Test message display
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@ -74,6 +74,7 @@ class Game:
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"""
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if self.message:
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self.message = None
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self.display_actions(DisplayActions.REFRESH)
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return
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if self.state == GameMode.PLAY:
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@ -4,6 +4,8 @@
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import os
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import unittest
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from squirrelbattle.enums import DisplayActions
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from squirrelbattle.bootstrap import Bootstrap
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from squirrelbattle.display.display import Display
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from squirrelbattle.display.display_manager import DisplayManager
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@ -292,3 +294,13 @@ class TestGame(unittest.TestCase):
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Check that some functions are not implemented, only for coverage.
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"""
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self.assertRaises(NotImplementedError, Display.display, None)
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def test_messages(self) -> None:
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"""
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Display error messages.
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"""
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self.game.message = "I am an error"
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self.game.display_actions(DisplayActions.UPDATE)
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self.game.display_actions(DisplayActions.REFRESH)
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self.game.handle_key_pressed(None, "random key")
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self.assertIsNone(self.game.message)
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