183 lines
7.6 KiB
TypeScript
183 lines
7.6 KiB
TypeScript
import { FontAwesome5, MaterialIcons } from '@expo/vector-icons'
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import MapLibreGL, { Camera, FillLayer, LineLayer, MapView, PointAnnotation, RasterLayer, RasterSource, ShapeSource, UserLocation, UserTrackingMode } from '@maplibre/maplibre-react-native'
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import { useQuery } from '@tanstack/react-query'
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import { circle } from '@turf/circle'
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import { reverseGeocodeAsync } from 'expo-location'
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import React, { useEffect, useMemo, useState } from 'react'
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import { StyleSheet } from 'react-native'
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import { Button, Dialog, FAB, Portal, Text } from 'react-native-paper'
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import { useAuth } from '@/hooks/useAuth'
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import { useGame } from '@/hooks/useGame'
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import { useLastOwnLocation, useLastPlayerLocations } from '@/hooks/useLocation'
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import { isAuthValid } from '@/utils/features/auth/authSlice'
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import { Player } from '@/utils/features/game/gameSlice'
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import { PlayerLocation } from '@/utils/features/location/locationSlice'
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export default function Map() {
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const [followUser, setFollowUser] = useState(true)
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return (
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<>
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<MapWrapper followUser={followUser} setFollowUser={setFollowUser} />
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<FollowUserButton key={'follow-userr-btn-component'} followUser={followUser} setFollowUser={setFollowUser} />
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</>
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)
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}
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type FollowUserProps = {
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followUser: boolean,
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setFollowUser: React.Dispatch<React.SetStateAction<boolean>>,
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}
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function MapWrapper({ followUser, setFollowUser }: FollowUserProps) {
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const [displayedPlayerId, setDisplayedPlayerId] = useState<number | null>(null)
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return (
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<>
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<MapComponent followUser={followUser} setFollowUser={setFollowUser} setDisplayedPlayerId={setDisplayedPlayerId} />
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<Portal>
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<PlayerLocationDialog displayedPlayerId={displayedPlayerId} onDismiss={() => setDisplayedPlayerId(null)} />
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</Portal>
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</>
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)
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}
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type MapComponentProps = {
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followUser?: boolean,
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setFollowUser: React.Dispatch<React.SetStateAction<boolean>>,
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setDisplayedPlayerId: React.Dispatch<React.SetStateAction<number | null>>
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}
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function MapComponent({ followUser, setFollowUser, setDisplayedPlayerId }: MapComponentProps) {
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MapLibreGL.setAccessToken(null)
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const userLocation = useLastOwnLocation()
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return (
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<MapView
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logoEnabled={false}
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compassViewPosition={2}
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style={styles.map}
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styleURL="https://openmaptiles.geo.data.gouv.fr/styles/osm-bright/style.json">
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{userLocation && <Camera
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defaultSettings={{centerCoordinate: [userLocation?.coords.longitude, userLocation?.coords.latitude], zoomLevel: 15}}
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followUserLocation={followUser}
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followUserMode={UserTrackingMode.Follow}
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followZoomLevel={16}
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onUserTrackingModeChange={(event) => {
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if (followUser && !event.nativeEvent.payload.followUserLocation)
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setFollowUser(false)
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}} />}
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<RasterSource id="railwaymap-source" tileUrlTemplates={["https://a.tiles.openrailwaymap.org/standard/{z}/{x}/{y}.png"]}></RasterSource>
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<RasterLayer id="railwaymap-layer" sourceID="railwaymap-source" style={{rasterOpacity: 0.7}} />
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<UserLocation animated={true} renderMode="native" androidRenderMode="compass" showsUserHeadingIndicator={true} />
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<PlayerLocationsMarkers setDisplayedPlayerId={setDisplayedPlayerId} />
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</MapView>
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)
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}
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function PlayerLocationsMarkers({ setDisplayedPlayerId }: { setDisplayedPlayerId: React.Dispatch<React.SetStateAction<number | null>> }) {
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const game = useGame()
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const lastPlayerLocations = useLastPlayerLocations()
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return lastPlayerLocations ? lastPlayerLocations
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.filter(() => game.currentRunner === true || !game.gameStarted)
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.filter(playerLoc => playerLoc.playerId !== game.playerId)
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.map(playerLoc => <PlayerLocationMarker key={`player-${playerLoc.playerId}-loc`} playerLocation={playerLoc} setDisplayedPlayerId={setDisplayedPlayerId} />) : <></>
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}
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function PlayerLocationMarker({ playerLocation, setDisplayedPlayerId }: { playerLocation: PlayerLocation, setDisplayedPlayerId: React.Dispatch<React.SetStateAction<number | null>> }) {
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const accuracyCircle = useMemo(() => circle([playerLocation.longitude, playerLocation.latitude], playerLocation.accuracy, {steps: 64, units: 'meters'}), [playerLocation])
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return <>
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<ShapeSource
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id={`accuracy-radius-${playerLocation.playerId}`}
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shape={accuracyCircle} />
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<FillLayer
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id={`accuracy-radius-fill-${playerLocation.playerId}`}
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sourceID={`accuracy-radius-${playerLocation.playerId}`}
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style={{fillOpacity: 0.4, fillColor: 'pink'}}
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aboveLayerID="railwaymap-layer" />
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<LineLayer
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id={`accuracy-radius-border-${playerLocation.playerId}`}
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sourceID={`accuracy-radius-${playerLocation.playerId}`}
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style={{lineOpacity: 0.4, lineColor: 'red'}}
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aboveLayerID={`accuracy-radius-fill-${playerLocation.playerId}`} />
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<PointAnnotation id={`player-location-marker-${playerLocation.playerId}`}
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coordinate={[playerLocation.longitude, playerLocation.latitude]}
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onSelected={() => { setDisplayedPlayerId(playerLocation.playerId) }}>
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<FontAwesome5 name="map-marker-alt" size={24} color="red" />
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</PointAnnotation>
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</>
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}
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const styles = StyleSheet.create({
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map: {
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flex: 1,
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alignSelf: 'stretch',
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}
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})
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function FollowUserButton({ followUser, setFollowUser }: FollowUserProps) {
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return (
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<FAB
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key={'follow-user-btn'}
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style={{ position: 'absolute', right: 25, bottom: 25 }}
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icon={(props) => <MaterialIcons name={followUser ? 'my-location' : 'location-searching'} {...props} />}
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onPress={() => setFollowUser(followUser => !followUser)} />
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)
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}
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function PlayerLocationDialog({ displayedPlayerId, onDismiss }: { displayedPlayerId: number | null, onDismiss: () => void }) {
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const auth = useAuth()
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const lastPlayerLocations = useLastPlayerLocations()
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const playersQuery = useQuery({
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queryKey: ['get-players', auth.token],
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queryFn: () => fetch(`${process.env.EXPO_PUBLIC_TRAINTRAPE_MOI_SERVER}/players/`, {
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headers: { "Authorization": `Bearer ${auth.token}` }}
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).then(resp => resp.json()),
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enabled: isAuthValid(auth),
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initialData: { data: [], meta: { currentPage: 0, lastPage: 0, nextPage: 0, prevPage: 0, total: 0, totalPerPage: 0 } },
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})
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const displayedPlayerLoc = useMemo(() => {
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return lastPlayerLocations.find(loc => loc.playerId === displayedPlayerId)
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}, [displayedPlayerId, lastPlayerLocations])
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const displayedPlayerName = useMemo(() => {
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if (!playersQuery.isSuccess || !displayedPlayerId)
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return "Chargement…"
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const player: Player | undefined = playersQuery.data.data.find((player: Player) => player.id === displayedPlayerId)
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if (!player)
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return "Chargement…"
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return player.name
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}, [displayedPlayerId, playersQuery])
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const [address, setAddress] = useState("Adresse inconnue")
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useEffect(() => {
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if (!displayedPlayerLoc)
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return setAddress("Adresse inconnue")
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reverseGeocodeAsync(displayedPlayerLoc).then(addresses => setAddress(addresses[0].formattedAddress ?? "Adresse inconnue"))
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}, [displayedPlayerLoc])
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return (
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<Dialog visible={displayedPlayerId !== null} onDismiss={onDismiss}>
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<Dialog.Title>{displayedPlayerName}</Dialog.Title>
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<Dialog.Content>
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<Text>
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Dernière position : {new Date(displayedPlayerLoc?.timestamp ?? 0).toLocaleString()}
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</Text>
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<Text>
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Précision : {displayedPlayerLoc?.accuracy.toPrecision(3)} m
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</Text>
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<Text>
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Adresse estimée : {address}
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</Text>
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</Dialog.Content>
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<Dialog.Actions>
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<Button onPress={onDismiss}>
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Fermer
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</Button>
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</Dialog.Actions>
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</Dialog>
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)
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}
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