Correction mise à jour jeton authentification

This commit is contained in:
Emmy D'Anello 2024-12-12 15:21:58 +01:00
parent 38117ade07
commit 246dae446f
Signed by: ynerant
GPG Key ID: 3A75C55819C8CF85
6 changed files with 27 additions and 15 deletions

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@ -1,6 +1,7 @@
import { useAuth } from '@/hooks/useAuth' import { useAuth } from '@/hooks/useAuth'
import { useGame, useUpdateGameState, useUpdateMoney } from '@/hooks/useGame' import { useGame, useUpdateGameState, useUpdateMoney } from '@/hooks/useGame'
import { useDownloadTrains } from '@/hooks/useTrain' import { useDownloadTrains } from '@/hooks/useTrain'
import { isAuthValid } from '@/utils/features/auth/authSlice'
import { useQuery } from '@tanstack/react-query' import { useQuery } from '@tanstack/react-query'
import { ReactNode, useEffect } from 'react' import { ReactNode, useEffect } from 'react'
@ -12,11 +13,11 @@ export default function GameProvider({ children }: { children: ReactNode }) {
const downloadTrains = useDownloadTrains() const downloadTrains = useDownloadTrains()
const gameQuery = useQuery({ const gameQuery = useQuery({
queryKey: ['get-game'], queryKey: ['get-game', auth.token],
queryFn: () => fetch(`${process.env.EXPO_PUBLIC_TRAINTRAPE_MOI_SERVER}/game/`, { queryFn: () => fetch(`${process.env.EXPO_PUBLIC_TRAINTRAPE_MOI_SERVER}/game/`, {
headers: { "Authorization": `Bearer ${auth.token}` }} headers: { "Authorization": `Bearer ${auth.token}` }}
).then(resp => resp.json()), ).then(resp => resp.json()),
enabled: auth.loggedIn, enabled: isAuthValid(auth),
refetchInterval: 5000, refetchInterval: 5000,
}) })
useEffect(() => { useEffect(() => {
@ -25,11 +26,11 @@ export default function GameProvider({ children }: { children: ReactNode }) {
}, [gameQuery.status, gameQuery.dataUpdatedAt]) }, [gameQuery.status, gameQuery.dataUpdatedAt])
const playerQuery = useQuery({ const playerQuery = useQuery({
queryKey: ['get-player', game.playerId], queryKey: ['get-player', game.playerId, auth.token],
queryFn: () => fetch(`${process.env.EXPO_PUBLIC_TRAINTRAPE_MOI_SERVER}/players/${game.playerId}/`, { queryFn: () => fetch(`${process.env.EXPO_PUBLIC_TRAINTRAPE_MOI_SERVER}/players/${game.playerId}/`, {
headers: { "Authorization": `Bearer ${auth.token}` }} headers: { "Authorization": `Bearer ${auth.token}` }}
).then(resp => resp.json()), ).then(resp => resp.json()),
enabled: auth.loggedIn && !!game.playerId, enabled: isAuthValid(auth) && !!game.playerId,
refetchInterval: 5000, refetchInterval: 5000,
}) })
useEffect(() => { useEffect(() => {
@ -38,15 +39,15 @@ export default function GameProvider({ children }: { children: ReactNode }) {
}, [playerQuery.status, playerQuery.dataUpdatedAt]) }, [playerQuery.status, playerQuery.dataUpdatedAt])
const trainsQuery = useQuery({ const trainsQuery = useQuery({
queryKey: ['get-trains'], queryKey: ['get-trains', auth.token],
queryFn: () => fetch(`${process.env.EXPO_PUBLIC_TRAINTRAPE_MOI_SERVER}/trains/`, { queryFn: () => fetch(`${process.env.EXPO_PUBLIC_TRAINTRAPE_MOI_SERVER}/trains/`, {
headers: { "Authorization": `Bearer ${auth.token}` }} headers: { "Authorization": `Bearer ${auth.token}` }}
).then(resp => resp.json()), ).then(resp => resp.json()),
enabled: auth.loggedIn, enabled: isAuthValid(auth),
refetchInterval: 5000, refetchInterval: 5000,
}) })
useEffect(() => { useEffect(() => {
if (trainsQuery.isSuccess && trainsQuery.data) if (trainsQuery.isSuccess && trainsQuery.data && trainsQuery)
downloadTrains(trainsQuery.data) downloadTrains(trainsQuery.data)
}, [trainsQuery.status, trainsQuery.dataUpdatedAt]) }, [trainsQuery.status, trainsQuery.dataUpdatedAt])

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@ -31,7 +31,7 @@ export const useGameStartMutation = ({ auth, updateGameState, onPostSuccess, onE
}).then(resp => resp.json()) }).then(resp => resp.json())
}, },
onSuccess: async (data) => { onSuccess: async (data) => {
if (data.error) { if (data.statusCode) {
if (onError) if (onError)
onError({ response: data }) onError({ response: data })
return return
@ -59,7 +59,7 @@ export const useGameStopMutation = ({ auth, updateGameState, onPostSuccess, onEr
}).then(resp => resp.json()) }).then(resp => resp.json())
}, },
onSuccess: async (data) => { onSuccess: async (data) => {
if (data.error) { if (data.statusCode) {
if (onError) if (onError)
onError({ response: data }) onError({ response: data })
return return
@ -87,7 +87,7 @@ export const useGameSwitchPlayerMutation = ({ auth, updateGameState, onPostSucce
}).then(resp => resp.json()) }).then(resp => resp.json())
}, },
onSuccess: async (data) => { onSuccess: async (data) => {
if (data.error) { if (data.statusCode) {
if (onError) if (onError)
onError({ response: data }) onError({ response: data })
return return
@ -115,7 +115,7 @@ export const useGameRepairMutation = ({ auth, onPostSuccess, onError }: GameProp
}).then(resp => resp.json()) }).then(resp => resp.json())
}, },
onSuccess: async (data) => { onSuccess: async (data) => {
if (data.error) { if (data.statusCode) {
if (onError) if (onError)
onError({ response: data }) onError({ response: data })
return return
@ -142,7 +142,7 @@ export const useGameResetMutation = ({ auth, updateGameState, onPostSuccess, onE
}).then(resp => resp.json()) }).then(resp => resp.json())
}, },
onSuccess: async (data) => { onSuccess: async (data) => {
if (data.error) { if (data.statusCode) {
if (onError) if (onError)
onError({ response: data }) onError({ response: data })
return return

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@ -33,7 +33,7 @@ export const useLoginMutation = ({ authLogin, onPostSuccess, onError }: LoginPro
}, },
networkMode: 'always', networkMode: 'always',
onSuccess: async (data, { name, password }: LoginForm) => { onSuccess: async (data, { name, password }: LoginForm) => {
if (data.error) { if (data.statusCode) {
if (onError) if (onError)
onError({ response: data }) onError({ response: data })
return return

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@ -33,7 +33,7 @@ export const useAddTrainMutation = ({ auth, onPostSuccess, onError }: TrainProps
}).then(resp => resp.json()) }).then(resp => resp.json())
}, },
onSuccess: async (data) => { onSuccess: async (data) => {
if (data.error) { if (data.statusCode) {
if (onError) if (onError)
onError({ response: data }) onError({ response: data })
return return

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@ -20,6 +20,16 @@ const initialState: AuthState = {
token: null, token: null,
} }
export function isAuthValid({ loggedIn, token }: AuthState): boolean {
if (!loggedIn || token === null)
return false
const arrayToken = token.split('.')
const tokenPayload = JSON.parse(atob(arrayToken[1]))
const expTime: number = tokenPayload.exp * 1000
const now: number = Math.floor(new Date().getTime())
return expTime >= now
}
export const authSlice = createSlice({ export const authSlice = createSlice({
name: 'auth', name: 'auth',
initialState: initialState, initialState: initialState,

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@ -92,7 +92,8 @@ export const trainSlice = createSlice({
initialState: initialState, initialState: initialState,
reducers: { reducers: {
downloadTrains(state, action: PayloadAction<TrainsPayload>) { downloadTrains(state, action: PayloadAction<TrainsPayload>) {
state.trains = state.trains.filter(train => action.payload.data.filter(dlTrain => dlTrain.id === train.id) === null) if (state.trains)
state.trains = state.trains.filter(train => action.payload.data.filter(dlTrain => dlTrain.id === train.id) === null)
for (const dlTrain of action.payload.data) { for (const dlTrain of action.payload.data) {
const info = dlTrain.infoJson ? JSON.parse(dlTrain.infoJson) : undefined const info = dlTrain.infoJson ? JSON.parse(dlTrain.infoJson) : undefined
state.trains.push({ state.trains.push({