Commit Graph

51 Commits

Author SHA1 Message Date
Yohann D'ANELLO 1ab63434f6
Merge branch 'master' into map_generation
# Conflicts:
#	squirrelbattle/game.py
#	squirrelbattle/interfaces.py
#	squirrelbattle/tests/game_test.py
2021-01-08 17:02:10 +01:00
Yohann D'ANELLO 7a4936e6a5
Test monocles 2021-01-08 15:58:54 +01:00
Yohann D'ANELLO a497d08f31
Implement the monocle of truth, closes #62 2021-01-08 15:48:12 +01:00
Yohann D'ANELLO 75e93611c3
Capture all mouse events and take into account mouse attributes, fixes #58 2021-01-08 11:21:40 +01:00
ynerant 451dd9cba7 Merge branch 'master' into 'equipment'
# Conflicts:
#   squirrelbattle/display/statsdisplay.py
#   squirrelbattle/entities/items.py
#   squirrelbattle/entities/player.py
#   squirrelbattle/interfaces.py
#   squirrelbattle/locale/de/LC_MESSAGES/squirrelbattle.po
#   squirrelbattle/locale/es/LC_MESSAGES/squirrelbattle.po
#   squirrelbattle/locale/fr/LC_MESSAGES/squirrelbattle.po
#   squirrelbattle/tests/game_test.py
2021-01-08 02:11:40 +01:00
Yohann D'ANELLO 6c6a44fb18
More tests 2021-01-08 01:56:54 +01:00
Yohann D'ANELLO 093c105120
The broken test is mysteriously working now 2021-01-06 17:54:43 +01:00
ynerant d49c138257 Merge branch 'master' into 'ladders'
# Conflicts:
#   squirrelbattle/game.py
#   squirrelbattle/interfaces.py
#   squirrelbattle/tests/game_test.py
2021-01-06 17:29:26 +01:00
Yohann D'ANELLO 41548504de
Test ladders 2021-01-06 16:09:53 +01:00
eichhornchen 7f63ab2357 Merge branch 'master' into 'familiars'
# Conflicts:
#   squirrelbattle/display/display_manager.py
#   squirrelbattle/display/logsdisplay.py
#   squirrelbattle/display/mapdisplay.py
#   squirrelbattle/display/menudisplay.py
#   squirrelbattle/menus.py
2021-01-05 10:27:39 +01:00
eichhornchen 6341f39fb0 Linting 2021-01-05 10:20:55 +01:00
eichhornchen c378eead74 Fixed the game loading tests : removed trumpets from the test. 2021-01-05 10:11:55 +01:00
eichhornchen c329150aac Linting again 2020-12-31 17:15:24 +01:00
eichhornchen 8e0b8d4fee Added a test for lines 106-107 of game.py 2020-12-31 15:16:40 +01:00
Yohann D'ANELLO ed6457e94d Test credits menu 2020-12-18 23:39:56 +01:00
Yohann D'ANELLO 85870494a0 More generic display update 2020-12-18 15:07:09 +01:00
Yohann D'ANELLO b8d32b29c8 Test selling items 2020-12-18 02:17:06 +01:00
Yohann D'ANELLO c55a7451e7 Display more precisely where we are in the store menu 2020-12-18 01:50:11 +01:00
Yohann D'ANELLO 9a556ba669 We can now buy items to merchants, closes #47 2020-12-18 01:05:50 +01:00
eichhornchen 646e0063be Fixed grammar, unified the docstring's format and added documentation to some classes that did not have any. Closes #32. 2020-12-13 21:29:25 +01:00
Yohann D'ANELLO 7971a1f70e Add waiting key, fixes #16 2020-12-12 18:12:37 +01:00
Yohann D'ANELLO 288a6ac2c9 Some translations were missing concerning sunflowers, fixes #44 2020-12-12 17:39:12 +01:00
Yohann D'ANELLO 48318a91fe Give more hazels to the player when testing the interaction with merchants 2020-12-11 21:19:25 +01:00
Yohann D'ANELLO 777668848e Clicking on the main image changes its color 2020-12-11 21:17:21 +01:00
Yohann D'ANELLO fb926f8c84 Always use predefined map in game unit tests 2020-12-11 19:27:57 +01:00
Yohann D'ANELLO 209bde5b5c Fix sunflowers and merchants since the position of the player is no longer fixed 2020-12-11 19:21:02 +01:00
Yohann D'ANELLO 895abe88ad Ensure that the neighboorhood is walkable in movement tests 2020-12-11 19:18:48 +01:00
Yohann D'ANELLO a4a10e340d Test clicking on the merchant pad 2020-12-11 18:44:05 +01:00
ynerant 53d090a9c8 Merge branch 'master' into 'mouse_interaction'
# Conflicts:
#   squirrelbattle/display/display_manager.py
#   squirrelbattle/display/menudisplay.py
#   squirrelbattle/entities/items.py
2020-12-11 18:38:13 +01:00
Yohann D'ANELLO f453b82a58 Test clicking on the screen 2020-12-11 18:33:47 +01:00
eichhornchen 9d3e8a9822 Merge branch 'village' into 'master'
Village

Closes #41, #38, #37, #36, and #18

See merge request ynerant/squirrel-battle!44
2020-12-11 18:23:10 +01:00
Yohann D'ANELLO 99352bc1d5 Test buying an item when we don't have enough of money 2020-12-11 17:28:16 +01:00
Yohann D'ANELLO 6d4c0b2ca3 Testing the merchant must handle two cases: the bought item is a heart or not 2020-12-09 17:04:29 +01:00
Yohann D'ANELLO 19b82ff71a Test merchants 2020-12-09 15:32:37 +01:00
Yohann D'ANELLO cea015d015 In load&save test, force to have a merchant 2020-12-09 15:09:07 +01:00
Yohann D'ANELLO 39787861dc Test sunflowers interaction 2020-12-09 15:05:19 +01:00
Yohann D'ANELLO fdc2bcab8d Add spanish translation 2020-12-07 01:01:39 +01:00
eichhornchen 866af98fe4 Merging master into village, conflicts were solved 2020-12-06 11:43:48 +01:00
Yohann D'ANELLO c38f8cdc53 Save the inventory of the player when saving the game, fixes #33 2020-12-05 14:35:59 +01:00
Yohann D'ANELLO 4b9399c687 Test inventory 2020-12-04 18:16:46 +01:00
Yohann D'ANELLO 5b4dc601bc Fix broken tests 2020-12-04 17:15:41 +01:00
Yohann D'ANELLO 39af791012 We can open an empty inventory! 2020-12-04 14:45:18 +01:00
Yohann D'ANELLO 9f0a29302d Add german translation 2020-11-28 16:22:06 +01:00
Yohann D'ANELLO f78c73a703 Tests and the CI are compiling messages 2020-11-28 14:02:23 +01:00
Yohann D'ANELLO f07324662a Cover the language change 2020-11-27 21:56:25 +01:00
Yohann D'ANELLO b0e352444b Test loading wrong saves 2020-11-27 18:16:54 +01:00
Yohann D'ANELLO 5faebfe556 Test message display 2020-11-27 18:12:27 +01:00
Yohann D'ANELLO 0d3e33d960 Declare the license, we use GNU GPL 2020-11-27 16:33:17 +01:00
Nicolas Margulies 984b12421b Reaching 100% coverage and renamed an unused loop variable 2020-11-19 20:14:47 +01:00
Nicolas Margulies 1e5bb26f57 Test logs 2020-11-19 20:02:44 +01:00