Yohann D'ANELLO
|
a497d08f31
|
Implement the monocle of truth, closes #62
|
2021-01-08 15:48:12 +01:00 |
Yohann D'ANELLO
|
1270640619
|
Change hint whenever the T key is pressed or not
|
2021-01-08 15:07:35 +01:00 |
Yohann D'ANELLO
|
28a6532a21
|
Add a hint to tell the user how to talk to friendly entities
|
2021-01-08 14:59:44 +01:00 |
Yohann D'ANELLO
|
156e4a7e3a
|
Add a hint to tell the user how to use ladders
|
2021-01-08 14:51:56 +01:00 |
Yohann D'ANELLO
|
f48377e055
|
Save floors and visibility, fixes #61
|
2021-01-08 14:23:57 +01:00 |
Yohann D'ANELLO
|
120ec82d09
|
Helmet needs only one character in squirrel mode, add a trailing space
|
2021-01-08 12:07:13 +01:00 |
Yohann D'ANELLO
|
571e9db3e8
|
Fix french translations
|
2021-01-08 12:06:28 +01:00 |
Yohann D'ANELLO
|
e56bdc16c2
|
Add item description, closes #59
|
2021-01-08 11:55:25 +01:00 |
eichhornchen
|
5736c2300b
|
Added a scroll object that deals damage based on the player intelligence. Related to #60
|
2021-01-08 11:54:39 +01:00 |
ynerant
|
2b3a8279b8
|
Merge branch 'fix-settings' into 'master'
Fix settings
Closes #57 et #58
See merge request ynerant/squirrel-battle!56
|
2021-01-08 11:30:02 +01:00 |
Yohann D'ANELLO
|
75e93611c3
|
Capture all mouse events and take into account mouse attributes, fixes #58
|
2021-01-08 11:21:40 +01:00 |
Yohann D'ANELLO
|
b42f1277b1
|
Exit the game on KeyboardInterrupt (don't log this error)
|
2021-01-08 11:10:10 +01:00 |
eichhornchen
|
196e3708d2
|
Merge branch 'master' into 'doc'
# Conflicts:
# squirrelbattle/entities/items.py
# squirrelbattle/interfaces.py
|
2021-01-08 11:10:09 +01:00 |
Yohann D'ANELLO
|
ac8c7a0a4c
|
Only read required keys in settings file
|
2021-01-08 11:07:38 +01:00 |
eichhornchen
|
6673b67ffe
|
Repaired spawn of trumpets.
|
2021-01-08 10:58:40 +01:00 |
Yohann D'ANELLO
|
affc1bae59
|
Fix merge
|
2021-01-08 02:15:13 +01:00 |
ynerant
|
451dd9cba7
|
Merge branch 'master' into 'equipment'
# Conflicts:
# squirrelbattle/display/statsdisplay.py
# squirrelbattle/entities/items.py
# squirrelbattle/entities/player.py
# squirrelbattle/interfaces.py
# squirrelbattle/locale/de/LC_MESSAGES/squirrelbattle.po
# squirrelbattle/locale/es/LC_MESSAGES/squirrelbattle.po
# squirrelbattle/locale/fr/LC_MESSAGES/squirrelbattle.po
# squirrelbattle/tests/game_test.py
|
2021-01-08 02:11:40 +01:00 |
Yohann D'ANELLO
|
7aeb659cf5
|
Fix french translation
|
2021-01-08 02:00:22 +01:00 |
Yohann D'ANELLO
|
6c6a44fb18
|
More tests
|
2021-01-08 01:56:54 +01:00 |
Yohann D'ANELLO
|
478a655751
|
Fix fg/bg custom colors
|
2021-01-07 16:49:40 +01:00 |
ynerant
|
4acf6804d4
|
Merge branch 'master' into 'lighting'
# Conflicts:
# squirrelbattle/display/mapdisplay.py
# squirrelbattle/interfaces.py
|
2021-01-07 16:36:54 +01:00 |
Yohann D'ANELLO
|
c36e68d6e4
|
Reduce player vision
|
2021-01-07 16:34:12 +01:00 |
Yohann D'ANELLO
|
e9c8f43e7e
|
Use ternary conditions to add coverage
|
2021-01-07 16:31:39 +01:00 |
Yohann D'ANELLO
|
1a78ad584c
|
Move equip functions for items
|
2021-01-06 18:31:28 +01:00 |
Yohann D'ANELLO
|
a8c0c197ed
|
Linting
|
2021-01-06 18:02:58 +01:00 |
Eichhornchen
|
5ef12bef3d
|
Changed the prices of armor
|
2021-01-06 17:57:23 +01:00 |
Yohann D'ANELLO
|
093c105120
|
The broken test is mysteriously working now
|
2021-01-06 17:54:43 +01:00 |
Yohann D'ANELLO
|
ae505166b7
|
Disable critical hits during tests
|
2021-01-06 17:39:13 +01:00 |
ynerant
|
d49c138257
|
Merge branch 'master' into 'ladders'
# Conflicts:
# squirrelbattle/game.py
# squirrelbattle/interfaces.py
# squirrelbattle/tests/game_test.py
|
2021-01-06 17:29:26 +01:00 |
Yohann D'ANELLO
|
0c2b10b031
|
Use ternary conditions to gain coverage
|
2021-01-06 17:21:17 +01:00 |
Yohann D'ANELLO
|
887a190f11
|
Less complexity on the handle key function
|
2021-01-06 17:00:43 +01:00 |
Yohann D'ANELLO
|
41548504de
|
Test ladders
|
2021-01-06 16:09:53 +01:00 |
Yohann D'ANELLO
|
a48e6325fe
|
Add log message when the player switches floor
|
2021-01-06 15:55:44 +01:00 |
Eichhornchen
|
15ef6af998
|
Put the texturepack in alphabetical order again.
|
2021-01-06 15:49:54 +01:00 |
Yohann D'ANELLO
|
4cd4bc9005
|
Display the current floor in the StatsDisplay
|
2021-01-06 15:17:02 +01:00 |
Yohann D'ANELLO
|
d06a405120
|
Use a key to use ladders
|
2021-01-06 14:55:16 +01:00 |
Eichhornchen
|
2dc178d67c
|
Merge branch 'equipment' into doc
|
2021-01-06 14:49:09 +01:00 |
Eichhornchen
|
77d501c389
|
Merge branch 'master' into doc
|
2021-01-06 14:39:23 +01:00 |
eichhornchen
|
4ad7d6c37c
|
Added rings that can augment the player's statistics. Also added a new statistic : xp_buff, which helps the player level up sooner.
|
2021-01-06 11:44:52 +01:00 |
eichhornchen
|
a9aeb9ca3a
|
Repaired the use functionnality of the main item, as well as the load system for Armor items.
|
2021-01-06 11:13:17 +01:00 |
eichhornchen
|
f3fe04e13a
|
The player now has two hands and a slot for a helmet and a chestplate. Accordingly, new classes of items have been added.
|
2021-01-06 10:46:36 +01:00 |
eichhornchen
|
601062237d
|
Repairing part of the tests.
|
2021-01-05 19:50:25 +01:00 |
eichhornchen
|
424044a5e4
|
Added an overpowered eagle boss. To avoid seing it too often, entities now have a certain chance of being spawned. Closes #19.
|
2021-01-05 19:40:11 +01:00 |
eichhornchen
|
3ace133037
|
Critical hit chance is now displayed along with the other stats.
|
2021-01-05 19:23:25 +01:00 |
eichhornchen
|
4bddf076ea
|
Fighting now takes into account the constitution. Closes #51
|
2021-01-05 19:18:25 +01:00 |
eichhornchen
|
9b8dfb00da
|
Added critical hit system: the player and rabbit entities have a chance of making x4 damage! Closes #52
|
2021-01-05 19:08:29 +01:00 |
eichhornchen
|
9cb5c9157f
|
Linting
|
2021-01-05 10:59:17 +01:00 |
eichhornchen
|
bb77dab628
|
Fixed a error induced by the merge: creditsdisplay did not have an update function
|
2021-01-05 10:49:04 +01:00 |
eichhornchen
|
7f63ab2357
|
Merge branch 'master' into 'familiars'
# Conflicts:
# squirrelbattle/display/display_manager.py
# squirrelbattle/display/logsdisplay.py
# squirrelbattle/display/mapdisplay.py
# squirrelbattle/display/menudisplay.py
# squirrelbattle/menus.py
|
2021-01-05 10:27:39 +01:00 |
eichhornchen
|
6341f39fb0
|
Linting
|
2021-01-05 10:20:55 +01:00 |
eichhornchen
|
c378eead74
|
Fixed the game loading tests : removed trumpets from the test.
|
2021-01-05 10:11:55 +01:00 |
eichhornchen
|
f821fef430
|
added tests
|
2021-01-05 09:38:49 +01:00 |
eichhornchen
|
c329150aac
|
Linting again
|
2020-12-31 17:15:24 +01:00 |
eichhornchen
|
73952a42f3
|
Added tests for familiars
|
2020-12-31 15:43:38 +01:00 |
eichhornchen
|
8e0b8d4fee
|
Added a test for lines 106-107 of game.py
|
2020-12-31 15:16:40 +01:00 |
eichhornchen
|
7cd4721daa
|
linting
|
2020-12-31 15:00:20 +01:00 |
eichhornchen
|
de3aba396d
|
Re-changed familiar's inheritance from friendlyEntity to FightingEntity (just a leftover from debug)
|
2020-12-31 14:51:17 +01:00 |
Yohann D'ANELLO
|
663fc0eecd
|
Better teleport
|
2020-12-26 21:13:17 +01:00 |
Yohann D'ANELLO
|
6b7f8867fa
|
Tile colors can be overwritten
|
2020-12-26 14:02:35 +01:00 |
Yohann D'ANELLO
|
9a56b4d7e9
|
Navigate through different maps while climbing ladders
|
2020-12-26 01:08:43 +01:00 |
Yohann D'ANELLO
|
8636d571b5
|
Add ladders in the map
|
2020-12-26 00:52:47 +01:00 |
Yohann D'ANELLO
|
ad5ae22e5f
|
Manage multiple maps in one game
|
2020-12-26 00:45:17 +01:00 |
eichhornchen
|
505e0a4efb
|
Fixes issue #54, repaired the attribution of the familiars' target
|
2020-12-21 14:23:58 +01:00 |
Yohann D'ANELLO
|
8afa082708
|
Add Python 3.6 and 3.10 support, fixes #53
|
2020-12-20 18:02:39 +01:00 |
Yohann D'ANELLO
|
ed6457e94d
|
Test credits menu
|
2020-12-18 23:39:56 +01:00 |
Yohann D'ANELLO
|
4b174f26e4
|
Better colors
|
2020-12-18 23:36:08 +01:00 |
Yohann D'ANELLO
|
411744bf10
|
Add credits menu, see #42
|
2020-12-18 22:24:41 +01:00 |
eichhornchen
|
ea5f5c1428
|
Added an original text art to serve as the project's logo.
|
2020-12-18 21:30:16 +01:00 |
Nicolas Margulies
|
762bed888a
|
Working visibility (at least relatively good), but a few lines untested
|
2020-12-18 21:21:00 +01:00 |
Yohann D'ANELLO
|
c01307202a
|
Add shields to be more protected, see #48
|
2020-12-18 20:01:52 +01:00 |
Yohann D'ANELLO
|
b876dab156
|
Register Trumpet as savable entity
|
2020-12-18 18:13:39 +01:00 |
Yohann D'ANELLO
|
9aa684fb77
|
Use directly equipped items outside the inventory
|
2020-12-18 17:57:42 +01:00 |
Yohann D'ANELLO
|
9475725228
|
Save equipped item and armor
|
2020-12-18 17:50:26 +01:00 |
Yohann D'ANELLO
|
0394c5d15d
|
Linting
|
2020-12-18 17:46:38 +01:00 |
Yohann D'ANELLO
|
e1918ab066
|
tick function takes the player as argument
|
2020-12-18 17:40:52 +01:00 |
Yohann D'ANELLO
|
1b4612afd0
|
Swords add strength
|
2020-12-18 17:39:11 +01:00 |
Yohann D'ANELLO
|
fe769c4488
|
We can equip items
|
2020-12-18 17:30:03 +01:00 |
eichhornchen
|
dadafc84eb
|
Added a familiar class that follows the player around and hits monsters when it sees one. Added a trumpet, an instance of familiar. Closes #46.
|
2020-12-18 17:29:59 +01:00 |
Nicolas Margulies
|
86628fdea6
|
Working visibility and displaying it, still need to hide things that aren't visible
|
2020-12-18 17:04:45 +01:00 |
Yohann D'ANELLO
|
77f52b6276
|
Screen is refreshed only when pads are all refreshed, fixes #50
|
2020-12-18 16:40:52 +01:00 |
Yohann D'ANELLO
|
5ae49e71ff
|
Display the amount of hazels in the store menu, closes #49
|
2020-12-18 15:36:25 +01:00 |
eichhornchen
|
8ecbf13eae
|
Being able to calculate paths is now a property of fighting entities.
|
2020-12-18 15:31:23 +01:00 |
Yohann D'ANELLO
|
46ce7c33bf
|
Merchant menu is updated through its update function, and does not access globally to the Game instance
|
2020-12-18 15:15:47 +01:00 |
Yohann D'ANELLO
|
85870494a0
|
More generic display update
|
2020-12-18 15:07:09 +01:00 |
Yohann D'ANELLO
|
b8d32b29c8
|
Test selling items
|
2020-12-18 02:17:06 +01:00 |
Yohann D'ANELLO
|
c55a7451e7
|
Display more precisely where we are in the store menu
|
2020-12-18 01:50:11 +01:00 |
Yohann D'ANELLO
|
9a556ba669
|
We can now buy items to merchants, closes #47
|
2020-12-18 01:05:50 +01:00 |
Yohann D'ANELLO
|
a5890a341d
|
Display inventory menu next to the merchant menu
|
2020-12-17 23:46:20 +01:00 |
Nicolas Margulies
|
62ce2b5c71
|
Merge remote-tracking branch 'origin/master' into lighting
|
2020-12-17 21:24:32 +01:00 |
Yohann D'ANELLO
|
a3e059a97b
|
Some required code mysteriously disappeared
|
2020-12-15 17:37:23 +01:00 |
eichhornchen
|
646e0063be
|
Fixed grammar, unified the docstring's format and added documentation to some classes that did not have any. Closes #32.
|
2020-12-13 21:29:25 +01:00 |
Yohann D'ANELLO
|
599f75b676
|
Erase pad before resizing, fixes #45
|
2020-12-12 21:19:55 +01:00 |
Yohann D'ANELLO
|
7971a1f70e
|
Add waiting key, fixes #16
|
2020-12-12 18:12:37 +01:00 |
Yohann D'ANELLO
|
288a6ac2c9
|
Some translations were missing concerning sunflowers, fixes #44
|
2020-12-12 17:39:12 +01:00 |
Yohann D'ANELLO
|
73e1fac89a
|
Add title to boxes to have pretty boxes, fixes #28
|
2020-12-12 17:15:08 +01:00 |
Yohann D'ANELLO
|
8608ce346f
|
Add a small bomb exploding animation, fixes #31
|
2020-12-12 16:50:01 +01:00 |
Yohann D'ANELLO
|
04ae56e451
|
Higher abstraction level on addmsg, fixes #43
|
2020-12-12 13:46:45 +01:00 |
Yohann D'ANELLO
|
48318a91fe
|
Give more hazels to the player when testing the interaction with merchants
|
2020-12-11 21:19:25 +01:00 |
Yohann D'ANELLO
|
777668848e
|
Clicking on the main image changes its color
|
2020-12-11 21:17:21 +01:00 |
Nicolas Margulies
|
1cf5e7bd8b
|
First implementation of visibility, not tested, nor used for now
|
2020-12-11 19:23:21 +01:00 |