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								 Yohann D'ANELLO | b869331abb | Make Debian package | 2020-11-19 03:32:24 +01:00 |  | 
			
				
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								 Yohann D'ANELLO | 926fba1e82 | Update README to add PyPI installation | 2020-11-19 03:19:44 +01:00 |  | 
			
				
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								 Yohann D'ANELLO | 082ac5e260 | Start at version 3.14 | 2020-11-19 03:14:34 +01:00 |  | 
			
				
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								 Yohann D'ANELLO | 0fbbf4925d | Store configuration in user configuration directory | 2020-11-19 03:13:01 +01:00 |  | 
			
				
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								 Yohann D'ANELLO | 00f843754a | Use a ResourceManager to find assets | 2020-11-19 02:49:59 +01:00 |  | 
			
				
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								 Yohann D'ANELLO | d92a5e1629 | Add only one interrogation mark in settings menu | 2020-11-19 02:47:36 +01:00 |  | 
			
				
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								 Yohann D'ANELLO | a8ea328460 | Game name is Squirrel Battle | 2020-11-19 02:41:42 +01:00 |  | 
			
				
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								 Yohann D'ANELLO | a7afc0c577 | Prepare PyPI deployment | 2020-11-19 02:30:29 +01:00 |  | 
			
				
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								 Yohann D'ANELLO | d0ee9ec562 | Rename dungeonbattle to squirrelbattle | 2020-11-19 02:18:16 +01:00 |  | 
			
				
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								 ynerant | 9232f67dc9 | Add LICENSE | 2020-11-19 01:51:10 +01:00 |  | 
			
				
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								 ynerant | 4cdf90853a | Merge branch 'new_game' into 'master' New game
See merge request ynerant/dungeon-battle!14 | 2020-11-19 01:50:43 +01:00 |  | 
			
				
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								 ynerant | 2f5db125e0 | Merge branch 'master' into 'new_game' # Conflicts:
#   dungeonbattle/game.py
#   dungeonbattle/menus.py
#   dungeonbattle/tests/game_test.py | 2020-11-19 01:46:25 +01:00 |  | 
			
				
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								 Yohann D'ANELLO | 3520a76613 | Test to create/resume a game | 2020-11-19 01:44:46 +01:00 |  | 
			
				
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								 Yohann D'ANELLO | a51ca5dbe3 | Menu key handler moved | 2020-11-19 01:44:46 +01:00 |  | 
			
				
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								 Yohann D'ANELLO | 80ae824ed8 | Fix concurrent access to entity list issue | 2020-11-19 01:44:46 +01:00 |  | 
			
				
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								 Yohann D'ANELLO | 90b046f3e7 | Don't commit game save | 2020-11-19 01:44:46 +01:00 |  | 
			
				
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								 Yohann D'ANELLO | 109543a385 | Fix broken tests | 2020-11-19 01:44:46 +01:00 |  | 
			
				
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								 Yohann D'ANELLO | 075c061a14 | Don't ignore first line | 2020-11-19 01:44:46 +01:00 |  | 
			
				
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								 Yohann D'ANELLO | 3126b89bc1 | Replace player instance | 2020-11-19 01:44:46 +01:00 |  | 
			
				
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								 Yohann D'ANELLO | 58fbba8cc9 | Save entities | 2020-11-19 01:44:46 +01:00 |  | 
			
				
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								 eichhornchen | a4482849ae | Fix for loading game in progress, there remains to change all entities __init__ to allow being initialized by a dictionnary (work in progress, breaks the game) | 2020-11-19 01:44:46 +01:00 |  | 
			
				
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								 Yohann D'ANELLO | 57a20c53f3 | Update MapDisplay after loading a map | 2020-11-19 01:44:46 +01:00 |  | 
			
				
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								 Yohann D'ANELLO | e52e0c833c | Replace tiles when loading map from a save file | 2020-11-19 01:44:46 +01:00 |  | 
			
				
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								 Yohann D'ANELLO | 958dcdfee0 | Linting | 2020-11-19 01:44:46 +01:00 |  | 
			
				
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								 Yohann D'ANELLO | be6c949b18 | Instantiate entity attributes in __init__ rather than in the class definition | 2020-11-19 01:44:46 +01:00 |  | 
			
				
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								 Yohann D'ANELLO | 0488d8a9e2 | Dead is an entity property | 2020-11-19 01:44:46 +01:00 |  | 
			
				
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								 eichhornchen | aac01d8bef | Added documentation for some classes again | 2020-11-19 01:44:46 +01:00 |  | 
			
				
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								 eichhornchen | 8f932604f6 | Added documentation on a lot of classes and functions (and removed some files I commited by mistake) | 2020-11-19 01:44:40 +01:00 |  | 
			
				
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								 eichhornchen | 41d1696c9b | Added functionnal save system and broken load system | 2020-11-19 01:43:31 +01:00 |  | 
			
				
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								 Yohann D'ANELLO | d95747159f | Non-relative symbolic link | 2020-11-19 01:39:17 +01:00 |  | 
			
				
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								 Yohann D'ANELLO | dd91569203 | Unfortunately 42 is too low... | 2020-11-19 01:39:17 +01:00 |  | 
			
				
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								 Yohann D'ANELLO | 8d73712789 | Add squirrel emoji fix | 2020-11-19 01:39:17 +01:00 |  | 
			
				
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								 Yohann D'ANELLO | d9fcefbe43 | Install latest version of fonts-noto-color-emoji | 2020-11-19 01:39:17 +01:00 |  | 
			
				
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								 Yohann D'ANELLO | 38ca2d36e8 | Exec tests | 2020-11-19 01:39:17 +01:00 |  | 
			
				
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								 ynerant | 78059f0399 | Merge branch 'settings-menu' into 'master' Settings menu
See merge request ynerant/dungeon-battle!13 | 2020-11-19 01:24:24 +01:00 |  | 
			
				
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								 ynerant | cf863e8fb8 | Merge branch 'master' into 'settings-menu' # Conflicts:
#   dungeonbattle/menus.py | 2020-11-19 01:19:08 +01:00 |  | 
			
				
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								 Yohann D'ANELLO | 6a2bd64071 | Linting | 2020-11-19 01:17:46 +01:00 |  | 
			
				
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								 ynerant | bbeab344d9 | Merge branch 'loadgame' into 'master' Loadgame
See merge request ynerant/dungeon-battle!12 | 2020-11-19 01:16:49 +01:00 |  | 
			
				
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								 Yohann D'ANELLO | 038c2d0850 | Fix concurrent access to entity list issue | 2020-11-19 01:13:46 +01:00 |  | 
			
				
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								 Yohann D'ANELLO | ae9258cb25 | Don't commit game save | 2020-11-19 01:12:12 +01:00 |  | 
			
				
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								 Yohann D'ANELLO | 0d5812bfaa | Fix broken tests | 2020-11-19 01:11:11 +01:00 |  | 
			
				
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								 Yohann D'ANELLO | a80a604212 | Don't ignore first line | 2020-11-19 00:34:00 +01:00 |  | 
			
				
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								 Yohann D'ANELLO | cf6fe346d3 | Replace player instance | 2020-11-19 00:33:50 +01:00 |  | 
			
				
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								 Yohann D'ANELLO | 81b20b72bc | Save entities | 2020-11-19 00:10:37 +01:00 |  | 
			
				
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								 eichhornchen | 657345e6f7 | Fix for loading game in progress, there remains to change all entities __init__ to allow being initialized by a dictionnary (work in progress, breaks the game) | 2020-11-18 22:42:46 +01:00 |  | 
			
				
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								 Yohann D'ANELLO | 7ae4e47fc3 | Update MapDisplay after loading a map | 2020-11-18 15:04:15 +01:00 |  | 
			
				
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								 Yohann D'ANELLO | 5a65957574 | Replace tiles when loading map from a save file | 2020-11-18 15:02:30 +01:00 |  | 
			
				
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								 Yohann D'ANELLO | 20aeb5fd4a | Linting | 2020-11-18 14:56:59 +01:00 |  | 
			
				
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								 Yohann D'ANELLO | a6cd075b8c | Instantiate entity attributes in __init__ rather than in the class definition | 2020-11-18 14:54:21 +01:00 |  | 
			
				
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								 Yohann D'ANELLO | 61969c46e6 | Dead is an entity property | 2020-11-18 14:29:54 +01:00 |  |