squirrel-battle/dungeonbattle/mapdisplay.py

35 lines
1.3 KiB
Python
Raw Normal View History

#!/usr/bin/env python
import curses
2020-11-06 14:33:26 +00:00
from dungeonbattle.entities.player import Player
from dungeonbattle.interfaces import Map
2020-11-06 14:33:26 +00:00
class MapDisplay:
2020-11-06 18:12:56 +00:00
def __init__(self, m: Map, player: Player, init_pad: bool = True):
self.map = m
2020-10-23 13:14:19 +00:00
self.player = player
2020-11-06 18:12:56 +00:00
if init_pad:
self.pad = curses.newpad(m.height, m.width + 1)
2020-11-06 14:33:26 +00:00
def update_pad(self) -> None:
2020-10-23 13:00:59 +00:00
self.pad.addstr(0, 0, self.map.draw_string())
# TODO Not all entities should be a player
for e in self.map.entities:
self.pad.addstr(e.y, e.x, '🐿')
2020-11-06 14:33:26 +00:00
def display(self, y: int, x: int) -> None:
deltay, deltax = (curses.LINES // 2) + 1, (curses.COLS // 2) + 1
pminrow, pmincol = y - deltay, x - deltax
sminrow, smincol = max(-pminrow, 0), max(-pmincol, 0)
deltay, deltax = curses.LINES - deltay, curses.COLS - deltax
2020-11-06 14:33:26 +00:00
smaxrow = self.map.height - (y + deltay) + curses.LINES - 1
smaxrow = min(smaxrow, curses.LINES - 1)
smaxcol = self.map.width - (x + deltax) + curses.COLS - 1
smaxcol = min(smaxcol, curses.COLS - 1)
pminrow = max(0, min(self.map.height, pminrow))
pmincol = max(0, min(self.map.width, pmincol))
self.pad.clear()
self.update_pad()
self.pad.refresh(pminrow, pmincol, sminrow, smincol, smaxrow, smaxcol)