Commit Graph

68 Commits

Author SHA1 Message Date
Nicolas Margulies 7c1c427892 Deleted unwanted code in Player
It isn't the player's role to check whether they can move to a tile,
check it beforehands and use the move method from its Entity superclass.
2020-10-23 16:17:48 +02:00
eichhornchen 230a7ec432 Cleaned an error in interfaces.py 2020-10-23 15:55:30 +02:00
eichhornchen 6c675fbac9 added player actions for going up, down, left and right 2020-10-23 15:15:37 +02:00
Nicolas Margulies 759ddf7685 Merged master 2020-10-23 14:45:03 +02:00
Nicolas Margulies 7a2e1173d9 Made the entities optional when creating maps 2020-10-23 14:42:46 +02:00
Yohann D'ANELLO d264fb7dfe Test got broken 2020-10-23 14:34:29 +02:00
Yohann D'ANELLO 3467fb622c Replace # by walls 2020-10-23 14:34:29 +02:00
Yohann D'ANELLO d8bd500349 Add some comments 2020-10-23 14:34:29 +02:00
Yohann D'ANELLO d8401d9920 More modularity, add properties in tiles 2020-10-23 14:34:29 +02:00
Yohann D'ANELLO 9c6f22ccf8 Better usage of enumerations 2020-10-23 14:34:29 +02:00
Yohann D'ANELLO ce0d5d8ffd :squirrel: Main character is a squirrel 2020-10-23 14:34:29 +02:00
Yohann D'ANELLO cadc8c161e Use Map interface in proof of concept 2020-10-23 14:34:29 +02:00
Yohann D'ANELLO 1054d8e57a Get a tile from its representation 2020-10-23 14:34:29 +02:00
Yohann D'ANELLO eb1e125d4e Draw a map in a string to make the render in the screen easier 2020-10-23 14:34:29 +02:00
Nicolas Margulies 182af96da0 Tiles are now an enumeration 2020-10-23 14:34:24 +02:00
Yohann D'ANELLO d2f8a3b623 Also use arrow keys in example 2020-10-23 14:33:25 +02:00
Yohann D'ANELLO 12413746fd Cleaner proof of concept 2020-10-23 14:33:25 +02:00
eichhornchen 4175238297 Now uses TermManager 2020-10-23 14:33:25 +02:00
Yohann D'ANELLO e448697e6b Replace the dot cursor after the player moved, not before 2020-10-23 14:33:25 +02:00
eichhornchen 6e544bf02e Added a map example 2020-10-23 14:33:25 +02:00
eichhornchen 11a7ce9825 Added a first try for player movement 2020-10-23 14:33:25 +02:00
Nicolas Margulies 9d0971b35e Merged master 2020-10-16 18:33:31 +02:00
ynerant dd88782a4c Merge branch 'player_move' into 'master'
Modularity on interfaces

See merge request ynerant/dungeon-battle!2
2020-10-16 18:31:59 +02:00
Nicolas Margulies e65a486b78 A basic fighting mechanic and a few entities 2020-10-16 18:31:49 +02:00
Yohann D'ANELLO 008773c01e Merge remote-tracking branch 'origin/master' into player_move
# Conflicts:
#	dungeonbattle/interfaces.py
#	dungeonbattle/interfaces_test.py
2020-10-16 18:29:55 +02:00
ynerant 6f64646a7a Merge branch 'map_display' into 'master'
Implemented basic map display

Closes #1

See merge request ynerant/dungeon-battle!1
2020-10-16 18:28:01 +02:00
Yohann D'ANELLO a0027ece64 Test got broken 2020-10-16 18:22:20 +02:00
Yohann D'ANELLO 2947ffd0c1 Replace # by walls 2020-10-16 18:20:26 +02:00
Charles Peyrat 5bf4857d99 Merge branch 'map_display' of gitlab.crans.org:ynerant/dungeon-battle into map_display 2020-10-16 18:15:18 +02:00
Charles Peyrat 14f93fd596 Corrected equations in mapdisplay.MapDisplay.display. Closes #1 2020-10-16 18:14:47 +02:00
Yohann D'ANELLO 8818073fc0 Add some comments 2020-10-16 18:05:49 +02:00
Nicolas Margulies 63660707d1 A basic fighting mechanic and a few entities 2020-10-16 17:58:00 +02:00
Yohann D'ANELLO e84a5efee2 More modularity, add properties in tiles 2020-10-16 17:47:52 +02:00
Yohann D'ANELLO c9d136929b Better usage of enumerations 2020-10-16 17:41:37 +02:00
Yohann D'ANELLO 795623e1c9 :squirrel: Main character is a squirrel 2020-10-16 17:15:17 +02:00
Yohann D'ANELLO cae7ab3beb Use Map interface in proof of concept 2020-10-16 16:46:40 +02:00
Yohann D'ANELLO c0e5fe4400 Get a tile from its representation 2020-10-16 16:41:38 +02:00
Nicolas Margulies cfbe612192 Merge branch 'map_display' of gitlab.crans.org:ynerant/dungeon-battle into map_display 2020-10-16 16:02:47 +02:00
Nicolas Margulies 16121b55f6 Merge branch 'map_display' of gitlab.crans.org:ynerant/dungeon-battle into map_display 2020-10-16 16:02:38 +02:00
Charles Peyrat 722ff07952 Fixed method display from mapdisplay.MapDisplay 2020-10-16 16:00:57 +02:00
Charles Peyrat 7d13a78235 New class MapDisplay implements displaying maps to terminal. See #1 2020-10-16 15:57:13 +02:00
Charles Peyrat 42c9957ceb Added entities management to class Map 2020-10-16 15:57:13 +02:00
Charles Peyrat 2e82849395 Sanitizing data structure 2020-10-16 15:57:13 +02:00
Charles Peyrat 1b635502c4 New class MapDisplay implements displaying maps to terminal. See #1 2020-10-16 15:54:33 +02:00
Charles Peyrat ba4bb78166 Added entities management to class Map 2020-10-16 15:52:47 +02:00
Nicolas Margulies 413494ca8b Added __pycache__ to .gitignore 2020-10-16 15:47:49 +02:00
Yohann D'ANELLO a0530b67fb Draw a map in a string to make the render in the screen easier 2020-10-16 15:47:49 +02:00
Nicolas Margulies 1e7ca6026f Tiles are now an enumeration 2020-10-16 15:44:11 +02:00
Nicolas Margulies f3e42ae295 Added __pycache__ to .gitignore 2020-10-16 15:42:05 +02:00
Yohann D'ANELLO c8de541eee Also use arrow keys in example 2020-10-16 15:32:15 +02:00