Correction mise à jour jeton authentification
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38117ade07
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@ -1,6 +1,7 @@
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import { useAuth } from '@/hooks/useAuth'
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import { useAuth } from '@/hooks/useAuth'
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import { useGame, useUpdateGameState, useUpdateMoney } from '@/hooks/useGame'
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import { useGame, useUpdateGameState, useUpdateMoney } from '@/hooks/useGame'
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import { useDownloadTrains } from '@/hooks/useTrain'
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import { useDownloadTrains } from '@/hooks/useTrain'
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import { isAuthValid } from '@/utils/features/auth/authSlice'
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import { useQuery } from '@tanstack/react-query'
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import { useQuery } from '@tanstack/react-query'
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import { ReactNode, useEffect } from 'react'
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import { ReactNode, useEffect } from 'react'
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@ -12,11 +13,11 @@ export default function GameProvider({ children }: { children: ReactNode }) {
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const downloadTrains = useDownloadTrains()
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const downloadTrains = useDownloadTrains()
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const gameQuery = useQuery({
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const gameQuery = useQuery({
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queryKey: ['get-game'],
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queryKey: ['get-game', auth.token],
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queryFn: () => fetch(`${process.env.EXPO_PUBLIC_TRAINTRAPE_MOI_SERVER}/game/`, {
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queryFn: () => fetch(`${process.env.EXPO_PUBLIC_TRAINTRAPE_MOI_SERVER}/game/`, {
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headers: { "Authorization": `Bearer ${auth.token}` }}
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headers: { "Authorization": `Bearer ${auth.token}` }}
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).then(resp => resp.json()),
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).then(resp => resp.json()),
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enabled: auth.loggedIn,
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enabled: isAuthValid(auth),
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refetchInterval: 5000,
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refetchInterval: 5000,
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})
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})
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useEffect(() => {
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useEffect(() => {
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@ -25,11 +26,11 @@ export default function GameProvider({ children }: { children: ReactNode }) {
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}, [gameQuery.status, gameQuery.dataUpdatedAt])
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}, [gameQuery.status, gameQuery.dataUpdatedAt])
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const playerQuery = useQuery({
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const playerQuery = useQuery({
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queryKey: ['get-player', game.playerId],
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queryKey: ['get-player', game.playerId, auth.token],
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queryFn: () => fetch(`${process.env.EXPO_PUBLIC_TRAINTRAPE_MOI_SERVER}/players/${game.playerId}/`, {
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queryFn: () => fetch(`${process.env.EXPO_PUBLIC_TRAINTRAPE_MOI_SERVER}/players/${game.playerId}/`, {
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headers: { "Authorization": `Bearer ${auth.token}` }}
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headers: { "Authorization": `Bearer ${auth.token}` }}
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).then(resp => resp.json()),
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).then(resp => resp.json()),
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enabled: auth.loggedIn && !!game.playerId,
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enabled: isAuthValid(auth) && !!game.playerId,
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refetchInterval: 5000,
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refetchInterval: 5000,
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})
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})
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useEffect(() => {
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useEffect(() => {
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@ -38,15 +39,15 @@ export default function GameProvider({ children }: { children: ReactNode }) {
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}, [playerQuery.status, playerQuery.dataUpdatedAt])
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}, [playerQuery.status, playerQuery.dataUpdatedAt])
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const trainsQuery = useQuery({
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const trainsQuery = useQuery({
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queryKey: ['get-trains'],
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queryKey: ['get-trains', auth.token],
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queryFn: () => fetch(`${process.env.EXPO_PUBLIC_TRAINTRAPE_MOI_SERVER}/trains/`, {
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queryFn: () => fetch(`${process.env.EXPO_PUBLIC_TRAINTRAPE_MOI_SERVER}/trains/`, {
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headers: { "Authorization": `Bearer ${auth.token}` }}
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headers: { "Authorization": `Bearer ${auth.token}` }}
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).then(resp => resp.json()),
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).then(resp => resp.json()),
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enabled: auth.loggedIn,
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enabled: isAuthValid(auth),
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refetchInterval: 5000,
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refetchInterval: 5000,
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})
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})
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useEffect(() => {
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useEffect(() => {
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if (trainsQuery.isSuccess && trainsQuery.data)
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if (trainsQuery.isSuccess && trainsQuery.data && trainsQuery)
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downloadTrains(trainsQuery.data)
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downloadTrains(trainsQuery.data)
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}, [trainsQuery.status, trainsQuery.dataUpdatedAt])
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}, [trainsQuery.status, trainsQuery.dataUpdatedAt])
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@ -31,7 +31,7 @@ export const useGameStartMutation = ({ auth, updateGameState, onPostSuccess, onE
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}).then(resp => resp.json())
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}).then(resp => resp.json())
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},
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},
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onSuccess: async (data) => {
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onSuccess: async (data) => {
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if (data.error) {
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if (data.statusCode) {
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if (onError)
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if (onError)
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onError({ response: data })
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onError({ response: data })
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return
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return
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@ -59,7 +59,7 @@ export const useGameStopMutation = ({ auth, updateGameState, onPostSuccess, onEr
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}).then(resp => resp.json())
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}).then(resp => resp.json())
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},
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},
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onSuccess: async (data) => {
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onSuccess: async (data) => {
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if (data.error) {
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if (data.statusCode) {
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if (onError)
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if (onError)
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onError({ response: data })
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onError({ response: data })
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return
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return
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@ -87,7 +87,7 @@ export const useGameSwitchPlayerMutation = ({ auth, updateGameState, onPostSucce
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}).then(resp => resp.json())
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}).then(resp => resp.json())
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},
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},
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onSuccess: async (data) => {
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onSuccess: async (data) => {
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if (data.error) {
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if (data.statusCode) {
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if (onError)
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if (onError)
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onError({ response: data })
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onError({ response: data })
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return
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return
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@ -115,7 +115,7 @@ export const useGameRepairMutation = ({ auth, onPostSuccess, onError }: GameProp
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}).then(resp => resp.json())
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}).then(resp => resp.json())
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},
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},
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onSuccess: async (data) => {
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onSuccess: async (data) => {
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if (data.error) {
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if (data.statusCode) {
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if (onError)
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if (onError)
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onError({ response: data })
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onError({ response: data })
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return
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return
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@ -142,7 +142,7 @@ export const useGameResetMutation = ({ auth, updateGameState, onPostSuccess, onE
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}).then(resp => resp.json())
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}).then(resp => resp.json())
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},
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},
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onSuccess: async (data) => {
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onSuccess: async (data) => {
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if (data.error) {
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if (data.statusCode) {
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if (onError)
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if (onError)
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onError({ response: data })
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onError({ response: data })
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return
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return
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@ -33,7 +33,7 @@ export const useLoginMutation = ({ authLogin, onPostSuccess, onError }: LoginPro
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},
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},
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networkMode: 'always',
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networkMode: 'always',
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onSuccess: async (data, { name, password }: LoginForm) => {
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onSuccess: async (data, { name, password }: LoginForm) => {
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if (data.error) {
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if (data.statusCode) {
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if (onError)
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if (onError)
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onError({ response: data })
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onError({ response: data })
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return
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return
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@ -33,7 +33,7 @@ export const useAddTrainMutation = ({ auth, onPostSuccess, onError }: TrainProps
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}).then(resp => resp.json())
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}).then(resp => resp.json())
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},
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},
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onSuccess: async (data) => {
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onSuccess: async (data) => {
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if (data.error) {
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if (data.statusCode) {
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if (onError)
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if (onError)
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onError({ response: data })
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onError({ response: data })
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return
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return
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@ -20,6 +20,16 @@ const initialState: AuthState = {
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token: null,
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token: null,
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}
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}
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export function isAuthValid({ loggedIn, token }: AuthState): boolean {
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if (!loggedIn || token === null)
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return false
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const arrayToken = token.split('.')
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const tokenPayload = JSON.parse(atob(arrayToken[1]))
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const expTime: number = tokenPayload.exp * 1000
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const now: number = Math.floor(new Date().getTime())
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return expTime >= now
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}
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export const authSlice = createSlice({
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export const authSlice = createSlice({
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name: 'auth',
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name: 'auth',
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initialState: initialState,
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initialState: initialState,
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@ -92,7 +92,8 @@ export const trainSlice = createSlice({
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initialState: initialState,
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initialState: initialState,
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reducers: {
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reducers: {
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downloadTrains(state, action: PayloadAction<TrainsPayload>) {
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downloadTrains(state, action: PayloadAction<TrainsPayload>) {
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state.trains = state.trains.filter(train => action.payload.data.filter(dlTrain => dlTrain.id === train.id) === null)
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if (state.trains)
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state.trains = state.trains.filter(train => action.payload.data.filter(dlTrain => dlTrain.id === train.id) === null)
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for (const dlTrain of action.payload.data) {
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for (const dlTrain of action.payload.data) {
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const info = dlTrain.infoJson ? JSON.parse(dlTrain.infoJson) : undefined
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const info = dlTrain.infoJson ? JSON.parse(dlTrain.infoJson) : undefined
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state.trains.push({
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state.trains.push({
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