Better packaging
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54c8c14f33
commit
5517a10f56
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@ -6,6 +6,11 @@ import fr.ynerant.leveleditor.api.editor.RawMap;
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import fr.ynerant.leveleditor.api.editor.sprites.Sprite;
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import fr.ynerant.leveleditor.api.editor.sprites.SpriteRegister;
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import fr.ynerant.leveleditor.editor.CollidPanel;
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import fr.ynerant.leveleditor.game.mobs.Mob;
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import fr.ynerant.leveleditor.game.towers.AutoTower;
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import fr.ynerant.leveleditor.game.towers.BasicTower;
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import fr.ynerant.leveleditor.game.towers.NullTower;
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import fr.ynerant.leveleditor.game.towers.Tower;
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import javax.swing.*;
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import java.awt.*;
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@ -1,9 +1,9 @@
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package fr.ynerant.leveleditor.game;
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package fr.ynerant.leveleditor.game.mobs;
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import fr.ynerant.leveleditor.api.editor.Collision;
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import fr.ynerant.leveleditor.api.editor.RawCase;
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import fr.ynerant.leveleditor.api.editor.sprites.Sprite;
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import fr.ynerant.leveleditor.api.editor.sprites.SpriteRegister;
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import fr.ynerant.leveleditor.game.GameFrame;
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import java.util.*;
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@ -1,4 +1,4 @@
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package fr.ynerant.leveleditor.game;
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package fr.ynerant.leveleditor.game.mobs;
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public class Mob1 extends Mob {
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@Override
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@ -1,4 +1,4 @@
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package fr.ynerant.leveleditor.game;
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package fr.ynerant.leveleditor.game.mobs;
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public class Mob2 extends Mob {
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@Override
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@ -1,4 +1,4 @@
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package fr.ynerant.leveleditor.game;
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package fr.ynerant.leveleditor.game.mobs;
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public class MobCancer extends Mob {
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@Override
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@ -1,4 +1,6 @@
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package fr.ynerant.leveleditor.game;
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package fr.ynerant.leveleditor.game.towers;
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import fr.ynerant.leveleditor.game.mobs.Mob;
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import java.util.Collection;
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@ -1,4 +1,6 @@
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package fr.ynerant.leveleditor.game;
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package fr.ynerant.leveleditor.game.towers;
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import fr.ynerant.leveleditor.game.mobs.Mob;
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import java.util.ArrayList;
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import java.util.Collection;
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@ -1,4 +1,6 @@
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package fr.ynerant.leveleditor.game;
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package fr.ynerant.leveleditor.game.towers;
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import fr.ynerant.leveleditor.game.mobs.Mob;
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import java.util.ArrayList;
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import java.util.Collection;
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@ -1,7 +1,8 @@
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package fr.ynerant.leveleditor.game;
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package fr.ynerant.leveleditor.game.towers;
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import fr.ynerant.leveleditor.api.editor.sprites.Sprite;
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import fr.ynerant.leveleditor.api.editor.sprites.SpriteRegister;
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import fr.ynerant.leveleditor.game.mobs.Mob;
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import java.util.ArrayList;
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import java.util.Collection;
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