basic display wrapper

This commit is contained in:
Nicolas Margulies 2020-11-06 15:34:24 +01:00
parent bfce9487c5
commit 31ae39ab15
3 changed files with 42 additions and 0 deletions

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import curses
from .mapdisplay import MapDisplay
class Display:
def __init__(self, game, screen):
self.screen = screen
self.game = game
self.mapDisplay = MapDisplay(game.m, curses.LINES, curses.COLS * 4/5)
def refresh(self):
self.mapDisplay.refresh()

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#!/usr/bin/env python
import curses
from dungeonbattle.interfaces import Map
class MapDisplay:
def __init__(self, m: Map, height: int, width: int):
self.width = width
self.height = height
self.map = m
self.pad = curses.newpad(m.height, m.width+1)
def update_pad(self):
self.pad.addstr(0, 0, self.map.draw_string())
for e in self.map.entities:
self.pad.addch(e.y, e.x, e.img)
def display(self, y, x):
deltay, deltax = (self.height // 2) + 1, (self.width //2) + 1
pminrow, pmincol = y-deltay, x-deltax
sminrow, smincol = max(-pminrow, 0), max(-pmincol, 0)
deltay, deltax = self.height - deltay, self.width - deltax
smaxrow = self.map.height - (y + deltay) + self.height -1
smaxrow = min(smaxrow, self.height-1)
smaxcol = self.map.width - (x + deltax) + self.width -1
smaxcol = min(smaxcol, self.width-1)
pminrow = max(0, min(self.map.height, pminrow))
pmincol = max(0, min(self.map.width, pmincol))
self.pad.clear()
self.update_pad()
self.pad.refresh(pminrow, pmincol, sminrow, smincol, smaxrow, smaxcol)