Fix tests

This commit is contained in:
Yohann D'ANELLO 2020-11-06 20:28:10 +01:00
parent dbd5f6a1fd
commit 2e667cdebe
2 changed files with 4 additions and 3 deletions

View File

@ -7,11 +7,12 @@ class Display:
def __init__(self, game, screen): def __init__(self, game, screen):
self.screen = screen self.screen = screen
self.game = game self.game = game
lines = curses.LINES if screen else 4
cols = curses.COLS * 4 // 5 if screen else 4
self.map_display = MapDisplay(game.m, self.map_display = MapDisplay(game.m,
TexturePack.get_pack( TexturePack.get_pack(
game.settings.TEXTURE_PACK), game.settings.TEXTURE_PACK),
curses.LINES, lines, cols, screen is not None)
curses.COLS * 4 // 5)
def refresh(self): def refresh(self):
self.map_display.update_pad() self.map_display.update_pad()

View File

@ -10,7 +10,7 @@ class TestGame(unittest.TestCase):
Setup game. Setup game.
""" """
self.game = Game() self.game = Game()
self.game.new_game(False) self.game.new_game(None)
def test_load_game(self) -> None: def test_load_game(self) -> None:
self.assertRaises(NotImplementedError, Game.load_game, "game.save") self.assertRaises(NotImplementedError, Game.load_game, "game.save")