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ynerant/squirrel-battle
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squirrel-battle/squirrelbattle/display
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eichhornchen 424044a5e4 Added an overpowered eagle boss. To avoid seing it too often, entities now have a certain chance of being spawned. Closes #19.
2021-01-05 19:40:11 +01:00
..
__init__.py
Declare the license, we use GNU GPL
2020-11-27 16:33:17 +01:00
display_manager.py
Screen is refreshed only when pads are all refreshed, fixes #50
2020-12-18 16:40:52 +01:00
display.py
Screen is refreshed only when pads are all refreshed, fixes #50
2020-12-18 16:40:52 +01:00
logsdisplay.py
Merchant menu is updated through its update function, and does not access globally to the Game instance
2020-12-18 15:15:47 +01:00
mapdisplay.py
Screen is refreshed only when pads are all refreshed, fixes #50
2020-12-18 16:40:52 +01:00
menudisplay.py
Screen is refreshed only when pads are all refreshed, fixes #50
2020-12-18 16:40:52 +01:00
messagedisplay.py
More generic display update
2020-12-18 15:07:09 +01:00
statsdisplay.py
Critical hit chance is now displayed along with the other stats.
2021-01-05 19:23:25 +01:00
texturepack.py
Added an overpowered eagle boss. To avoid seing it too often, entities now have a certain chance of being spawned. Closes #19.
2021-01-05 19:40:11 +01:00
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