Possibilité de placer un sprite d'une couche sans nécessité qu'une
couche précédente existe
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@ -41,33 +41,33 @@ public class MapPanel extends JPanel
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g.drawImage(getMap().getFont(), x, y, width, height, null);
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for (Case c : getMap().getAllCases())
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{
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if (isEmpty(c.getCoucheOne().getImage()))
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continue;
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{
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// BufferedImage image;
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g.drawImage(c.getCoucheOne().getImage(), x + c.getPosX() * 34 + 2, y + c.getPosY() * 34 + 2, 32, 32, null);
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if (!isEmpty(c.getCoucheOne().getImage()))
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{
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g.drawImage(c.getCoucheOne().getImage(), x + c.getPosX() * 34 + 2, y + c.getPosY() * 34 + 2, 32, 32, null);
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}
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/* if (frame.getSelectedLayerIndex() != 0)
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{
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image = recalculateAplha(c.getCoucheOne().getImage(), 0);
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g.drawImage(image, x + c.getPosX() * 34 + 2, y + c.getPosY() * 34 + 2, 32, 32, null);
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}*/
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if (isEmpty(c.getCoucheTwo().getImage()) || (frame.getSelectedLayerIndex() != 1 && frame.getSelectedLayerIndex() != 2))
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continue;
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g.drawImage(c.getCoucheTwo().getImage(), x + c.getPosX() * 34 + 2, y + c.getPosY() * 34 + 2, 32, 32, null);
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if (!isEmpty(c.getCoucheTwo().getImage()) || (frame.getSelectedLayerIndex() != 1 && frame.getSelectedLayerIndex() != 2))
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{
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g.drawImage(c.getCoucheTwo().getImage(), x + c.getPosX() * 34 + 2, y + c.getPosY() * 34 + 2, 32, 32, null);
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}
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/* if (frame.getSelectedLayerIndex() != 1)
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{
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image = recalculateAplha(c.getCoucheTwo().getImage(), 1);
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g.drawImage(image, x + c.getPosX() * 34 + 2, y + c.getPosY() * 34 + 2, 32, 32, null);
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}*/
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if (isEmpty(c.getCoucheThree().getImage()) || frame.getSelectedLayerIndex() != 2)
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continue;
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g.drawImage(c.getCoucheThree().getImage(), x + c.getPosX() * 34 + 2, y + c.getPosY() * 34 + 2, 32, 32, null);
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if (!isEmpty(c.getCoucheThree().getImage()) || frame.getSelectedLayerIndex() != 2)
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{
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g.drawImage(c.getCoucheThree().getImage(), x + c.getPosX() * 34 + 2, y + c.getPosY() * 34 + 2, 32, 32, null);
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}
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/* if (frame.getSelectedLayerIndex() != 2)
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{
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image = recalculateAplha(c.getCoucheThree().getImage(), 2);
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@ -38,10 +38,7 @@ public class MapMouseListener extends MouseAdapter
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if ((c = map.getCase((event.getX() - x + 2) / 34, (event.getY() - y + 2) / 34)) != null && event.getX() - x >= 2 && event.getY() - y >= 2)
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{
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if (getFrame().getSelectedSprite() != null)
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{
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if (getFrame().getSelectedSprite().getCouche() - 1 > getFrame().getSelectedLayerIndex())
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return;
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{
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Case n;
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switch (getFrame().getSelectedSprite().getCouche())
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