Commit Graph

86 Commits

Author SHA1 Message Date
nicomarg
96e9612d16 Merge branch 'equipment-in-inventory' into 'master'
Resolve "Display equipment in inventory"

Closes #75

See merge request ynerant/squirrel-battle!71
2021-01-10 22:45:04 +01:00
Nicolas Margulies
f05652d9b8 Fixed tests and reached 100% coverage 2021-01-10 22:39:52 +01:00
Nicolas Margulies
88471f4361 Changed equipment behaviour, now equipped items stay in the inventory 2021-01-10 22:15:32 +01:00
eichhornchen
6cf0590586 even more translations. 2021-01-10 21:38:21 +01:00
eichhornchen
4f4223c514 More translations. 2021-01-10 21:25:15 +01:00
Yohann D'ANELLO
cddff5c2d9 Fix linting 2021-01-10 19:17:04 +01:00
eichhornchen
93e51d9240 Testing + linting (yes there remains two linting errors, i don't know what to do. 2021-01-10 18:04:33 +01:00
Yohann D'ANELLO
d738029335
Fix import order 2021-01-10 11:25:53 +01:00
Yohann D'ANELLO
94c12541ef
Happy new year! 2021-01-10 10:46:17 +01:00
eichhornchen
cbe3e226b4 Repaired a merge error, tests now work. 2021-01-08 23:51:47 +01:00
eichhornchen
eac9057f31 Merge branch 'master' into 'moreitems'
# Conflicts:
#   squirrelbattle/entities/items.py
#   squirrelbattle/interfaces.py
#   squirrelbattle/tests/game_test.py
2021-01-08 23:41:21 +01:00
eichhornchen
2eb42668c8 Linting and tests for chests 2021-01-08 23:32:47 +01:00
eichhornchen
9ff615a6b0 Linting and tests... 2021-01-08 22:25:00 +01:00
Yohann D'ANELLO
7a4936e6a5
Test monocles 2021-01-08 15:58:54 +01:00
Yohann D'ANELLO
a497d08f31
Implement the monocle of truth, closes #62 2021-01-08 15:48:12 +01:00
Yohann D'ANELLO
156e4a7e3a
Add a hint to tell the user how to use ladders 2021-01-08 14:51:56 +01:00
Yohann D'ANELLO
571e9db3e8
Fix french translations 2021-01-08 12:06:28 +01:00
Yohann D'ANELLO
75e93611c3
Capture all mouse events and take into account mouse attributes, fixes #58 2021-01-08 11:21:40 +01:00
451dd9cba7 Merge branch 'master' into 'equipment'
# Conflicts:
#   squirrelbattle/display/statsdisplay.py
#   squirrelbattle/entities/items.py
#   squirrelbattle/entities/player.py
#   squirrelbattle/interfaces.py
#   squirrelbattle/locale/de/LC_MESSAGES/squirrelbattle.po
#   squirrelbattle/locale/es/LC_MESSAGES/squirrelbattle.po
#   squirrelbattle/locale/fr/LC_MESSAGES/squirrelbattle.po
#   squirrelbattle/tests/game_test.py
2021-01-08 02:11:40 +01:00
Yohann D'ANELLO
6c6a44fb18
More tests 2021-01-08 01:56:54 +01:00
4acf6804d4 Merge branch 'master' into 'lighting'
# Conflicts:
#   squirrelbattle/display/mapdisplay.py
#   squirrelbattle/interfaces.py
2021-01-07 16:36:54 +01:00
Yohann D'ANELLO
093c105120
The broken test is mysteriously working now 2021-01-06 17:54:43 +01:00
Yohann D'ANELLO
ae505166b7
Disable critical hits during tests 2021-01-06 17:39:13 +01:00
d49c138257 Merge branch 'master' into 'ladders'
# Conflicts:
#   squirrelbattle/game.py
#   squirrelbattle/interfaces.py
#   squirrelbattle/tests/game_test.py
2021-01-06 17:29:26 +01:00
Yohann D'ANELLO
41548504de
Test ladders 2021-01-06 16:09:53 +01:00
Yohann D'ANELLO
d06a405120
Use a key to use ladders 2021-01-06 14:55:16 +01:00
eichhornchen
601062237d Repairing part of the tests. 2021-01-05 19:50:25 +01:00
eichhornchen
7f63ab2357 Merge branch 'master' into 'familiars'
# Conflicts:
#   squirrelbattle/display/display_manager.py
#   squirrelbattle/display/logsdisplay.py
#   squirrelbattle/display/mapdisplay.py
#   squirrelbattle/display/menudisplay.py
#   squirrelbattle/menus.py
2021-01-05 10:27:39 +01:00
eichhornchen
6341f39fb0 Linting 2021-01-05 10:20:55 +01:00
eichhornchen
c378eead74 Fixed the game loading tests : removed trumpets from the test. 2021-01-05 10:11:55 +01:00
eichhornchen
f821fef430 added tests 2021-01-05 09:38:49 +01:00
eichhornchen
c329150aac Linting again 2020-12-31 17:15:24 +01:00
eichhornchen
73952a42f3 Added tests for familiars 2020-12-31 15:43:38 +01:00
eichhornchen
8e0b8d4fee Added a test for lines 106-107 of game.py 2020-12-31 15:16:40 +01:00
eichhornchen
7cd4721daa linting 2020-12-31 15:00:20 +01:00
Yohann D'ANELLO
ed6457e94d Test credits menu 2020-12-18 23:39:56 +01:00
Nicolas Margulies
762bed888a Working visibility (at least relatively good), but a few lines untested 2020-12-18 21:21:00 +01:00
Yohann D'ANELLO
e1918ab066 tick function takes the player as argument 2020-12-18 17:40:52 +01:00
Yohann D'ANELLO
77f52b6276 Screen is refreshed only when pads are all refreshed, fixes #50 2020-12-18 16:40:52 +01:00
Yohann D'ANELLO
85870494a0 More generic display update 2020-12-18 15:07:09 +01:00
Yohann D'ANELLO
b8d32b29c8 Test selling items 2020-12-18 02:17:06 +01:00
Yohann D'ANELLO
c55a7451e7 Display more precisely where we are in the store menu 2020-12-18 01:50:11 +01:00
Yohann D'ANELLO
9a556ba669 We can now buy items to merchants, closes #47 2020-12-18 01:05:50 +01:00
eichhornchen
646e0063be Fixed grammar, unified the docstring's format and added documentation to some classes that did not have any. Closes #32. 2020-12-13 21:29:25 +01:00
Yohann D'ANELLO
7971a1f70e Add waiting key, fixes #16 2020-12-12 18:12:37 +01:00
Yohann D'ANELLO
288a6ac2c9 Some translations were missing concerning sunflowers, fixes #44 2020-12-12 17:39:12 +01:00
Yohann D'ANELLO
8608ce346f Add a small bomb exploding animation, fixes #31 2020-12-12 16:50:01 +01:00
Yohann D'ANELLO
48318a91fe Give more hazels to the player when testing the interaction with merchants 2020-12-11 21:19:25 +01:00
Yohann D'ANELLO
777668848e Clicking on the main image changes its color 2020-12-11 21:17:21 +01:00
Yohann D'ANELLO
a4a10e340d Test clicking on the merchant pad 2020-12-11 18:44:05 +01:00