Final linting
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@ -474,6 +474,7 @@ class RingXP(Ring):
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super().__init__(name=name, price=price, experience=experience,
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super().__init__(name=name, price=price, experience=experience,
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*args, **kwargs)
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*args, **kwargs)
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class ScrollofDamage(Item):
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class ScrollofDamage(Item):
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"""
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"""
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A scroll that, when used, deals damage to all entities in a certain radius.
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A scroll that, when used, deals damage to all entities in a certain radius.
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@ -636,4 +637,4 @@ class FireBallStaff(LongRangeWeapon):
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class Monocle(Item):
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class Monocle(Item):
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def __init__(self, name: str = "monocle", price: int = 10,
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def __init__(self, name: str = "monocle", price: int = 10,
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*args, **kwargs):
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*args, **kwargs):
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super().__init__(name=name, price=price, *args, **kwargs)
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super().__init__(name=name, price=price, *args, **kwargs)
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