Randomly place exit ladder
This commit is contained in:
parent
df2c1a4b55
commit
7e14122b8c
|
@ -205,4 +205,11 @@ class Generator:
|
||||||
# post-processing
|
# post-processing
|
||||||
self.place_walls(level)
|
self.place_walls(level)
|
||||||
|
|
||||||
|
# place an exit ladder
|
||||||
|
y, x = randint(0, height - 1), randint(0, width - 1)
|
||||||
|
while level[y][x] != Tile.FLOOR or \
|
||||||
|
sum([t.can_walk() for t in Map.neighbourhood(level, y, x, large=True)]) < 5:
|
||||||
|
y, x = randint(0, height - 1), randint(0, width - 1)
|
||||||
|
level[sy][sx] = Tile.LADDER
|
||||||
|
|
||||||
return Map(width, height, level, sy, sx)
|
return Map(width, height, level, sy, sx)
|
||||||
|
|
Loading…
Reference in New Issue