traintrape-moi/client/components/GameProvider.tsx

41 lines
1.3 KiB
TypeScript

import { useAuth } from '@/hooks/useAuth'
import { useGame, useUpdateGameState, useUpdateMoney } from '@/hooks/useGame'
import { useQuery } from '@tanstack/react-query'
import { ReactNode, useEffect } from 'react'
export default function GameProvider({ children }: { children: ReactNode }) {
const auth = useAuth()
const game = useGame()
const updateGameState = useUpdateGameState()
const updateMoney = useUpdateMoney()
const gameQuery = useQuery({
queryKey: ['get-game'],
queryFn: () => fetch(`${process.env.EXPO_PUBLIC_TRAINTRAPE_MOI_SERVER}/game/`, {
headers: { "Authorization": `Bearer ${auth.token}` }}
).then(resp => resp.json()),
enabled: auth.loggedIn,
refetchInterval: 5000,
})
useEffect(() => {
if (gameQuery.isSuccess && gameQuery.data)
updateGameState(gameQuery.data)
}, [gameQuery])
const playerQuery = useQuery({
queryKey: ['get-player'],
queryFn: () => fetch(`${process.env.EXPO_PUBLIC_TRAINTRAPE_MOI_SERVER}/players/${game.playerId}/`, {
headers: { "Authorization": `Bearer ${auth.token}` }}
).then(resp => resp.json()),
enabled: auth.loggedIn && !!game.playerId,
refetchInterval: 5000,
})
useEffect(() => {
if (playerQuery.isSuccess && playerQuery.data)
updateMoney(playerQuery.data.money)
}, [playerQuery])
return <>
{children}
</>
}