from ..interfaces import FightingEntity
class Player(FightingEntity):
maxhealth = 20
strength = 5
currentXP: int
maxXP: int
def level_up(self):
if currentXP>maxXP :
self.level+=1
currentXP = 0
maxXP = self.level*10
def addXP(self, xp) :
currentXP+=xp
self.level_up()