Nicolas Margulies
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88471f4361
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Changed equipment behaviour, now equipped items stay in the inventory
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2021-01-10 22:15:32 +01:00 |
Yohann D'ANELLO
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01ee49ddd4
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Entities are updated after a bow shot, fixes #70
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2021-01-10 19:25:12 +01:00 |
ynerant
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10a1b59b24
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Merge branch 'EvenmoreDoc' into 'moredocs'
# Conflicts:
# docs/entities/items.rst
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2021-01-10 18:49:25 +01:00 |
eichhornchen
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c9994423cb
|
Added dance to doc.
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2021-01-10 18:44:17 +01:00 |
eichhornchen
|
e96c50e81a
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Doc for new items.
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2021-01-10 18:36:46 +01:00 |
Yohann D'ANELLO
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1795d62294
|
Update merchant prices
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2021-01-10 18:09:09 +01:00 |
eichhornchen
|
93e51d9240
|
Testing + linting (yes there remains two linting errors, i don't know what to do.
|
2021-01-10 18:04:33 +01:00 |
eichhornchen
|
3d48c43886
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Player can now dance! Closes #69.
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2021-01-10 17:10:00 +01:00 |
eichhornchen
|
dfb591d410
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The player's stats now get better when levelling up. The strength level and frequency of appearance of entities have been changed to offer bettter game experience.
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2021-01-10 16:31:46 +01:00 |
eichhornchen
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841c7b9f90
|
Chest can be destroyed by bombs.
|
2021-01-10 16:31:16 +01:00 |
Yohann D'ANELLO
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d738029335
|
Fix import order
|
2021-01-10 11:25:53 +01:00 |
Yohann D'ANELLO
|
94c12541ef
|
Happy new year!
|
2021-01-10 10:46:17 +01:00 |
eichhornchen
|
ac4a73b2cb
|
Final linting
|
2021-01-09 00:01:02 +01:00 |
eichhornchen
|
eac9057f31
|
Merge branch 'master' into 'moreitems'
# Conflicts:
# squirrelbattle/entities/items.py
# squirrelbattle/interfaces.py
# squirrelbattle/tests/game_test.py
|
2021-01-08 23:41:21 +01:00 |
eichhornchen
|
2eb42668c8
|
Linting and tests for chests
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2021-01-08 23:32:47 +01:00 |
eichhornchen
|
bdbf214d8d
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Added chests, they are immortal and contain objects the player can take for free.
|
2021-01-08 23:15:48 +01:00 |
eichhornchen
|
175706b1e4
|
Merchants had default maxhealth.
|
2021-01-08 22:30:30 +01:00 |
eichhornchen
|
9ff615a6b0
|
Linting and tests...
|
2021-01-08 22:25:00 +01:00 |
eichhornchen
|
746379bad6
|
Now with EXPLOSIONS!
|
2021-01-08 19:18:29 +01:00 |
eichhornchen
|
591630b8a7
|
Added a fire ball staff, closes #64
|
2021-01-08 19:05:02 +01:00 |
eichhornchen
|
903a06c36c
|
Subclassed and removed some debugging code
|
2021-01-08 18:38:54 +01:00 |
eichhornchen
|
f6210a6356
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Added a Bow, related to #64
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2021-01-08 18:06:26 +01:00 |
Nicolas Margulies
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46a5dc6931
|
Made mobs check if they can see the player
|
2021-01-08 17:26:56 +01:00 |
eichhornchen
|
bde33e9232
|
Added a second scroll object closes #60
|
2021-01-08 16:14:40 +01:00 |
Yohann D'ANELLO
|
a497d08f31
|
Implement the monocle of truth, closes #62
|
2021-01-08 15:48:12 +01:00 |
Yohann D'ANELLO
|
571e9db3e8
|
Fix french translations
|
2021-01-08 12:06:28 +01:00 |
Yohann D'ANELLO
|
e56bdc16c2
|
Add item description, closes #59
|
2021-01-08 11:55:25 +01:00 |
eichhornchen
|
5736c2300b
|
Added a scroll object that deals damage based on the player intelligence. Related to #60
|
2021-01-08 11:54:39 +01:00 |
eichhornchen
|
196e3708d2
|
Merge branch 'master' into 'doc'
# Conflicts:
# squirrelbattle/entities/items.py
# squirrelbattle/interfaces.py
|
2021-01-08 11:10:09 +01:00 |
Yohann D'ANELLO
|
affc1bae59
|
Fix merge
|
2021-01-08 02:15:13 +01:00 |
ynerant
|
451dd9cba7
|
Merge branch 'master' into 'equipment'
# Conflicts:
# squirrelbattle/display/statsdisplay.py
# squirrelbattle/entities/items.py
# squirrelbattle/entities/player.py
# squirrelbattle/interfaces.py
# squirrelbattle/locale/de/LC_MESSAGES/squirrelbattle.po
# squirrelbattle/locale/es/LC_MESSAGES/squirrelbattle.po
# squirrelbattle/locale/fr/LC_MESSAGES/squirrelbattle.po
# squirrelbattle/tests/game_test.py
|
2021-01-08 02:11:40 +01:00 |
Yohann D'ANELLO
|
6c6a44fb18
|
More tests
|
2021-01-08 01:56:54 +01:00 |
ynerant
|
4acf6804d4
|
Merge branch 'master' into 'lighting'
# Conflicts:
# squirrelbattle/display/mapdisplay.py
# squirrelbattle/interfaces.py
|
2021-01-07 16:36:54 +01:00 |
Yohann D'ANELLO
|
c36e68d6e4
|
Reduce player vision
|
2021-01-07 16:34:12 +01:00 |
Yohann D'ANELLO
|
1a78ad584c
|
Move equip functions for items
|
2021-01-06 18:31:28 +01:00 |
Yohann D'ANELLO
|
a8c0c197ed
|
Linting
|
2021-01-06 18:02:58 +01:00 |
Eichhornchen
|
5ef12bef3d
|
Changed the prices of armor
|
2021-01-06 17:57:23 +01:00 |
Eichhornchen
|
2dc178d67c
|
Merge branch 'equipment' into doc
|
2021-01-06 14:49:09 +01:00 |
eichhornchen
|
4ad7d6c37c
|
Added rings that can augment the player's statistics. Also added a new statistic : xp_buff, which helps the player level up sooner.
|
2021-01-06 11:44:52 +01:00 |
eichhornchen
|
a9aeb9ca3a
|
Repaired the use functionnality of the main item, as well as the load system for Armor items.
|
2021-01-06 11:13:17 +01:00 |
eichhornchen
|
f3fe04e13a
|
The player now has two hands and a slot for a helmet and a chestplate. Accordingly, new classes of items have been added.
|
2021-01-06 10:46:36 +01:00 |
eichhornchen
|
424044a5e4
|
Added an overpowered eagle boss. To avoid seing it too often, entities now have a certain chance of being spawned. Closes #19.
|
2021-01-05 19:40:11 +01:00 |
eichhornchen
|
4bddf076ea
|
Fighting now takes into account the constitution. Closes #51
|
2021-01-05 19:18:25 +01:00 |
eichhornchen
|
9b8dfb00da
|
Added critical hit system: the player and rabbit entities have a chance of making x4 damage! Closes #52
|
2021-01-05 19:08:29 +01:00 |
eichhornchen
|
7cd4721daa
|
linting
|
2020-12-31 15:00:20 +01:00 |
eichhornchen
|
de3aba396d
|
Re-changed familiar's inheritance from friendlyEntity to FightingEntity (just a leftover from debug)
|
2020-12-31 14:51:17 +01:00 |
eichhornchen
|
505e0a4efb
|
Fixes issue #54, repaired the attribution of the familiars' target
|
2020-12-21 14:23:58 +01:00 |
Nicolas Margulies
|
762bed888a
|
Working visibility (at least relatively good), but a few lines untested
|
2020-12-18 21:21:00 +01:00 |
Yohann D'ANELLO
|
c01307202a
|
Add shields to be more protected, see #48
|
2020-12-18 20:01:52 +01:00 |
Yohann D'ANELLO
|
9aa684fb77
|
Use directly equipped items outside the inventory
|
2020-12-18 17:57:42 +01:00 |