eichhornchen
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7f63ab2357
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Merge branch 'master' into 'familiars'
# Conflicts:
# squirrelbattle/display/display_manager.py
# squirrelbattle/display/logsdisplay.py
# squirrelbattle/display/mapdisplay.py
# squirrelbattle/display/menudisplay.py
# squirrelbattle/menus.py
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2021-01-05 10:27:39 +01:00 |
Yohann D'ANELLO
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77f52b6276
|
Screen is refreshed only when pads are all refreshed, fixes #50
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2020-12-18 16:40:52 +01:00 |
Yohann D'ANELLO
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46ce7c33bf
|
Merchant menu is updated through its update function, and does not access globally to the Game instance
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2020-12-18 15:15:47 +01:00 |
Yohann D'ANELLO
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85870494a0
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More generic display update
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2020-12-18 15:07:09 +01:00 |
eichhornchen
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646e0063be
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Fixed grammar, unified the docstring's format and added documentation to some classes that did not have any. Closes #32.
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2020-12-13 21:29:25 +01:00 |
Yohann D'ANELLO
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04ae56e451
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Higher abstraction level on addmsg, fixes #43
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2020-12-12 13:46:45 +01:00 |
Nicolas Margulies
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cc6033e8e4
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New pathfinding that avoids most of the mobs getting stuck, closes #35
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2020-12-10 22:21:09 +01:00 |
Nicolas Margulies
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50d806cdcf
|
Working Dijkstra
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2020-12-08 22:22:20 +01:00 |
Nicolas Margulies
|
7823a422b9
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Start f new pathfinding, not working
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2020-12-08 00:59:19 +01:00 |
Yohann D'ANELLO
|
0d3e33d960
|
Declare the license, we use GNU GPL
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2020-11-27 16:33:17 +01:00 |
Yohann D'ANELLO
|
1e48bd16b3
|
Erase pads instead of clearing them, fixes #21
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2020-11-26 22:20:14 +01:00 |
Yohann D'ANELLO
|
3e7dabc94e
|
Wrap perfectly the map on the screen, bricks won't teleport randomly anymore
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2020-11-26 21:59:48 +01:00 |
Yohann D'ANELLO
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f2f34bfbc6
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Don't refresh pads with invalid coordinates. The window should be fully resizable, closes #20
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2020-11-26 20:58:46 +01:00 |
Yohann D'ANELLO
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8b187ec2b3
|
Use custom function to render a string message onto a pad
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2020-11-26 12:35:52 +01:00 |
Yohann D'ANELLO
|
d0ee9ec562
|
Rename dungeonbattle to squirrelbattle
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2020-11-19 02:18:16 +01:00 |