Charles Peyrat
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e639ad6255
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Getting to full cover, and minor fix to bug that allowed corridors to create loops in a room, resulting in implacability
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2021-01-10 21:48:12 +01:00 |
Charles Peyrat
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96bbc5088f
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Add a test case for non connex maps in distance computation
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2021-01-10 21:32:58 +01:00 |
Charles Peyrat
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26e66a5796
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Implement method add_loops along with tests
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2021-01-10 21:30:18 +01:00 |
Yohann D'ANELLO
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afaa9d17cd
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Linting
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2021-01-08 16:55:02 +01:00 |
Yohann D'ANELLO
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9b853324ad
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Drop first version of random walk
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2021-01-08 16:52:38 +01:00 |
Charles Peyrat
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a390f4f5e9
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Fix is_connex tests
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2021-01-08 16:21:16 +01:00 |
Charles Peyrat
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0aa4eb9c0b
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Refactoring in tests to allow for easy connexity verification
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2021-01-08 16:11:17 +01:00 |
Charles Peyrat
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f240cafa83
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Fixing syntax in tests
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2021-01-08 15:55:26 +01:00 |
Charles Peyrat
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c959a9d865
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Update tests because Map.neighbourhood became a static method
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2021-01-08 05:42:12 +01:00 |
Charles Peyrat
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3d7667573e
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Add testing for the no_lone_walls option
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2020-12-11 19:14:28 +01:00 |
Charles Peyrat
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18ca083ba2
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Added a connexity test
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2020-12-11 18:59:07 +01:00 |