Resolve "Better pathfinding" #124
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Delete Branch "35-better-pathfinding"
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Closes #35
added 3 commits
7823a422
- Start f new pathfinding, not working50d806cd
- Working Dijkstracc6033e8
- New pathfinding that avoids most of the mobs getting stuck, closes #35Compare with previous version
unmarked as a Work In Progress
added 1 commit
01cc77e1
- Fixed a bug when trying to pathfind when player is surrounded by inaccessible tilesCompare with previous version
mentioned in commit
53cb6a89ae