Les échecs de défis donnent lieu à un mouvement de points nul
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@ -32,7 +32,7 @@ function MoneyUpdateListItem({ moneyUpdate }: { moneyUpdate: MoneyUpdate }) {
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case 'START': return 'star'
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case 'NEW_RUN': return 'run'
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case 'BUY_TRAIN': return 'train'
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case 'WIN_CHALLENGE': return 'cards'
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case 'CHALLENGE': return 'cards'
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}
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}, [moneyUpdate.reason])
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@ -50,7 +50,7 @@ function MoneyUpdateListItem({ moneyUpdate }: { moneyUpdate: MoneyUpdate }) {
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const arrDateTime = new Date(train.arrivalTime)
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const arrTime = arrDateTime.toLocaleTimeString(undefined, { hour: '2-digit', minute: '2-digit' })
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return `${train.from} ${depTime} => ${train.to} ${arrTime}`
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case 'WIN_CHALLENGE':
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case 'CHALLENGE':
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const challengeAction = challengeActions.find((challengeAction) => challengeAction.id === moneyUpdate.actionId)
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if (!challengeAction) return "Défi"
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const challenge = challenges.find((challenge) => challenge.id === challengeAction.challengeId)
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@ -62,7 +62,7 @@ function MoneyUpdateListItem({ moneyUpdate }: { moneyUpdate: MoneyUpdate }) {
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const description = useMemo(() => {
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const earnDate = new Date(moneyUpdate.timestamp).toLocaleDateString(undefined, { day: '2-digit', month: '2-digit' })
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const earnTime = new Date(moneyUpdate.timestamp).toLocaleTimeString(undefined, { hour: '2-digit', minute: '2-digit' })
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const verb = moneyUpdate.amount > 0 ? "Gagné" : "Dépensé"
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const verb = moneyUpdate.amount >= 0 ? "Gagné" : "Dépensé"
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return <Text>
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{verb} {moneyUpdate.amount} <FontAwesome6 name='coins' /> le {earnDate} à {earnTime}
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</Text>
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@ -5,7 +5,7 @@ export interface MoneyUpdate {
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id: number
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playerId: number
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amount: number
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reason: 'START' | 'NEW_RUN' | 'BUY_TRAIN' | 'WIN_CHALLENGE'
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reason: 'START' | 'NEW_RUN' | 'BUY_TRAIN' | 'CHALLENGE'
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timestamp: number
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runId: number | null
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actionId: number | null
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@ -24,7 +24,7 @@ export interface MoneyUpdatePayload {
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id: number
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playerId: number
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amount: number
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reason: 'START' | 'NEW_RUN' | 'BUY_TRAIN' | 'WIN_CHALLENGE'
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reason: 'START' | 'NEW_RUN' | 'BUY_TRAIN' | 'CHALLENGE'
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timestamp: string
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runId: number | null
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actionId: number | null
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@ -0,0 +1,14 @@
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/*
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Warnings:
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- The values [WIN_CHALLENGE] on the enum `MoneyUpdateType` will be removed. If these variants are still used in the database, this will fail.
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*/
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-- AlterEnum
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BEGIN;
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CREATE TYPE "MoneyUpdateType_new" AS ENUM ('START', 'NEW_RUN', 'CHALLENGE', 'BUY_TRAIN');
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ALTER TABLE "MoneyUpdate" ALTER COLUMN "reason" TYPE "MoneyUpdateType_new" USING ("reason"::text::"MoneyUpdateType_new");
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ALTER TYPE "MoneyUpdateType" RENAME TO "MoneyUpdateType_old";
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ALTER TYPE "MoneyUpdateType_new" RENAME TO "MoneyUpdateType";
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DROP TYPE "MoneyUpdateType_old";
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COMMIT;
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@ -114,6 +114,6 @@ model MoneyUpdate {
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enum MoneyUpdateType {
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START
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NEW_RUN
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WIN_CHALLENGE
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CHALLENGE
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BUY_TRAIN
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}
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@ -75,7 +75,7 @@ export class ChallengeActionsService {
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data: {
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playerId: player.id,
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amount: challenge.reward,
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reason: MoneyUpdateType.WIN_CHALLENGE,
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reason: MoneyUpdateType.CHALLENGE,
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actionId: challengeAction.id,
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}
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})
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@ -87,6 +87,14 @@ export class ChallengeActionsService {
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penaltyStart: now,
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penaltyEnd: new Date(now.getTime() + Constants.PENALTY_TIME * 60 * 1000),
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}
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await this.prisma.moneyUpdate.create({
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data: {
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playerId: player.id,
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amount: 0,
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reason: MoneyUpdateType.CHALLENGE,
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actionId: challengeAction.id,
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}
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})
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}
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await this.prisma.player.update({
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where: { id: player.id },
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@ -164,14 +164,14 @@ export class GameService {
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await this.prisma.moneyUpdate.deleteMany({ where: { reason: MoneyUpdateType.BUY_TRAIN, tripId: null } })
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deleted.push(...orpanTrainMoneyUpdates)
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const challengeActions = await this.prisma.challengeAction.findMany({ include: { moneyUpdate: true, challenge: true } })
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const challengeActions = await this.prisma.challengeAction.findMany({ include: { moneyUpdate: true, challenge: true, activePlayer: true } })
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for (const challengeAction of challengeActions) {
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if (challengeAction.success && !challengeAction.moneyUpdate) {
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const challengeMoneyUpdate = await this.prisma.moneyUpdate.create({
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data: {
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playerId: challengeAction.playerId,
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amount: challengeAction.challenge.reward,
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reason: MoneyUpdateType.WIN_CHALLENGE,
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reason: MoneyUpdateType.CHALLENGE,
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actionId: challengeAction.id,
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}
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})
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@ -184,14 +184,32 @@ export class GameService {
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})
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modified.push(modifiedMoneyUpdate)
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}
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else if (!challengeAction.success && challengeAction.moneyUpdate) {
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else if (!challengeAction.success && !challengeAction.activePlayer && !challengeAction.moneyUpdate) {
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const challengeMoneyUpdate = await this.prisma.moneyUpdate.create({
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data: {
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playerId: challengeAction.playerId,
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amount: 0,
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reason: MoneyUpdateType.CHALLENGE,
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actionId: challengeAction.id,
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}
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})
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added.push(challengeMoneyUpdate)
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}
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else if (!challengeAction.success && !challengeAction.activePlayer && challengeAction.moneyUpdate.amount !== 0) {
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const modifiedMoneyUpdate = await this.prisma.moneyUpdate.update({
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where: { id: challengeAction.moneyUpdate.id },
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data: { amount: 0 },
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})
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modified.push(modifiedMoneyUpdate)
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}
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else if (!challengeAction.success && challengeAction.activePlayer && challengeAction.moneyUpdate) {
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deleted.push(challengeAction.moneyUpdate)
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await this.prisma.moneyUpdate.delete({ where: { id: challengeAction.moneyUpdate.id } })
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}
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}
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const orpanChallengeMoneyUpdates = await this.prisma.moneyUpdate.findMany({ where: { reason: MoneyUpdateType.WIN_CHALLENGE, actionId: null } })
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await this.prisma.moneyUpdate.deleteMany({ where: { reason: MoneyUpdateType.WIN_CHALLENGE, actionId: null } })
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const orpanChallengeMoneyUpdates = await this.prisma.moneyUpdate.findMany({ where: { reason: MoneyUpdateType.CHALLENGE, actionId: null } })
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await this.prisma.moneyUpdate.deleteMany({ where: { reason: MoneyUpdateType.CHALLENGE, actionId: null } })
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deleted.push(...orpanChallengeMoneyUpdates)
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return { added: added, modified: modified, deleted: deleted }
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