Yohann D'ANELLO
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affc1bae59
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Fix merge
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2021-01-08 02:15:13 +01:00 |
ynerant
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451dd9cba7
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Merge branch 'master' into 'equipment'
# Conflicts:
# squirrelbattle/display/statsdisplay.py
# squirrelbattle/entities/items.py
# squirrelbattle/entities/player.py
# squirrelbattle/interfaces.py
# squirrelbattle/locale/de/LC_MESSAGES/squirrelbattle.po
# squirrelbattle/locale/es/LC_MESSAGES/squirrelbattle.po
# squirrelbattle/locale/fr/LC_MESSAGES/squirrelbattle.po
# squirrelbattle/tests/game_test.py
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2021-01-08 02:11:40 +01:00 |
ynerant
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da47731faf
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Merge branch 'lighting' into 'master'
Lighting
Closes #27
See merge request ynerant/squirrel-battle!34
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2021-01-08 02:01:13 +01:00 |
Yohann D'ANELLO
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7aeb659cf5
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Fix french translation
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2021-01-08 02:00:22 +01:00 |
Yohann D'ANELLO
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6c6a44fb18
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More tests
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2021-01-08 01:56:54 +01:00 |
Yohann D'ANELLO
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478a655751
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Fix fg/bg custom colors
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2021-01-07 16:49:40 +01:00 |
ynerant
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4acf6804d4
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Merge branch 'master' into 'lighting'
# Conflicts:
# squirrelbattle/display/mapdisplay.py
# squirrelbattle/interfaces.py
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2021-01-07 16:36:54 +01:00 |
Yohann D'ANELLO
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c36e68d6e4
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Reduce player vision
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2021-01-07 16:34:12 +01:00 |
Yohann D'ANELLO
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e9c8f43e7e
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Use ternary conditions to add coverage
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2021-01-07 16:31:39 +01:00 |
Yohann D'ANELLO
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1a78ad584c
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Move equip functions for items
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2021-01-06 18:31:28 +01:00 |
Yohann D'ANELLO
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a8c0c197ed
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Linting
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2021-01-06 18:02:58 +01:00 |
ynerant
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00a4dec6a4
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Merge branch 'ladders' into 'master'
Ladders
See merge request ynerant/squirrel-battle!53
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2021-01-06 18:01:36 +01:00 |
Eichhornchen
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5ef12bef3d
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Changed the prices of armor
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2021-01-06 17:57:23 +01:00 |
Yohann D'ANELLO
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093c105120
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The broken test is mysteriously working now
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2021-01-06 17:54:43 +01:00 |
Eichhornchen
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b403bc4784
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documentation
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2021-01-06 17:48:03 +01:00 |
Yohann D'ANELLO
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ae505166b7
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Disable critical hits during tests
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2021-01-06 17:39:13 +01:00 |
ynerant
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d49c138257
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Merge branch 'master' into 'ladders'
# Conflicts:
# squirrelbattle/game.py
# squirrelbattle/interfaces.py
# squirrelbattle/tests/game_test.py
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2021-01-06 17:29:26 +01:00 |
Yohann D'ANELLO
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0c2b10b031
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Use ternary conditions to gain coverage
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2021-01-06 17:21:17 +01:00 |
Yohann D'ANELLO
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887a190f11
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Less complexity on the handle key function
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2021-01-06 17:00:43 +01:00 |
Yohann D'ANELLO
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41548504de
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Test ladders
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2021-01-06 16:09:53 +01:00 |
Yohann D'ANELLO
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a48e6325fe
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Add log message when the player switches floor
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2021-01-06 15:55:44 +01:00 |
Eichhornchen
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15ef6af998
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Put the texturepack in alphabetical order again.
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2021-01-06 15:49:54 +01:00 |
Yohann D'ANELLO
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4cd4bc9005
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Display the current floor in the StatsDisplay
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2021-01-06 15:17:02 +01:00 |
Yohann D'ANELLO
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d06a405120
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Use a key to use ladders
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2021-01-06 14:55:16 +01:00 |
Eichhornchen
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2dc178d67c
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Merge branch 'equipment' into doc
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2021-01-06 14:49:09 +01:00 |
Eichhornchen
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77d501c389
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Merge branch 'master' into doc
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2021-01-06 14:39:23 +01:00 |
Yohann D'ANELLO
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10788a24ec
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Pin Sphinx version
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2021-01-06 13:53:42 +01:00 |
eichhornchen
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4ad7d6c37c
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Added rings that can augment the player's statistics. Also added a new statistic : xp_buff, which helps the player level up sooner.
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2021-01-06 11:44:52 +01:00 |
eichhornchen
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a9aeb9ca3a
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Repaired the use functionnality of the main item, as well as the load system for Armor items.
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2021-01-06 11:13:17 +01:00 |
eichhornchen
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f3fe04e13a
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The player now has two hands and a slot for a helmet and a chestplate. Accordingly, new classes of items have been added.
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2021-01-06 10:46:36 +01:00 |
eichhornchen
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601062237d
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Repairing part of the tests.
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2021-01-05 19:50:25 +01:00 |
eichhornchen
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424044a5e4
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Added an overpowered eagle boss. To avoid seing it too often, entities now have a certain chance of being spawned. Closes #19.
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2021-01-05 19:40:11 +01:00 |
eichhornchen
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3ace133037
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Critical hit chance is now displayed along with the other stats.
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2021-01-05 19:23:25 +01:00 |
eichhornchen
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4bddf076ea
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Fighting now takes into account the constitution. Closes #51
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2021-01-05 19:18:25 +01:00 |
eichhornchen
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9b8dfb00da
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Added critical hit system: the player and rabbit entities have a chance of making x4 damage! Closes #52
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2021-01-05 19:08:29 +01:00 |
eichhornchen
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2f95ce3d5f
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Merge branch 'familiars' into 'master'
Familiars
Closes #54, #46, and #32
See merge request ynerant/squirrel-battle!52
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2021-01-05 11:03:39 +01:00 |
eichhornchen
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9cb5c9157f
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Linting
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2021-01-05 10:59:17 +01:00 |
eichhornchen
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bb77dab628
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Fixed a error induced by the merge: creditsdisplay did not have an update function
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2021-01-05 10:49:04 +01:00 |
eichhornchen
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7f63ab2357
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Merge branch 'master' into 'familiars'
# Conflicts:
# squirrelbattle/display/display_manager.py
# squirrelbattle/display/logsdisplay.py
# squirrelbattle/display/mapdisplay.py
# squirrelbattle/display/menudisplay.py
# squirrelbattle/menus.py
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2021-01-05 10:27:39 +01:00 |
eichhornchen
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6341f39fb0
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Linting
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2021-01-05 10:20:55 +01:00 |
eichhornchen
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c378eead74
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Fixed the game loading tests : removed trumpets from the test.
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2021-01-05 10:11:55 +01:00 |
eichhornchen
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f821fef430
|
added tests
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2021-01-05 09:38:49 +01:00 |
eichhornchen
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c329150aac
|
Linting again
|
2020-12-31 17:15:24 +01:00 |
eichhornchen
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73952a42f3
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Added tests for familiars
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2020-12-31 15:43:38 +01:00 |
eichhornchen
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8e0b8d4fee
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Added a test for lines 106-107 of game.py
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2020-12-31 15:16:40 +01:00 |
eichhornchen
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7cd4721daa
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linting
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2020-12-31 15:00:20 +01:00 |
eichhornchen
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de3aba396d
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Re-changed familiar's inheritance from friendlyEntity to FightingEntity (just a leftover from debug)
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2020-12-31 14:51:17 +01:00 |
Yohann D'ANELLO
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663fc0eecd
|
Better teleport
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2020-12-26 21:13:17 +01:00 |
Yohann D'ANELLO
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6b7f8867fa
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Tile colors can be overwritten
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2020-12-26 14:02:35 +01:00 |
Yohann D'ANELLO
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9a56b4d7e9
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Navigate through different maps while climbing ladders
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2020-12-26 01:08:43 +01:00 |