eichhornchen
ba68e68584
Added a Gamemode for selling interfaces, as well as the base of the player/merchant interaction, related to issue #18
2020-12-05 21:43:13 +01:00
eichhornchen
3886bee1ba
Friendly entities are now a subclass of fighting entities, and can die. The T key is now used to talk to friendly entities
2020-12-04 00:27:25 +01:00
Yohann D'ANELLO
29142cd91c
Merge remote-tracking branch 'origin/master' into village
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# Conflicts:
# squirrelbattle/display/texturepack.py
# squirrelbattle/interfaces.py
2020-12-01 17:07:40 +01:00
eichhornchen
fbd9f0045b
Friendly entities can now talk to the player, a sunflower entity was added to test this new feature. Related to issue #22
2020-11-27 18:38:48 +01:00
eichhornchen
4fdf08cab9
Added a currency : the hazel (for hazelnuts). The player and the merchants possess a certain quantity of hazel
2020-11-27 17:11:59 +01:00
Yohann D'ANELLO
0d3e33d960
Declare the license, we use GNU GPL
2020-11-27 16:33:17 +01:00
ynerant
b7207bb738
Merge branch 'game-logs' into 'master'
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Game logs, see #12
See merge request ynerant/squirrel-battle!18
2020-11-19 22:48:39 +01:00
eichhornchen
a3821676f4
The strength of the player is now increased when he levels up
2020-11-19 16:17:02 +01:00
Nicolas Margulies
6e71146aa2
First pass on the logs
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The newly-added logs manage a list of messages. Entities do register a
message to it when hitting each other. Display is created, but not yet
added to the layout actually displayed.
2020-11-19 12:03:05 +01:00
Yohann D'ANELLO
d0ee9ec562
Rename dungeonbattle to squirrelbattle
2020-11-19 02:18:16 +01:00