Proper multi client WebRTC
This commit is contained in:
parent
ef760ae4cc
commit
6b5fea66e6
237
stream/stream.go
237
stream/stream.go
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@ -1,7 +1,6 @@
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package stream
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import (
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"context"
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"fmt"
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"io"
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"log"
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@ -21,13 +20,32 @@ const (
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)
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var (
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iceConnectedCtx, iceConnectedCtxCancel = context.WithCancel(context.Background())
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videoTracks []*webrtc.Track
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audioTracks []*webrtc.Track
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)
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// Helper to reslice tracks
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func removeTrack(tracks []*webrtc.Track, track *webrtc.Track) []*webrtc.Track {
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for i, t := range tracks {
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if t == track {
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return append(tracks[:i], tracks[i+1:]...)
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}
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}
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return nil
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}
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// newPeerHandler is called when server receive a new session description
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// this initiates a WebRTC connection and return server description
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func newPeerHandler(api *webrtc.API, remoteSdp webrtc.SessionDescription, audioTrack *webrtc.Track, videoTrack *webrtc.Track) webrtc.SessionDescription {
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func newPeerHandler(remoteSdp webrtc.SessionDescription) webrtc.SessionDescription {
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// Create media engine using client SDP
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mediaEngine := webrtc.MediaEngine{}
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if err := mediaEngine.PopulateFromSDP(remoteSdp); err != nil {
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log.Println("Failed to create new media engine", err)
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return webrtc.SessionDescription{}
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}
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// Create a new PeerConnection
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api := webrtc.NewAPI(webrtc.WithMediaEngine(mediaEngine))
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peerConnection, err := api.NewPeerConnection(webrtc.Configuration{
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ICEServers: []webrtc.ICEServer{
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{
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@ -40,18 +58,11 @@ func newPeerHandler(api *webrtc.API, remoteSdp webrtc.SessionDescription, audioT
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return webrtc.SessionDescription{}
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}
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// Set the handler for ICE connection state
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// This will notify you when the peer has connected/disconnected
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peerConnection.OnICEConnectionStateChange(func(connectionState webrtc.ICEConnectionState) {
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log.Printf("Connection State has changed %s \n", connectionState.String())
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if connectionState == webrtc.ICEConnectionStateConnected {
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iceConnectedCtxCancel()
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}
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})
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// Add audio and video tracks
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if _, err = peerConnection.AddTrack(audioTrack); err != nil {
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log.Println("Failed to add audio track", err)
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// Create video track
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codec, payloadType := getPayloadType(mediaEngine, webrtc.RTPCodecTypeVideo, "VP8")
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videoTrack, err := webrtc.NewTrack(payloadType, rand.Uint32(), "video", "pion", codec)
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if err != nil {
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log.Println("Failed to create new video track", err)
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return webrtc.SessionDescription{}
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}
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if _, err = peerConnection.AddTrack(videoTrack); err != nil {
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@ -59,6 +70,18 @@ func newPeerHandler(api *webrtc.API, remoteSdp webrtc.SessionDescription, audioT
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return webrtc.SessionDescription{}
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}
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// Create audio track
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codec, payloadType = getPayloadType(mediaEngine, webrtc.RTPCodecTypeAudio, "opus")
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audioTrack, err := webrtc.NewTrack(payloadType, rand.Uint32(), "audio", "pion", codec)
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if err != nil {
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log.Println("Failed to create new audio track", err)
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return webrtc.SessionDescription{}
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}
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if _, err = peerConnection.AddTrack(audioTrack); err != nil {
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log.Println("Failed to add audio track", err)
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return webrtc.SessionDescription{}
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}
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// Set the remote SessionDescription
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if err = peerConnection.SetRemoteDescription(remoteSdp); err != nil {
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log.Println("Failed to set remote description", err)
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@ -81,6 +104,21 @@ func newPeerHandler(api *webrtc.API, remoteSdp webrtc.SessionDescription, audioT
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return webrtc.SessionDescription{}
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}
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// Set the handler for ICE connection state
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// This will notify you when the peer has connected/disconnected
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peerConnection.OnICEConnectionStateChange(func(connectionState webrtc.ICEConnectionState) {
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log.Printf("Connection State has changed %s \n", connectionState.String())
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if connectionState == webrtc.ICEConnectionStateConnected {
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// Register tracks
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videoTracks = append(videoTracks, videoTrack)
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audioTracks = append(audioTracks, audioTrack)
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} else if connectionState == webrtc.ICEConnectionStateDisconnected {
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// Unregister tracks
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videoTracks = removeTrack(videoTracks, videoTrack)
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audioTracks = removeTrack(audioTracks, audioTrack)
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}
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})
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// Block until ICE Gathering is complete, disabling trickle ICE
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// we do this because we only can exchange one signaling message
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// in a production application you should exchange ICE Candidates via OnICECandidate
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@ -90,130 +128,81 @@ func newPeerHandler(api *webrtc.API, remoteSdp webrtc.SessionDescription, audioT
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return *peerConnection.LocalDescription()
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}
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// Serve WebRTC media streaming server
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func Serve(remoteSdpChan chan webrtc.SessionDescription, localSdpChan chan webrtc.SessionDescription) {
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// Assert that we have an audio or video file
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_, err := os.Stat(videoFileName)
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haveVideoFile := !os.IsNotExist(err)
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_, err = os.Stat(audioFileName)
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haveAudioFile := !os.IsNotExist(err)
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if !haveAudioFile || !haveVideoFile {
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panic("Could not find `" + audioFileName + "` or `" + videoFileName + "`")
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func playVideo() {
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// Open a IVF file and start reading using our IVFReader
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file, ivfErr := os.Open(videoFileName)
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if ivfErr != nil {
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panic(ivfErr)
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}
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// Create media engine
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// Only support VP8 and Opus
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mediaEngine := webrtc.MediaEngine{}
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offer := <-remoteSdpChan
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if err = mediaEngine.PopulateFromSDP(offer); err != nil {
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panic(err)
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ivf, header, ivfErr := ivfreader.NewWith(file)
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if ivfErr != nil {
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panic(ivfErr)
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}
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// Create a new API object
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api := webrtc.NewAPI(webrtc.WithMediaEngine(mediaEngine))
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// Send our video file frame at a time. Pace our sending so we send it at the same speed it should be played back as.
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// This isn't required since the video is timestamped, but we will such much higher loss if we send all at once.
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sleepTime := time.Millisecond * time.Duration((float32(header.TimebaseNumerator)/float32(header.TimebaseDenominator))*1000)
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for {
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// Need at least one client
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frame, _, ivfErr := ivf.ParseNextFrame()
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if ivfErr == io.EOF {
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fmt.Printf("All video frames parsed and sent")
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os.Exit(0)
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}
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// Create video track
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codec, payloadType := getPayloadType(mediaEngine, webrtc.RTPCodecTypeVideo, "VP8")
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videoTrack, err := webrtc.NewTrack(payloadType, rand.Uint32(), "video", "pion", codec)
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if err != nil {
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panic(err)
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}
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// Create audio track
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codec, payloadType = getPayloadType(mediaEngine, webrtc.RTPCodecTypeAudio, "opus")
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audioTrack, err := webrtc.NewTrack(payloadType, rand.Uint32(), "audio", "pion", codec)
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if err != nil {
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panic(err)
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}
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localSdpChan <- newPeerHandler(api, offer, audioTrack, videoTrack)
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go func() {
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// Open a IVF file and start reading using our IVFReader
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file, ivfErr := os.Open(videoFileName)
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if ivfErr != nil {
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panic(ivfErr)
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}
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ivf, header, ivfErr := ivfreader.NewWith(file)
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if ivfErr != nil {
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panic(ivfErr)
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}
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// Wait for connection established
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<-iceConnectedCtx.Done()
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// Send our video file frame at a time. Pace our sending so we send it at the same speed it should be played back as.
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// This isn't required since the video is timestamped, but we will such much higher loss if we send all at once.
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sleepTime := time.Millisecond * time.Duration((float32(header.TimebaseNumerator)/float32(header.TimebaseDenominator))*1000)
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for {
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// Need at least one client
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frame, _, ivfErr := ivf.ParseNextFrame()
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if ivfErr == io.EOF {
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fmt.Printf("All video frames parsed and sent")
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os.Exit(0)
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}
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if ivfErr != nil {
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panic(ivfErr)
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}
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time.Sleep(sleepTime)
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if ivfErr = videoTrack.WriteSample(media.Sample{Data: frame, Samples: 90000}); ivfErr != nil {
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time.Sleep(sleepTime)
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for _, t := range videoTracks {
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if ivfErr = t.WriteSample(media.Sample{Data: frame, Samples: 90000}); ivfErr != nil {
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log.Fatalln("Failed to write video stream:", ivfErr)
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}
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}
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}()
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}
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}
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func playAudio() {
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// Open a IVF file and start reading using our IVFReader
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file, oggErr := os.Open(audioFileName)
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if oggErr != nil {
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panic(oggErr)
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}
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// Open on oggfile in non-checksum mode.
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ogg, _, oggErr := oggreader.NewWith(file)
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if oggErr != nil {
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panic(oggErr)
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}
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// Keep track of last granule, the difference is the amount of samples in the buffer
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var lastGranule uint64
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for {
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// Need at least one client
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pageData, pageHeader, oggErr := ogg.ParseNextPage()
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if oggErr == io.EOF {
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fmt.Printf("All audio pages parsed and sent")
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os.Exit(0)
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}
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go func() {
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// Open a IVF file and start reading using our IVFReader
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file, oggErr := os.Open(audioFileName)
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if oggErr != nil {
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panic(oggErr)
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}
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// Open on oggfile in non-checksum mode.
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ogg, _, oggErr := oggreader.NewWith(file)
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if oggErr != nil {
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panic(oggErr)
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}
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// The amount of samples is the difference between the last and current timestamp
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sampleCount := float64(pageHeader.GranulePosition - lastGranule)
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lastGranule = pageHeader.GranulePosition
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// Wait for connection established
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<-iceConnectedCtx.Done()
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// Keep track of last granule, the difference is the amount of samples in the buffer
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var lastGranule uint64
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for {
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// Need at least one client
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pageData, pageHeader, oggErr := ogg.ParseNextPage()
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if oggErr == io.EOF {
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fmt.Printf("All audio pages parsed and sent")
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os.Exit(0)
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}
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if oggErr != nil {
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panic(oggErr)
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}
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// The amount of samples is the difference between the last and current timestamp
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sampleCount := float64(pageHeader.GranulePosition - lastGranule)
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lastGranule = pageHeader.GranulePosition
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if oggErr = audioTrack.WriteSample(media.Sample{Data: pageData, Samples: uint32(sampleCount)}); oggErr != nil {
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for _, t := range audioTracks {
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if oggErr = t.WriteSample(media.Sample{Data: pageData, Samples: uint32(sampleCount)}); oggErr != nil {
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log.Fatalln("Failed to write audio stream:", oggErr)
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}
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// Convert seconds to Milliseconds, Sleep doesn't accept floats
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time.Sleep(time.Duration((sampleCount/48000)*1000) * time.Millisecond)
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}
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}()
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// Handle new connections
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for {
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// Wait for incoming session description
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// then send the local description to browser
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offer := <-remoteSdpChan
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localSdpChan <- newPeerHandler(api, offer, audioTrack, videoTrack)
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// Convert seconds to Milliseconds, Sleep doesn't accept floats
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time.Sleep(time.Duration((sampleCount/48000)*1000) * time.Millisecond)
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}
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}
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@ -228,3 +217,17 @@ func getPayloadType(m webrtc.MediaEngine, codecType webrtc.RTPCodecType, codecNa
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}
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panic(fmt.Sprintf("Remote peer does not support %s", codecName))
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}
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// Serve WebRTC media streaming server
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func Serve(remoteSdpChan chan webrtc.SessionDescription, localSdpChan chan webrtc.SessionDescription) {
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go playVideo()
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go playAudio()
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// Handle new connections
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for {
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// Wait for incoming session description
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// then send the local description to browser
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offer := <-remoteSdpChan
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localSdpChan <- newPeerHandler(offer)
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}
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}
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