import { useGame } from "@/hooks/useGame" import { FontAwesome6 } from "@expo/vector-icons" import { useEffect, useMemo, useState } from "react" import { View } from "react-native" import { Banner, MD3Colors, ProgressBar, Text } from "react-native-paper" export default function PenaltyBanner() { const game = useGame() const penaltyEnd = game.penaltyEnd const hasPenalty = penaltyEnd !== null const penaltyEndDate = useMemo(() => new Date(penaltyEnd || 0), [penaltyEnd]) const penaltyEndPretty = penaltyEndDate.toLocaleTimeString(undefined, { hour: '2-digit', minute: '2-digit' }) const [remainingTime, setRemainingTime] = useState(0) const prettyRemainingTime = useMemo(() => `${Math.floor(remainingTime / 60).toString().padStart(2, '0')}:${Math.floor(remainingTime % 60).toString().padStart(2, '0')}`, [remainingTime]) const iconName = useMemo(() => { switch (Math.abs(remainingTime % 4)) { case 0: return 'hourglass-empty' case 1: return 'hourglass-end' case 2: return 'hourglass-half' case 3: return 'hourglass-start' } }, [remainingTime]) useEffect(() => { if (!hasPenalty) return const interval = setInterval(() => setRemainingTime(Math.floor((penaltyEndDate.getTime() - new Date().getTime()) / 1000)), 1000) return () => clearInterval(interval) }, [hasPenalty, penaltyEndDate]) return ( } style={{ backgroundColor: MD3Colors.primary30 }}> Vous avez actuellement une pénalité jusqu'à {penaltyEndPretty}. Temps restant : {prettyRemainingTime} ) }