
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Merge branch 'equipment' into 'master'
Equipment
Closes #19, #30, #48, #51 et #52
See merge request ynerant/squirrel-battle!54
|
2021-01-08 02:19:29 +01:00 |
|
Yohann D'ANELLO
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affc1bae59
|
Fix merge
|
2021-01-08 02:15:13 +01:00 |
|
|
451dd9cba7
|
Merge branch 'master' into 'equipment'
# Conflicts:
# squirrelbattle/display/statsdisplay.py
# squirrelbattle/entities/items.py
# squirrelbattle/entities/player.py
# squirrelbattle/interfaces.py
# squirrelbattle/locale/de/LC_MESSAGES/squirrelbattle.po
# squirrelbattle/locale/es/LC_MESSAGES/squirrelbattle.po
# squirrelbattle/locale/fr/LC_MESSAGES/squirrelbattle.po
# squirrelbattle/tests/game_test.py
|
2021-01-08 02:11:40 +01:00 |
|
|
da47731faf
|
Merge branch 'lighting' into 'master'
Lighting
Closes #27
See merge request ynerant/squirrel-battle!34
|
2021-01-08 02:01:13 +01:00 |
|
Yohann D'ANELLO
|
7aeb659cf5
|
Fix french translation
|
2021-01-08 02:00:22 +01:00 |
|
Yohann D'ANELLO
|
6c6a44fb18
|
More tests
|
2021-01-08 01:56:54 +01:00 |
|
Yohann D'ANELLO
|
478a655751
|
Fix fg/bg custom colors
|
2021-01-07 16:49:40 +01:00 |
|
|
4acf6804d4
|
Merge branch 'master' into 'lighting'
# Conflicts:
# squirrelbattle/display/mapdisplay.py
# squirrelbattle/interfaces.py
|
2021-01-07 16:36:54 +01:00 |
|
Yohann D'ANELLO
|
c36e68d6e4
|
Reduce player vision
|
2021-01-07 16:34:12 +01:00 |
|
Yohann D'ANELLO
|
e9c8f43e7e
|
Use ternary conditions to add coverage
|
2021-01-07 16:31:39 +01:00 |
|
Charles Peyrat
|
5579f5d791
|
Room now can now generate with a corridor; implemenent door placement finding
|
2021-01-07 07:06:08 +01:00 |
|
Charles Peyrat
|
9fb366aaab
|
Make name follow style convention
|
2021-01-07 05:02:49 +01:00 |
|
Yohann D'ANELLO
|
1a78ad584c
|
Move equip functions for items
|
2021-01-06 18:31:28 +01:00 |
|
Yohann D'ANELLO
|
a8c0c197ed
|
Linting
|
2021-01-06 18:02:58 +01:00 |
|
|
00a4dec6a4
|
Merge branch 'ladders' into 'master'
Ladders
See merge request ynerant/squirrel-battle!53
|
2021-01-06 18:01:36 +01:00 |
|
Eichhornchen
|
5ef12bef3d
|
Changed the prices of armor
|
2021-01-06 17:57:23 +01:00 |
|
Yohann D'ANELLO
|
093c105120
|
The broken test is mysteriously working now
|
2021-01-06 17:54:43 +01:00 |
|
Eichhornchen
|
b403bc4784
|
documentation
|
2021-01-06 17:48:03 +01:00 |
|
Yohann D'ANELLO
|
ae505166b7
|
Disable critical hits during tests
|
2021-01-06 17:39:13 +01:00 |
|
|
d49c138257
|
Merge branch 'master' into 'ladders'
# Conflicts:
# squirrelbattle/game.py
# squirrelbattle/interfaces.py
# squirrelbattle/tests/game_test.py
|
2021-01-06 17:29:26 +01:00 |
|
Yohann D'ANELLO
|
0c2b10b031
|
Use ternary conditions to gain coverage
|
2021-01-06 17:21:17 +01:00 |
|
Yohann D'ANELLO
|
887a190f11
|
Less complexity on the handle key function
|
2021-01-06 17:00:43 +01:00 |
|
Yohann D'ANELLO
|
41548504de
|
Test ladders
|
2021-01-06 16:09:53 +01:00 |
|
Yohann D'ANELLO
|
a48e6325fe
|
Add log message when the player switches floor
|
2021-01-06 15:55:44 +01:00 |
|
Eichhornchen
|
15ef6af998
|
Put the texturepack in alphabetical order again.
|
2021-01-06 15:49:54 +01:00 |
|
Yohann D'ANELLO
|
4cd4bc9005
|
Display the current floor in the StatsDisplay
|
2021-01-06 15:17:02 +01:00 |
|
Yohann D'ANELLO
|
d06a405120
|
Use a key to use ladders
|
2021-01-06 14:55:16 +01:00 |
|
Eichhornchen
|
2dc178d67c
|
Merge branch 'equipment' into doc
|
2021-01-06 14:49:09 +01:00 |
|
Eichhornchen
|
77d501c389
|
Merge branch 'master' into doc
|
2021-01-06 14:39:23 +01:00 |
|
Yohann D'ANELLO
|
10788a24ec
|
Pin Sphinx version
|
2021-01-06 13:53:42 +01:00 |
|
eichhornchen
|
4ad7d6c37c
|
Added rings that can augment the player's statistics. Also added a new statistic : xp_buff, which helps the player level up sooner.
|
2021-01-06 11:44:52 +01:00 |
|
eichhornchen
|
a9aeb9ca3a
|
Repaired the use functionnality of the main item, as well as the load system for Armor items.
|
2021-01-06 11:13:17 +01:00 |
|
eichhornchen
|
f3fe04e13a
|
The player now has two hands and a slot for a helmet and a chestplate. Accordingly, new classes of items have been added.
|
2021-01-06 10:46:36 +01:00 |
|
eichhornchen
|
601062237d
|
Repairing part of the tests.
|
2021-01-05 19:50:25 +01:00 |
|
eichhornchen
|
424044a5e4
|
Added an overpowered eagle boss. To avoid seing it too often, entities now have a certain chance of being spawned. Closes #19.
|
2021-01-05 19:40:11 +01:00 |
|
eichhornchen
|
3ace133037
|
Critical hit chance is now displayed along with the other stats.
|
2021-01-05 19:23:25 +01:00 |
|
eichhornchen
|
4bddf076ea
|
Fighting now takes into account the constitution. Closes #51
|
2021-01-05 19:18:25 +01:00 |
|