Récupération du solde de points et affichage sur la carte

This commit is contained in:
Emmy D'Anello 2024-12-11 22:28:32 +01:00
parent db560c401a
commit 49c320b2db
Signed by: ynerant
GPG Key ID: 3A75C55819C8CF85
3 changed files with 57 additions and 8 deletions

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@ -2,16 +2,33 @@ import { StyleSheet } from 'react-native'
import "maplibre-gl/dist/maplibre-gl.css"
import { useBackgroundPermissions } from 'expo-location'
import Map from '@/components/Map'
import { Surface, Text } from 'react-native-paper'
import { FAB, Surface, Text } from 'react-native-paper'
import { useGame } from '@/hooks/useGame'
import { FontAwesome6 } from '@expo/vector-icons'
export default function MapScreen() {
const [backgroundStatus, requestBackgroundPermission] = useBackgroundPermissions()
if (!backgroundStatus?.granted && backgroundStatus?.canAskAgain)
requestBackgroundPermission()
const game = useGame()
return (
<Surface style={styles.page}>
{backgroundStatus?.granted ? <Map /> : <Text>La géolocalisation est requise pour utiliser la carte.</Text>}
<FAB
style={styles.moneyBadge}
visible={game.gameStarted || game.money > 0}
icon={(props) => <FontAwesome6 {...props} name='coins' size={20} />}
color='black'
label={`${game.money}`} />
<FAB
style={styles.statusBadge}
visible={game.gameStarted || game.money > 0}
size='small'
color='black'
icon={game.currentRunner ? 'run-fast' : 'police-badge'}
label={game.currentRunner ? "Coureuse" : "Poursuiveuse"} />
</Surface>
)
}
@ -26,4 +43,16 @@ const styles = StyleSheet.create({
flex: 1,
alignSelf: 'stretch',
},
moneyBadge: {
position: 'absolute',
top: 40,
right: 20,
backgroundColor: 'orange',
},
statusBadge: {
position: 'absolute',
top: 40,
left: 20,
backgroundColor: 'pink',
},
})

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@ -15,6 +15,7 @@ import { useStartBackgroundFetchServiceEffect } from '@/utils/background'
import LoginProvider from '@/components/LoginProvider'
import GeolocationProvider from '@/components/GeolocationProvider'
import GameProvider from '@/components/GameProvider'
import { FontAwesome6 } from '@expo/vector-icons'
const queryClient = new QueryClient({
defaultOptions: {
@ -47,7 +48,11 @@ export default function RootLayout() {
<LoginProvider loginRedirect={'/login'}>
<GeolocationProvider>
<GameProvider>
<PaperProvider theme={colorScheme === 'dark' ? MD3DarkTheme : MD3LightTheme}>
<PaperProvider
theme={colorScheme === 'dark' ? MD3DarkTheme : MD3LightTheme}
settings={{
// icon: (props) => <FontAwesome6 {...props} />
}}>
<ThemeProvider value={colorScheme === 'dark' ? DarkTheme : DefaultTheme}>
<Stack>
<Stack.Screen name="(tabs)" options={{ headerShown: false }} />

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@ -1,24 +1,39 @@
import { useAuth } from '@/hooks/useAuth'
import { useUpdateGameState } from '@/hooks/useGame'
import { useGame, useUpdateGameState, useUpdateMoney } from '@/hooks/useGame'
import { useQuery } from '@tanstack/react-query'
import { ReactNode, useEffect } from 'react'
export default function GameProvider({ children }: { children: ReactNode }) {
const auth = useAuth()
const game = useGame()
const updateGameState = useUpdateGameState()
const updateMoney = useUpdateMoney()
const gameQuery = useQuery({
queryKey: ['update-game'],
queryKey: ['get-game'],
queryFn: () => fetch(`${process.env.EXPO_PUBLIC_TRAINTRAPE_MOI_SERVER}/game/`, {
headers: { "Authorization": `Bearer ${auth.token}` }}
).then(resp => resp.json()),
enabled: auth.loggedIn,
refetchInterval: 5000,
})
const game = gameQuery.data
useEffect(() => {
if (game)
updateGameState(game)
}, [game])
if (gameQuery.isSuccess && gameQuery.data)
updateGameState(gameQuery.data)
}, [gameQuery])
const playerQuery = useQuery({
queryKey: ['get-player'],
queryFn: () => fetch(`${process.env.EXPO_PUBLIC_TRAINTRAPE_MOI_SERVER}/players/${game.playerId}/`, {
headers: { "Authorization": `Bearer ${auth.token}` }}
).then(resp => resp.json()),
enabled: auth.loggedIn && !!game.playerId,
refetchInterval: 5000,
})
useEffect(() => {
if (playerQuery.isSuccess && playerQuery.data)
updateMoney(playerQuery.data.money)
}, [playerQuery])
return <>
{children}