Remove useless dependencies

This commit is contained in:
Yohann D'ANELLO 2020-02-28 17:39:32 +01:00
parent a6581cd37e
commit d607149097
4 changed files with 15 additions and 62 deletions

View File

@ -1,18 +1,12 @@
package fr.ynerant.leveleditor.frame;
import fr.ynerant.leveleditor.api.editor.EditorAPI;
import fr.ynerant.leveleditor.client.main.Main;
import fr.ynerant.leveleditor.editor.EditorFrame;
import fr.ynerant.leveleditor.frame.listeners.ChangeLAFListener;
import fr.ynerant.leveleditor.frame.listeners.CreateMapListener;
import fr.ynerant.leveleditor.frame.listeners.OpenMapListener;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.core.Logger;
import javax.swing.*;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.KeyEvent;
/**
@ -34,13 +28,6 @@ public class MainFrame extends JFrame {
*/
private static MainFrame INSTANCE;
/**
* Logger de la classe
*
* @see LogManager#getLogger(String)
*/
private static final Logger LOGGER = (Logger) LogManager.getLogger("MainFrame");
/**
* Constructeur
*
@ -49,7 +36,7 @@ public class MainFrame extends JFrame {
@SuppressWarnings("JavadocReference")
private MainFrame() {
super();
LOGGER.info("Initialisation de la fen\u00eatre");
System.out.println("Initialisation de la fen\u00eatre");
this.setTitle("Level Editor");
this.setPreferredSize(new Dimension(1000, 800));
this.setSize(800, 700);
@ -92,12 +79,9 @@ public class MainFrame extends JFrame {
this.setJMenuBar(menuBar);
JButton start = new JButton("Commencer la partie !");
start.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent actionEvent) {
if (Main.launchGameMode())
getInstance().dispose();
}
start.addActionListener(actionEvent -> {
if (Main.launchGameMode())
getInstance().dispose();
});
this.setContentPane(start);
}

View File

@ -27,15 +27,17 @@ public class GameFrame extends JFrame {
private int round = 0;
private int hp = 5;
private int reward = 20;
private List<Mob> mobs = new ArrayList<>();
private List<Tower> towers = new ArrayList<>();
private final List<Mob> mobs = new ArrayList<>();
private final List<Tower> towers = new ArrayList<>();
private JRadioButton basicTower, nullTower, autoTower;
private JLabel waveLabel;
private JLabel nbMobsLabel;
private JLabel hpLabel;
private JLabel rewardLabel;
private JLabel winLabel;
private final JRadioButton basicTower;
private final JRadioButton nullTower;
private final JRadioButton autoTower;
private final JLabel waveLabel;
private final JLabel nbMobsLabel;
private final JLabel hpLabel;
private final JLabel rewardLabel;
private final JLabel winLabel;
public GameFrame(RawMap map) {
super("Jeu");

View File

@ -9,7 +9,7 @@ import java.util.Collection;
import java.util.Random;
public abstract class Tower {
private Sprite sprite;
private final Sprite sprite;
private final int x;
private final int y;
private long remainingTicks;

View File

@ -1,33 +0,0 @@
package fr.ynerant.leveleditor;
import junit.framework.Test;
import junit.framework.TestCase;
import junit.framework.TestSuite;
/**
* Unit test for simple App.
*/
public class AppTest extends TestCase {
/**
* Create the test case
*
* @param testName name of the test case
*/
public AppTest(String testName) {
super(testName);
}
/**
* @return the suite of tests being tested
*/
public static Test suite() {
return new TestSuite(AppTest.class);
}
/**
* Rigourous Test :-)
*/
public void testApp() {
assertTrue(true);
}
}