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Yohann D'ANELLO 2020-04-10 20:45:51 +02:00
parent 939698b21a
commit 6fe23277b3
3 changed files with 2 additions and 2 deletions

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@ -157,7 +157,7 @@ Cette tour tire des rayons laser dans les quatre directions et chaque mob reçoi
* Période : 40 * Période : 40
* Prix : 80 * Prix : 80
* Dégâts : 3 * Dégâts : 3 (8 si améliorée)
## Implémentation ## Implémentation

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@ -6,7 +6,7 @@ import fr.ynerant.leveleditor.game.GameFrame
class LaserTower(override val x: Int, override val y: Int) extends Tower(x, y) { class LaserTower(override val x: Int, override val y: Int) extends Tower(x, y) {
override def getName = "lasertower" override def getName = "lasertower"
override def getDamagePerShot = 3 override def getDamagePerShot = if (isUpgraded) 8 else 3
override def getPeriod = 40 override def getPeriod = 40