Yohann D'ANELLO
|
77f52b6276
|
Screen is refreshed only when pads are all refreshed, fixes #50
|
2020-12-18 16:40:52 +01:00 |
Yohann D'ANELLO
|
46ce7c33bf
|
Merchant menu is updated through its update function, and does not access globally to the Game instance
|
2020-12-18 15:15:47 +01:00 |
Yohann D'ANELLO
|
85870494a0
|
More generic display update
|
2020-12-18 15:07:09 +01:00 |
Yohann D'ANELLO
|
04ae56e451
|
Higher abstraction level on addmsg, fixes #43
|
2020-12-12 13:46:45 +01:00 |
Nicolas Margulies
|
cc6033e8e4
|
New pathfinding that avoids most of the mobs getting stuck, closes #35
|
2020-12-10 22:21:09 +01:00 |
Nicolas Margulies
|
50d806cdcf
|
Working Dijkstra
|
2020-12-08 22:22:20 +01:00 |
Nicolas Margulies
|
7823a422b9
|
Start f new pathfinding, not working
|
2020-12-08 00:59:19 +01:00 |
Yohann D'ANELLO
|
0d3e33d960
|
Declare the license, we use GNU GPL
|
2020-11-27 16:33:17 +01:00 |
Yohann D'ANELLO
|
1e48bd16b3
|
Erase pads instead of clearing them, fixes #21
|
2020-11-26 22:20:14 +01:00 |
Yohann D'ANELLO
|
3e7dabc94e
|
Wrap perfectly the map on the screen, bricks won't teleport randomly anymore
|
2020-11-26 21:59:48 +01:00 |
Yohann D'ANELLO
|
f2f34bfbc6
|
Don't refresh pads with invalid coordinates. The window should be fully resizable, closes #20
|
2020-11-26 20:58:46 +01:00 |
Yohann D'ANELLO
|
8b187ec2b3
|
Use custom function to render a string message onto a pad
|
2020-11-26 12:35:52 +01:00 |
Yohann D'ANELLO
|
d0ee9ec562
|
Rename dungeonbattle to squirrelbattle
|
2020-11-19 02:18:16 +01:00 |