from ..interfaces import FightingEntity class Player(FightingEntity): maxhealth = 20 strength = 5 currentXP: int maxXP: int def level_up(self): if currentXP>maxXP : self.level+=1 currentXP = 0 maxXP = self.level*10 def addXP(self, xp) : currentXP+=xp self.level_up()