squirrel-battle/squirrelbattle/tests/translations_test.py

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import unittest
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from squirrelbattle.translations import gettext as _, Translator
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class TestTranslations(unittest.TestCase):
def setUp(self) -> None:
Translator.compilemessages()
Translator.refresh_translations()
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Translator.setlocale("fr")
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def test_main_menu_translation(self) -> None:
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"""
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Ensure that the main menu is translated.
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"""
self.assertEqual(_("New game"), "Nouvelle partie")
self.assertEqual(_("Resume"), "Continuer")
self.assertEqual(_("Load"), "Charger")
self.assertEqual(_("Save"), "Sauvegarder")
self.assertEqual(_("Settings"), "Paramètres")
self.assertEqual(_("Exit"), "Quitter")
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def test_settings_menu_translation(self) -> None:
"""
Ensure that the settings menu is translated.
"""
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self.assertEqual(_("Main key to move up"),
"Touche principale pour aller vers le haut")
self.assertEqual(_("Secondary key to move up"),
"Touche secondaire pour aller vers le haut")
self.assertEqual(_("Main key to move down"),
"Touche principale pour aller vers le bas")
self.assertEqual(_("Secondary key to move down"),
"Touche secondaire pour aller vers le bas")
self.assertEqual(_("Main key to move left"),
"Touche principale pour aller vers la gauche")
self.assertEqual(_("Secondary key to move left"),
"Touche secondaire pour aller vers la gauche")
self.assertEqual(_("Main key to move right"),
"Touche principale pour aller vers la droite")
self.assertEqual(_("Secondary key to move right"),
"Touche secondaire pour aller vers la droite")
self.assertEqual(_("Key to validate a menu"),
"Touche pour valider un menu")
self.assertEqual(_("Texture pack"), "Pack de textures")
self.assertEqual(_("Language"), "Langue")
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def test_entities_translation(self) -> None:
self.assertEqual(_("player"), "joueur")
self.assertEqual(_("tiger"), "tigre")
self.assertEqual(_("hedgehog"), "hérisson")
self.assertEqual(_("rabbit"), "lapin")
self.assertEqual(_("teddy bear"), "nounours")
self.assertEqual(_("bomb"), "bombe")
self.assertEqual(_("heart"), "cœur")