squirrel-battle/squirrelbattle/tests/mapgeneration_test.py

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# Copyright (C) 2020 by ÿnérant, eichhornchen, nicomarg, charlse
# SPDX-License-Identifier: GPL-3.0-or-later
import unittest
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from random import randint
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from typing import List
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from squirrelbattle.interfaces import Map, Tile
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from squirrelbattle.mapgeneration import broguelike
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class TestBroguelike(unittest.TestCase):
def setUp(self) -> None:
self.generator = broguelike.Generator()
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def is_connex(self, grid: List[List[Tile]]) -> bool:
h, w = len(grid), len(grid[0])
y, x = randint(0, h - 1), randint(0, w - 1)
while not (grid[y][x].can_walk()):
y, x = randint(0, h - 1), randint(0, w - 1)
queue = Map.neighbourhood(grid, y, x)
while queue:
y, x = queue.pop()
if grid[y][x].can_walk():
grid[y][x] = Tile.WALL
queue += Map.neighbourhood(grid, y, x)
return not any([t.can_walk() for row in grid for t in row])
def test_connexity(self) -> None:
m = self.generator.run()
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self.assertTrue(self.is_connex(m.tiles))