Affichage des dernières positions sur la carte
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9e5cdfb132
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458183eba8
@ -6,6 +6,7 @@ import { FAB, Surface, Text } from 'react-native-paper'
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import { useGame } from '@/hooks/useGame'
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import { FontAwesome6 } from '@expo/vector-icons'
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import FreeChaseBanner from '@/components/FreeChaseBanner'
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import { View } from 'react-native'
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export default function MapScreen() {
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const [backgroundStatus, requestBackgroundPermission] = useBackgroundPermissions()
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@ -16,20 +17,22 @@ export default function MapScreen() {
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return (
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<Surface style={styles.page}>
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{backgroundStatus?.granted ? <Map /> : <Text>La géolocalisation est requise pour utiliser la carte.</Text>}
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<FAB
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style={styles.moneyBadge}
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visible={game.gameStarted || game.money > 0}
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icon={(props) => <FontAwesome6 {...props} name='coins' size={20} />}
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color='black'
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label={`${game.money}`} />
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<FAB
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style={styles.statusBadge}
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visible={game.gameStarted || game.money > 0}
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size='small'
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color='black'
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icon={game.currentRunner ? 'run-fast' : () => <FontAwesome6 name='cat' size={20} />}
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label={game.currentRunner ? "Coureuse" : "Poursuiveuse"} />
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<View style={styles.container}>
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{backgroundStatus?.granted ? <Map /> : <Text>La géolocalisation est requise pour utiliser la carte.</Text>}
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<FAB
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style={styles.moneyBadge}
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visible={game.gameStarted || game.money > 0}
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icon={(props) => <FontAwesome6 {...props} name='coins' size={20} />}
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color='black'
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label={`${game.money}`} />
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<FAB
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style={styles.statusBadge}
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visible={game.gameStarted || game.money > 0}
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size='small'
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color='black'
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icon={game.currentRunner ? 'run-fast' : () => <FontAwesome6 name='cat' size={20} />}
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label={game.currentRunner ? "Coureuse" : "Poursuiveuse"} />
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</View>
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<FreeChaseBanner />
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</Surface>
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)
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@ -39,6 +42,11 @@ const styles = StyleSheet.create({
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page: {
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flex: 1,
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},
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container: {
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flexGrow: 1,
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alignItems: 'center',
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justifyContent: 'center',
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},
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map: {
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flex: 1,
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alignSelf: 'stretch',
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@ -1,9 +1,10 @@
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import { ReactNode, useEffect } from 'react'
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import { useAuth } from '@/hooks/useAuth'
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import { useQueuedLocations, useUnqueueLocation } from '@/hooks/useLocation'
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import { useQueuedLocations, useSetLastPlayerLocations, useUnqueueLocation } from '@/hooks/useLocation'
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import { useGeolocationMutation } from '@/hooks/mutations/useGeolocationMutation'
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import { useStartGeolocationServiceEffect } from '@/utils/geolocation'
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import { Platform } from 'react-native'
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import { useQuery } from '@tanstack/react-query'
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export default function GeolocationProvider({ children }: { children: ReactNode }) {
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useStartGeolocationServiceEffect()
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@ -11,6 +12,7 @@ export default function GeolocationProvider({ children }: { children: ReactNode
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const auth = useAuth()
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const geolocationsQueue = useQueuedLocations()
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const unqueueLocation = useUnqueueLocation()
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const setLastPlayerLocations = useSetLastPlayerLocations()
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const geolocationMutation = useGeolocationMutation({
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auth,
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onPostSuccess: (data) => {
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@ -27,6 +29,22 @@ export default function GeolocationProvider({ children }: { children: ReactNode
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geolocationMutation.mutate(locToSend)
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}, [auth, geolocationsQueue])
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const lastLocationsQuery = useQuery({
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queryKey: ['get-last-locations', auth.token],
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queryFn: () => fetch(`${process.env.EXPO_PUBLIC_TRAINTRAPE_MOI_SERVER}/geolocations/last-locations/`, {
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method: "GET",
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headers: {
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"Authorization": `Bearer ${auth.token}`,
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"Content-Type": "application/json",
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}}
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).then(resp => resp.json()),
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refetchInterval: 5000,
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})
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useEffect(() => {
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if (lastLocationsQuery.isSuccess && lastLocationsQuery.data)
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setLastPlayerLocations(lastLocationsQuery.data)
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}, [lastLocationsQuery.status, lastLocationsQuery.dataUpdatedAt])
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return <>
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{children}
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</>
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@ -2,12 +2,14 @@ import { StyleSheet } from 'react-native'
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import MapLibreGL, { Camera, FillLayer, LineLayer, MapView, PointAnnotation, RasterLayer, RasterSource, ShapeSource, UserLocation } from '@maplibre/maplibre-react-native'
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import { FontAwesome5 } from '@expo/vector-icons'
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import { circle } from '@turf/circle'
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import { useLastOwnLocation } from '@/hooks/useLocation'
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import { useLastOwnLocation, useLastPlayerLocations } from '@/hooks/useLocation'
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import { useMemo } from 'react'
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import { PlayerLocation } from '@/utils/features/location/locationSlice'
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import { useGame } from '@/hooks/useGame'
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export default function Map() {
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const userLocation = useLastOwnLocation()
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MapLibreGL.setAccessToken(null)
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const accuracyCircle = circle([userLocation?.coords.longitude ?? 0, userLocation?.coords.latitude ?? 0], userLocation?.coords.accuracy ?? 0, {steps: 64, units: 'meters'})
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return (
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<MapView
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logoEnabled={false}
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@ -16,21 +18,48 @@ export default function Map() {
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{/* FIXME Il faudra pouvoir avoir un bouton de suivi pour activer le suivi de la caméro */}
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{userLocation && <Camera
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defaultSettings={{centerCoordinate: [userLocation?.coords.longitude, userLocation?.coords.latitude], zoomLevel: 15}} />}
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<RasterSource id="railwaymap-source" tileUrlTemplates={["https://a.tiles.openrailwaymap.org/standard/{z}/{x}/{y}.png"]}></RasterSource>
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<RasterLayer id="railwaymap-layer" sourceID="railwaymap-source" style={{rasterOpacity: 0.7}} />
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{/* FIXME Il faudra avoir uniquement les positions des autres personnes, puisque sa propre position peut être obtenue nativement */}
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<ShapeSource id="accuracy-radius" shape={accuracyCircle} />
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<FillLayer id="accuracy-radius-fill" sourceID="accuracy-radius" style={{fillOpacity: 0.4, fillColor: 'lightblue'}} aboveLayerID="railwaymap-layer" />
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<LineLayer id="accuracy-radius-border" sourceID="accuracy-radius" style={{lineOpacity: 0.4, lineColor: 'blue'}} aboveLayerID="accuracy-radius-fill" />
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<PointAnnotation id="current-location" coordinate={[userLocation?.coords.longitude ?? 2.9, userLocation?.coords.latitude ?? 46.5]}>
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<FontAwesome5 name="map-marker-alt" size={24} color="blue" />
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</PointAnnotation>
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{/* <UserLocation animated={true} renderMode="native" androidRenderMode="compass" showsUserHeadingIndicator={true} /> */}
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<UserLocation animated={true} renderMode="native" androidRenderMode="compass" showsUserHeadingIndicator={true} />
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<PlayerLocationsMarkers />
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</MapView>
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)
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}
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function PlayerLocationsMarkers() {
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const game = useGame()
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const lastPlayerLocations = useLastPlayerLocations()
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return lastPlayerLocations
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.filter(playerLoc => playerLoc.playerId !== game.playerId)
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.map(playerLoc => <PlayerLocationMarker key={`player-${playerLoc.playerId}-loc`} playerLocation={playerLoc} />)
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}
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function PlayerLocationMarker({ playerLocation }: { playerLocation: PlayerLocation }) {
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const accuracyCircle = useMemo(() => circle([playerLocation.longitude, playerLocation.latitude], playerLocation.accuracy, {steps: 64, units: 'meters'}), [playerLocation])
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return <>
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<ShapeSource
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id={`accuracy-radius-${playerLocation.playerId}`}
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shape={accuracyCircle} />
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<FillLayer
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id={`accuracy-radius-fill-${playerLocation.playerId}`}
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sourceID={`accuracy-radius-${playerLocation.playerId}`}
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style={{fillOpacity: 0.4, fillColor: 'pink'}}
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aboveLayerID="railwaymap-layer" />
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<LineLayer
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id={`accuracy-radius-border-${playerLocation.playerId}`}
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sourceID={`accuracy-radius-${playerLocation.playerId}`}
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style={{lineOpacity: 0.4, lineColor: 'red'}}
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aboveLayerID={`accuracy-radius-fill-${playerLocation.playerId}`} />
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<PointAnnotation id={`player-location-marker-${playerLocation.playerId}`}
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coordinate={[playerLocation.longitude, playerLocation.latitude]}>
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<FontAwesome5 name="map-marker-alt" size={24} color="red" />
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</PointAnnotation>
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</>
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}
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const styles = StyleSheet.create({
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map: {
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flex: 1,
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@ -1,10 +1,10 @@
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import { useAuth } from "@/hooks/useAuth"
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import { useLastOwnLocation } from "@/hooks/useLocation"
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import { useQuery } from "@tanstack/react-query"
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import { useGame } from "@/hooks/useGame"
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import { useLastOwnLocation, useLastPlayerLocations } from "@/hooks/useLocation"
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import { PlayerLocation } from "@/utils/features/location/locationSlice"
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import { circle } from "@turf/circle"
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import { type Map as MaplibreGLMap } from "maplibre-gl"
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import { RLayer, RMap, RMarker, RNavigationControl, RSource, useMap } from "maplibre-react-components"
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import { useEffect, useMemo, useState } from "react"
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import { useMemo, useState } from "react"
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export default function Map() {
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return (
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@ -18,7 +18,7 @@ export default function Map() {
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<RLayer id="railwaymap-layer" type="raster" source="railwaymap-source" paint={{"raster-opacity": 0.7}} />
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<UserLocation />
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<DownloadedLocation />
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<PlayerLocationsMarkers />
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</RMap>
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)
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}
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@ -34,43 +34,44 @@ function UserLocation() {
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const accuracyCircle = circle([userLocation?.coords.longitude ?? 0, userLocation?.coords.latitude ?? 0], userLocation?.coords.accuracy ?? 0, {steps: 64, units: 'meters'})
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const marker = userLocation ? <RMarker longitude={userLocation?.coords.longitude} latitude={userLocation?.coords.latitude} /> : <></>
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return <>
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<RSource id="accuracy-radius" type="geojson" data={accuracyCircle} />
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<RLayer id="accuracy-radius-fill" type="fill" source="accuracy-radius" paint={{"fill-color": "lightblue", "fill-opacity": 0.4}} />
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<RLayer id="accuracy-radius-border" type="line" source="accuracy-radius" paint={{"line-color": "blue", "line-opacity": 0.4}} />
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<RSource id={'accuracy-radius-own'} type="geojson" data={accuracyCircle} />
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<RLayer id={'accuracy-radius-fill-own'} type="fill" source='accuracy-radius-own' paint={{"fill-color": "lightblue", "fill-opacity": 0.4}} />
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<RLayer id={'accuracy-radius-border'} type="line" source='accuracy-radius-own' paint={{"line-color": "blue", "line-opacity": 0.4}} />
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{marker}
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</>
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}
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function DownloadedLocation() {
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const auth = useAuth()
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const query = useQuery({
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queryKey: ['get-last-locations'],
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queryFn: () => fetch(`${process.env.EXPO_PUBLIC_TRAINTRAPE_MOI_SERVER}/geolocations/last-locations/`, {
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method: "GET",
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headers: {
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"Authorization": `Bearer ${auth.token}`,
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"Content-Type": "application/json",
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}}
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).then(resp => resp.json()),
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})
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useEffect(() => {
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const interval = setInterval(() => query.refetch(), 5000)
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return () => clearInterval(interval)
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}, [])
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console.log(query.data)
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const userLocation = query.isSuccess ? query.data[0] : { longitude: 0, latitude: 0, accuracy: 0 }
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const [firstUserPositionFetched, setFirstUserPositionFetched] = useState(false)
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function PlayerLocationsMarkers() {
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const game = useGame()
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const lastPlayerLocations = useLastPlayerLocations()
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return lastPlayerLocations
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// .filter(playerLoc => playerLoc.playerId !== game.playerId)
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.map(playerLoc => <PlayerLocationMarker key={`player-${playerLoc.playerId}-loc`} playerLocation={playerLoc} />)
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}
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function PlayerLocationMarker({ playerLocation }: { playerLocation: PlayerLocation }) {
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const map: MaplibreGLMap = useMap()
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if (userLocation != null && !firstUserPositionFetched) {
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setFirstUserPositionFetched(true)
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map.flyTo({center: [userLocation.longitude, userLocation.latitude], zoom: 15})
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}
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const accuracyCircle = useMemo(() => circle([userLocation?.longitude ?? 0, userLocation?.latitude ?? 0], userLocation?.accuracy ?? 0, {steps: 64, units: 'meters'}), [userLocation])
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const marker = userLocation ? <RMarker longitude={userLocation?.longitude} latitude={userLocation?.latitude} /> : <></>
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const accuracyCircle = useMemo(() => circle(
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[playerLocation.longitude, playerLocation.latitude],
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playerLocation.accuracy,
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{steps: 64, units: 'meters'}), [playerLocation])
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return <>
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<RSource id="accuracy-radius-2" type="geojson" data={accuracyCircle} />
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<RLayer id="accuracy-radius-fill-2" type="fill" source="accuracy-radius-2" paint={{"fill-color": "pink", "fill-opacity": 0.4}} />
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<RLayer id="accuracy-radius-border-2" type="line" source="accuracy-radius-2" paint={{"line-color": "red", "line-opacity": 0.4}} />
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{marker}
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<RSource
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id={`accuracy-radius-${playerLocation.playerId}`}
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type="geojson"
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data={accuracyCircle} />
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<RLayer
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id={`accuracy-radius-fill-${playerLocation.playerId}`}
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type="fill" source={`accuracy-radius-${playerLocation.playerId}`}
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paint={{"fill-color": "pink", "fill-opacity": 0.4}} />
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<RLayer
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id={`accuracy-radius-border-${playerLocation.playerId}`}
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type="line"
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source={`accuracy-radius-${playerLocation.playerId}`}
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paint={{"line-color": "red", "line-opacity": 0.4}} />
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<RMarker
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key={`marker-player-${playerLocation.playerId}`}
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longitude={playerLocation.longitude}
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latitude={playerLocation.latitude} />
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</>
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}
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@ -1,9 +1,10 @@
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import { LocationObject } from "expo-location"
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import { useAppDispatch, useAppSelector } from "./useStore"
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import { setLastLocation, unqueueLocation } from "@/utils/features/location/locationSlice"
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import { PlayerLocation, setLastLocation, setLastPlayerLocations, unqueueLocation } from "@/utils/features/location/locationSlice"
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export const useLastOwnLocation = () => useAppSelector((state) => state.location.lastOwnLocation)
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export const useQueuedLocations = () => useAppSelector((state) => state.location.queuedLocations)
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export const useLastPlayerLocations = () => useAppSelector((state) => state.location.lastPlayerLocations)
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export const useSetLastLocation = () => {
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const dispatch = useAppDispatch()
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@ -13,3 +14,7 @@ export const useUnqueueLocation = () => {
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const dispatch = useAppDispatch()
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return (location: LocationObject) => dispatch(unqueueLocation(location))
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}
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export const useSetLastPlayerLocations = () => {
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const dispatch = useAppDispatch()
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return (playerLocations: PlayerLocation[]) => dispatch(setLastPlayerLocations(playerLocations))
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}
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@ -2,16 +2,30 @@ import { Constants } from '@/constants/Constants'
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import { createSlice, PayloadAction } from '@reduxjs/toolkit'
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import { LocationObject } from 'expo-location'
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export type PlayerLocation = {
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id: number
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playerId: number
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longitude: number
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latitude: number
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speed: number
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accuracy: number
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altitude: number
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altitudeAccuracy: number
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timestamp: string
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}
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interface LocationState {
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lastOwnLocation: LocationObject | null
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lastSentLocation: LocationObject | null
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queuedLocations: LocationObject[]
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lastPlayerLocations: PlayerLocation[]
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}
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const initialState: LocationState = {
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lastOwnLocation: null,
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lastSentLocation: null,
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queuedLocations: []
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queuedLocations: [],
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lastPlayerLocations: []
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}
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export const locationSlice = createSlice({
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@ -33,9 +47,12 @@ export const locationSlice = createSlice({
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|| loc.coords.latitude !== sentLoc.coords.latitude
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|| loc.coords.longitude !== sentLoc.coords.latitude)
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},
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setLastPlayerLocations: (state, action: PayloadAction<PlayerLocation[]>) => {
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state.lastPlayerLocations = action.payload
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}
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},
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})
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export const { setLastLocation, unqueueLocation } = locationSlice.actions
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export const { setLastLocation, unqueueLocation, setLastPlayerLocations } = locationSlice.actions
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export default locationSlice.reducer
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