Fix typos
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		| @@ -23,7 +23,6 @@ DEFAULT_PARAMS = { | |||||||
|         "circular_holes" : .5, |         "circular_holes" : .5, | ||||||
| } | } | ||||||
|  |  | ||||||
|  |  | ||||||
| class Generator: | class Generator: | ||||||
|     def __init__(self, params: dict = DEFAULT_PARAMS): |     def __init__(self, params: dict = DEFAULT_PARAMS): | ||||||
|         self.params = params |         self.params = params | ||||||
| @@ -89,7 +88,7 @@ class Generator: | |||||||
|                 dx = -1 if random() < .5 else 1 |                 dx = -1 if random() < .5 else 1 | ||||||
|  |  | ||||||
|         yxs = [i for i in range(len(room) * len(room[0]))] |         yxs = [i for i in range(len(room) * len(room[0]))] | ||||||
|         shuffle(xys) |         shuffle(yxs) | ||||||
|         for pos in yxs: |         for pos in yxs: | ||||||
|             y, x = pos // len(room), pos % len(room) |             y, x = pos // len(room), pos % len(room) | ||||||
|             if room[y][x] == Tile.EMPTY: |             if room[y][x] == Tile.EMPTY: | ||||||
| @@ -131,9 +130,9 @@ class Generator: | |||||||
|                 else: |                 else: | ||||||
|                     room[-1].append(Tile.EMPTY) |                     room[-1].append(Tile.EMPTY) | ||||||
|  |  | ||||||
|         door_y, door_x, dy, dx = self.attach_doors(room, h_sup, w_sup, h_off, w_off) |         door_y, door_x, dy, dx = self.attach_door(room, h_sup, w_sup, h_off, w_off) | ||||||
|  |  | ||||||
|         return room, doory, doorx, dy, dx |         return room, door_y, door_x, dy, dx | ||||||
|  |  | ||||||
|     def create_random_room(self): |     def create_random_room(self): | ||||||
|         return self.create_circular_room() |         return self.create_circular_room() | ||||||
|   | |||||||
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