Gestion des heures de fin des tentatives

This commit is contained in:
Emmy D'Anello 2024-12-08 22:49:47 +01:00
parent 50a9f3369c
commit 33689d9c76
Signed by: ynerant
GPG Key ID: 3A75C55819C8CF85
3 changed files with 17 additions and 6 deletions

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@ -9,9 +9,10 @@ import { ChallengeActionsModule } from './challenge-actions/challenge-actions.mo
import { TrainsModule } from './trains/trains.module'
import { MoneyUpdatesModule } from './money-updates/money-updates.module'
import { GameModule } from './game/game.module'
import { RunsModule } from './runs/runs.module'
@Module({
imports: [PrismaModule, AuthModule, PlayersModule, GameModule, GeolocationsModule, ChallengesModule, ChallengeActionsModule, TrainsModule, MoneyUpdatesModule],
imports: [PrismaModule, AuthModule, PlayersModule, GameModule, RunsModule, GeolocationsModule, ChallengesModule, ChallengeActionsModule, TrainsModule, MoneyUpdatesModule],
providers: [PrismaService],
})
export class AppModule {}

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@ -87,7 +87,7 @@ export class ChallengeActionsService {
active: false,
end: now,
penaltyStart: now,
penaltyEnd: new Date(now.getTime() + 45 * 60 * 1000),
penaltyEnd: new Date(now.getTime() + 30 * 60 * 1000),
}
}
return await this.prisma.challengeAction.update({

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@ -37,7 +37,10 @@ export class GameService {
})
}
else {
run = game.currentRun
run = await this.prisma.playerRun.update({
where: { id: game.currentRunId },
data: { end: null },
})
}
return await this.prisma.game.update({
where: { id: 1 },
@ -66,6 +69,11 @@ export class GameService {
},
})
await this.prisma.playerRun.update({
where: { id: game.currentRunId },
data: { end: new Date() },
})
const newRunnerId = game.currentRun.runnerId == 1 ? 2 : 1
const firstRun = await this.prisma.playerRun.findFirst({ where: { runnerId: newRunnerId } }) !== null
const newRun = await this.prisma.playerRun.create({
@ -95,11 +103,13 @@ export class GameService {
const game = await this.find()
if (!game.started)
throw new ConflictException("La partie n'a pas encore démarré.")
await this.prisma.playerRun.update({
where: { id: game.currentRunId },
data: { end: new Date() },
})
return await this.prisma.game.update({
where: { id: 1 },
data: {
started: false,
},
data: { started: false },
})
}