Test to create/resume a game

This commit is contained in:
Yohann D'ANELLO 2020-11-19 01:39:12 +01:00
parent a51ca5dbe3
commit 3520a76613
1 changed files with 31 additions and 0 deletions

View File

@ -26,6 +26,7 @@ class TestGame(unittest.TestCase):
""" """
old_state = self.game.save_state() old_state = self.game.save_state()
self.game.handle_key_pressed(KeyValues.DOWN)
self.game.handle_key_pressed(KeyValues.DOWN) self.game.handle_key_pressed(KeyValues.DOWN)
self.assertEqual(self.game.main_menu.validate(), MainMenuValues.SAVE) self.assertEqual(self.game.main_menu.validate(), MainMenuValues.SAVE)
self.game.handle_key_pressed(KeyValues.ENTER) # Save game self.game.handle_key_pressed(KeyValues.ENTER) # Save game
@ -94,6 +95,9 @@ class TestGame(unittest.TestCase):
self.assertEqual(self.game.main_menu.validate(), self.assertEqual(self.game.main_menu.validate(),
MainMenuValues.START) MainMenuValues.START)
self.game.handle_key_pressed(KeyValues.DOWN) self.game.handle_key_pressed(KeyValues.DOWN)
self.assertEqual(self.game.main_menu.validate(),
MainMenuValues.RESUME)
self.game.handle_key_pressed(KeyValues.DOWN)
self.assertEqual(self.game.main_menu.validate(), self.assertEqual(self.game.main_menu.validate(),
MainMenuValues.SAVE) MainMenuValues.SAVE)
self.game.handle_key_pressed(KeyValues.DOWN) self.game.handle_key_pressed(KeyValues.DOWN)
@ -124,6 +128,9 @@ class TestGame(unittest.TestCase):
self.assertEqual(self.game.main_menu.validate(), self.assertEqual(self.game.main_menu.validate(),
MainMenuValues.SAVE) MainMenuValues.SAVE)
self.game.handle_key_pressed(KeyValues.UP) self.game.handle_key_pressed(KeyValues.UP)
self.assertEqual(self.game.main_menu.validate(),
MainMenuValues.RESUME)
self.game.handle_key_pressed(KeyValues.UP)
self.assertEqual(self.game.main_menu.validate(), self.assertEqual(self.game.main_menu.validate(),
MainMenuValues.START) MainMenuValues.START)
@ -162,6 +169,29 @@ class TestGame(unittest.TestCase):
self.game.handle_key_pressed(KeyValues.SPACE) self.game.handle_key_pressed(KeyValues.SPACE)
self.assertEqual(self.game.state, GameMode.MAINMENU) self.assertEqual(self.game.state, GameMode.MAINMENU)
def test_new_game(self) -> None:
"""
Ensure that the start button starts a new game.
"""
old_map = self.game.map
old_player = self.game.player
self.game.handle_key_pressed(KeyValues.ENTER) # Start new game
new_map = self.game.map
new_player = self.game.player
# Ensure that
self.assertNotEqual(old_map, new_map)
self.assertNotEqual(old_player, new_player)
self.game.handle_key_pressed(KeyValues.SPACE)
old_map = new_map
old_player = new_player
self.game.handle_key_pressed(KeyValues.DOWN)
self.game.handle_key_pressed(KeyValues.ENTER) # Resume game
new_map = self.game.map
new_player = self.game.player
self.assertEqual(old_map, new_map)
self.assertEqual(old_player, new_player)
def test_settings_menu(self) -> None: def test_settings_menu(self) -> None:
""" """
Ensure that the settings menu is working properly. Ensure that the settings menu is working properly.
@ -172,6 +202,7 @@ class TestGame(unittest.TestCase):
self.game.handle_key_pressed(KeyValues.DOWN) self.game.handle_key_pressed(KeyValues.DOWN)
self.game.handle_key_pressed(KeyValues.DOWN) self.game.handle_key_pressed(KeyValues.DOWN)
self.game.handle_key_pressed(KeyValues.DOWN) self.game.handle_key_pressed(KeyValues.DOWN)
self.game.handle_key_pressed(KeyValues.DOWN)
self.game.handle_key_pressed(KeyValues.ENTER) self.game.handle_key_pressed(KeyValues.ENTER)
self.assertEqual(self.game.state, GameMode.SETTINGS) self.assertEqual(self.game.state, GameMode.SETTINGS)