ynerant
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53d090a9c8
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Merge branch 'master' into 'mouse_interaction'
# Conflicts:
# squirrelbattle/display/display_manager.py
# squirrelbattle/display/menudisplay.py
# squirrelbattle/entities/items.py
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2020-12-11 18:38:13 +01:00 |
Yohann D'ANELLO
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45f420aaef
|
Linting
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2020-12-11 18:17:08 +01:00 |
eichhornchen
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e7f24c2371
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The store menu now displays the price of objects, fixes #41
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2020-12-11 18:08:10 +01:00 |
Yohann D'ANELLO
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1afa397fec
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Better interaction with inventory menu
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2020-12-11 18:07:39 +01:00 |
Yohann D'ANELLO
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089a247b2f
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Maybe mouse clicks may use the game
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2020-12-11 17:43:46 +01:00 |
Yohann D'ANELLO
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d50f6701f4
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Open a menu with the mouse
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2020-12-11 17:40:56 +01:00 |
Yohann D'ANELLO
|
57fab7db51
|
Linting
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2020-12-07 21:22:06 +01:00 |
Yohann D'ANELLO
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b24cc1877f
|
Merchant inventory is working!
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2020-12-07 21:13:55 +01:00 |
eichhornchen
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8540a8f354
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Work in progress on printing a store menu. Its buggy though
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2020-12-07 20:54:53 +01:00 |
eichhornchen
|
866af98fe4
|
Merging master into village, conflicts were solved
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2020-12-06 11:43:48 +01:00 |
Yohann D'ANELLO
|
ea672272f5
|
Add body snatch potion
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2020-12-05 14:20:58 +01:00 |
Yohann D'ANELLO
|
a68b3a6d08
|
Display full inventory
|
2020-12-04 16:28:37 +01:00 |
Yohann D'ANELLO
|
fbfcd5dae0
|
Inventory title
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2020-12-04 16:02:03 +01:00 |
Yohann D'ANELLO
|
39af791012
|
We can open an empty inventory!
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2020-12-04 14:45:18 +01:00 |
Yohann D'ANELLO
|
29142cd91c
|
Merge remote-tracking branch 'origin/master' into village
# Conflicts:
# squirrelbattle/display/texturepack.py
# squirrelbattle/interfaces.py
|
2020-12-01 17:07:40 +01:00 |
Yohann D'ANELLO
|
d2d74c97a4
|
Settings menu was not translated
|
2020-11-27 22:19:41 +01:00 |
Yohann D'ANELLO
|
31b7ece449
|
Main menu width must be updated when the language got changed
|
2020-11-27 21:51:54 +01:00 |
Yohann D'ANELLO
|
c151e0f656
|
Menu items are translated
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2020-11-27 21:44:17 +01:00 |
eichhornchen
|
fbd9f0045b
|
Friendly entities can now talk to the player, a sunflower entity was added to test this new feature. Related to issue #22
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2020-11-27 18:38:48 +01:00 |
eichhornchen
|
d987e60006
|
Added some documentation for menudisplay
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2020-11-27 18:00:54 +01:00 |
eichhornchen
|
3f301423fb
|
Added a menudisplay class for menus with a value such as the menu of the merchants
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2020-11-27 17:54:55 +01:00 |
Yohann D'ANELLO
|
0d3e33d960
|
Declare the license, we use GNU GPL
|
2020-11-27 16:33:17 +01:00 |
Yohann D'ANELLO
|
1e48bd16b3
|
Erase pads instead of clearing them, fixes #21
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2020-11-26 22:20:14 +01:00 |
Yohann D'ANELLO
|
f2f34bfbc6
|
Don't refresh pads with invalid coordinates. The window should be fully resizable, closes #20
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2020-11-26 20:58:46 +01:00 |
Yohann D'ANELLO
|
8b187ec2b3
|
Use custom function to render a string message onto a pad
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2020-11-26 12:35:52 +01:00 |
Nicolas Margulies
|
223c20e792
|
Linting
|
2020-11-20 18:09:39 +01:00 |
Nicolas Margulies
|
ca57fae19d
|
Reshaped the game layout using new lines and boxes
|
2020-11-20 18:07:09 +01:00 |
Nicolas Margulies
|
62599ea72c
|
Clear menu pads before putting the new text in them, see #15
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2020-11-20 16:05:21 +01:00 |
Yohann D'ANELLO
|
00f843754a
|
Use a ResourceManager to find assets
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2020-11-19 02:49:59 +01:00 |
Yohann D'ANELLO
|
d92a5e1629
|
Add only one interrogation mark in settings menu
|
2020-11-19 02:47:36 +01:00 |
Yohann D'ANELLO
|
d0ee9ec562
|
Rename dungeonbattle to squirrelbattle
|
2020-11-19 02:18:16 +01:00 |