Commit Graph

134 Commits

Author SHA1 Message Date
eichhornchen 76bbee7e6d Added a merchant class and a talk_to method to interact with friendly entities 2020-11-27 16:56:22 +01:00
Yohann D'ANELLO 0d3e33d960 Declare the license, we use GNU GPL 2020-11-27 16:33:17 +01:00
Yohann D'ANELLO 0c25dd4ffe Display got broken 2020-11-27 14:04:51 +01:00
Yohann D'ANELLO 2690eb8760 Update FakePad to fix tests 2020-11-26 22:32:25 +01:00
Yohann D'ANELLO 0726a8db9e A print instruction remains. It was rendered on the screen. Awkward... 2020-11-26 22:29:10 +01:00
Yohann D'ANELLO 1e48bd16b3 Erase pads instead of clearing them, fixes #21 2020-11-26 22:20:14 +01:00
Yohann D'ANELLO 3e7dabc94e Wrap perfectly the map on the screen, bricks won't teleport randomly anymore 2020-11-26 21:59:48 +01:00
Yohann D'ANELLO f2f34bfbc6 Don't refresh pads with invalid coordinates. The window should be fully resizable, closes #20 2020-11-26 20:58:46 +01:00
Yohann D'ANELLO ca03caf3ba Don't render message on negative indexes 2020-11-26 20:35:10 +01:00
Yohann D'ANELLO f2318ed308 Truncate messages if they are too large 2020-11-26 20:04:54 +01:00
Yohann D'ANELLO 8b187ec2b3 Use custom function to render a string message onto a pad 2020-11-26 12:35:52 +01:00
nicomarg b6f5fe9364 Merge branch 'display-fixes' into 'master'
Display fixes see #15

Closes #15

See merge request ynerant/squirrel-battle!21
2020-11-20 18:27:50 +01:00
ynerant 23a2b4c0cf Merge branch 'beaver-is-a-tiger' into 'master'
Beaver is a tiger

See merge request ynerant/squirrel-battle!24
2020-11-20 18:16:56 +01:00
Nicolas Margulies b3df257103 Removed useless code 2020-11-20 18:12:30 +01:00
Nicolas Margulies 223c20e792 Linting 2020-11-20 18:09:39 +01:00
Nicolas Margulies ca57fae19d Reshaped the game layout using new lines and boxes 2020-11-20 18:07:09 +01:00
Nicolas Margulies 9ca6561bc3 Added a box element 2020-11-20 18:06:43 +01:00
Yohann D'ANELLO fb3f3ee5e8 Beaver is a tiger 2020-11-20 18:02:08 +01:00
eichhornchen 6b72f4b284 Added a friendly entity class. 2020-11-20 17:42:56 +01:00
Nicolas Margulies 7e63607836 Added vertical and horizontal lines as display elements 2020-11-20 16:52:04 +01:00
Nicolas Margulies 62599ea72c Clear menu pads before putting the new text in them, see #15 2020-11-20 16:05:21 +01:00
eichhornchen 84eebfd848 Merge branch 'test' into 'master'
Fix the display of the squirrel emoji on my debian (and maybe all debian distributions)

See merge request ynerant/squirrel-battle!22
2020-11-20 15:57:18 +01:00
eichhornchen 777f155d77 A test 2020-11-20 15:38:01 +01:00
eichhornchen 762fa9acd4 A test 2020-11-20 15:26:02 +01:00
ynerant b7207bb738 Merge branch 'game-logs' into 'master'
Game logs, see #12

See merge request ynerant/squirrel-battle!18
2020-11-19 22:48:39 +01:00
Nicolas Margulies 984b12421b Reaching 100% coverage and renamed an unused loop variable 2020-11-19 20:14:47 +01:00
Nicolas Margulies 1e5bb26f57 Test logs 2020-11-19 20:02:44 +01:00
eichhornchen a3821676f4 The strength of the player is now increased when he levels up 2020-11-19 16:17:02 +01:00
Nicolas Margulies 589f825765 Added logs to the layout, clear logs on new game (tests still aren't fixed) 2020-11-19 12:55:06 +01:00
Nicolas Margulies 6e71146aa2 First pass on the logs
The newly-added logs manage a list of messages. Entities do register a
message to it when hitting each other. Display is created, but not yet
added to the layout actually displayed.
2020-11-19 12:03:05 +01:00
Yohann D'ANELLO 0fbbf4925d Store configuration in user configuration directory 2020-11-19 03:13:01 +01:00
Yohann D'ANELLO 00f843754a Use a ResourceManager to find assets 2020-11-19 02:49:59 +01:00
Yohann D'ANELLO d92a5e1629 Add only one interrogation mark in settings menu 2020-11-19 02:47:36 +01:00
Yohann D'ANELLO d0ee9ec562 Rename dungeonbattle to squirrelbattle 2020-11-19 02:18:16 +01:00