160 lines
4.4 KiB
TypeScript
160 lines
4.4 KiB
TypeScript
import { AuthState } from "@/utils/features/auth/authSlice"
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import { GamePayload, GameState } from "@/utils/features/game/gameSlice"
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import { useMutation } from "@tanstack/react-query"
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type ErrorResponse = {
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error: string
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message: string
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statusCode: number
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}
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type onPostSuccessFunc = () => void
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type ErrorFuncProps = { response?: ErrorResponse, error?: Error }
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type onErrorFunc = (props: ErrorFuncProps) => void
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type GameProps = {
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updateGameState: (payload: GamePayload) => { payload: GamePayload, type: "game/updateGameState" }
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auth: AuthState
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onPostSuccess?: onPostSuccessFunc
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onError?: onErrorFunc
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}
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export const useGameStartMutation = ({ auth, updateGameState, onPostSuccess, onError }: GameProps) => {
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return useMutation({
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mutationFn: async () => {
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return fetch(`${process.env.EXPO_PUBLIC_TRAINTRAPE_MOI_SERVER}/game/start/`, {
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method: "POST",
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headers: {
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"Authorization": `Bearer ${auth.token}`,
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"Content-Type": "application/json",
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},
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}).then(resp => resp.json())
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},
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onSuccess: async (data) => {
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if (data.statusCode) {
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if (onError)
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onError({ response: data })
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return
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}
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updateGameState(data)
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if (onPostSuccess)
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onPostSuccess()
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},
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onError: async (error: Error) => {
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if (onError)
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onError({ error: error })
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}
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})
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}
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export const useGameStopMutation = ({ auth, updateGameState, onPostSuccess, onError }: GameProps) => {
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return useMutation({
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mutationFn: async () => {
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return fetch(`${process.env.EXPO_PUBLIC_TRAINTRAPE_MOI_SERVER}/game/stop/`, {
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method: "POST",
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headers: {
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"Authorization": `Bearer ${auth.token}`,
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"Content-Type": "application/json",
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},
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}).then(resp => resp.json())
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},
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onSuccess: async (data) => {
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if (data.statusCode) {
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if (onError)
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onError({ response: data })
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return
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}
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updateGameState(data)
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if (onPostSuccess)
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onPostSuccess()
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},
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onError: async (error: Error) => {
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if (onError)
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onError({ error: error })
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}
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})
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}
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export const useGameSwitchPlayerMutation = ({ auth, updateGameState, onPostSuccess, onError }: GameProps) => {
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return useMutation({
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mutationFn: async () => {
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return fetch(`${process.env.EXPO_PUBLIC_TRAINTRAPE_MOI_SERVER}/game/switch-running-player/`, {
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method: "POST",
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headers: {
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"Authorization": `Bearer ${auth.token}`,
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"Content-Type": "application/json",
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},
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}).then(resp => resp.json())
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},
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onSuccess: async (data) => {
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if (data.statusCode) {
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if (onError)
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onError({ response: data })
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return
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}
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updateGameState(data)
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if (onPostSuccess)
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onPostSuccess()
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},
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onError: async (error: Error) => {
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if (onError)
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onError({ error: error })
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}
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})
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}
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export const useGameRepairMutation = ({ auth, onPostSuccess, onError }: Omit<GameProps, 'updateGameState'>) => {
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return useMutation({
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mutationFn: async () => {
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return fetch(`${process.env.EXPO_PUBLIC_TRAINTRAPE_MOI_SERVER}/game/repair/`, {
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method: "PUT",
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headers: {
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"Authorization": `Bearer ${auth.token}`,
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"Content-Type": "application/json",
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},
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}).then(resp => resp.json())
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},
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onSuccess: async (data) => {
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if (data.statusCode) {
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if (onError)
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onError({ response: data })
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return
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}
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if (onPostSuccess)
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onPostSuccess()
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},
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onError: async (error: Error) => {
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if (onError)
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onError({ error: error })
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}
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})
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}
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export const useGameResetMutation = ({ auth, updateGameState, onPostSuccess, onError }: GameProps) => {
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return useMutation({
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mutationFn: async () => {
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return fetch(`${process.env.EXPO_PUBLIC_TRAINTRAPE_MOI_SERVER}/game/reset/`, {
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method: "DELETE",
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headers: {
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"Authorization": `Bearer ${auth.token}`,
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"Content-Type": "application/json",
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},
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}).then(resp => resp.json())
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},
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onSuccess: async (data) => {
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if (data.statusCode) {
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if (onError)
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onError({ response: data })
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return
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}
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updateGameState(data)
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if (onPostSuccess)
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onPostSuccess()
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},
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onError: async (error: Error) => {
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if (onError)
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onError({ error: error })
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}
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})
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}
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