Bandeau indiquant à partir de quand il est possible de commencer à poursuivre
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import MapScreen from './map'
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import { StyleSheet } from 'react-native'
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import "maplibre-gl/dist/maplibre-gl.css"
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import { useBackgroundPermissions } from 'expo-location'
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import Map from '@/components/Map'
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import { FAB, Surface, Text } from 'react-native-paper'
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import { useGame } from '@/hooks/useGame'
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import { FontAwesome6 } from '@expo/vector-icons'
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import FreeChaseBanner from '@/components/FreeChaseBanner'
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export default MapScreen
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export default function MapScreen() {
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const [backgroundStatus, requestBackgroundPermission] = useBackgroundPermissions()
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if (!backgroundStatus?.granted && backgroundStatus?.canAskAgain)
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requestBackgroundPermission()
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const game = useGame()
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return (
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<Surface style={styles.page}>
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{backgroundStatus?.granted ? <Map /> : <Text>La géolocalisation est requise pour utiliser la carte.</Text>}
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<FAB
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style={styles.moneyBadge}
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visible={game.gameStarted || game.money > 0}
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icon={(props) => <FontAwesome6 {...props} name='coins' size={20} />}
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color='black'
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label={`${game.money}`} />
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<FAB
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style={styles.statusBadge}
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visible={game.gameStarted || game.money > 0}
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size='small'
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color='black'
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icon={game.currentRunner ? 'run-fast' : () => <FontAwesome6 name='cat' size={20} />}
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label={game.currentRunner ? "Coureuse" : "Poursuiveuse"} />
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<FreeChaseBanner />
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</Surface>
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)
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}
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const styles = StyleSheet.create({
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page: {
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flex: 1,
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},
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map: {
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flex: 1,
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alignSelf: 'stretch',
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},
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moneyBadge: {
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position: 'absolute',
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top: 40,
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right: 20,
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backgroundColor: 'orange',
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},
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statusBadge: {
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position: 'absolute',
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top: 40,
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left: 20,
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backgroundColor: 'pink',
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},
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})
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@ -1,58 +0,0 @@
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import { StyleSheet } from 'react-native'
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import "maplibre-gl/dist/maplibre-gl.css"
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import { useBackgroundPermissions } from 'expo-location'
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import Map from '@/components/Map'
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import { FAB, Surface, Text } from 'react-native-paper'
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import { useGame } from '@/hooks/useGame'
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import { FontAwesome6 } from '@expo/vector-icons'
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export default function MapScreen() {
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const [backgroundStatus, requestBackgroundPermission] = useBackgroundPermissions()
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if (!backgroundStatus?.granted && backgroundStatus?.canAskAgain)
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requestBackgroundPermission()
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const game = useGame()
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return (
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<Surface style={styles.page}>
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{backgroundStatus?.granted ? <Map /> : <Text>La géolocalisation est requise pour utiliser la carte.</Text>}
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<FAB
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style={styles.moneyBadge}
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visible={game.gameStarted || game.money > 0}
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icon={(props) => <FontAwesome6 {...props} name='coins' size={20} />}
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color='black'
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label={`${game.money}`} />
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<FAB
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style={styles.statusBadge}
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visible={game.gameStarted || game.money > 0}
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size='small'
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color='black'
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icon={game.currentRunner ? 'run-fast' : () => <FontAwesome6 name='cat' size={20} />}
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label={game.currentRunner ? "Coureuse" : "Poursuiveuse"} />
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</Surface>
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)
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}
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const styles = StyleSheet.create({
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page: {
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flex: 1,
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justifyContent: 'center',
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alignItems: 'center'
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},
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map: {
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flex: 1,
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alignSelf: 'stretch',
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},
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moneyBadge: {
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position: 'absolute',
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top: 40,
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right: 20,
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backgroundColor: 'orange',
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},
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statusBadge: {
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position: 'absolute',
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top: 40,
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left: 20,
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backgroundColor: 'pink',
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},
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})
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49
client/components/FreeChaseBanner.tsx
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49
client/components/FreeChaseBanner.tsx
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import { useGame } from "@/hooks/useGame"
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import { FontAwesome6 } from "@expo/vector-icons"
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import { useEffect, useMemo, useState } from "react"
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import { View } from "react-native"
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import { Banner, MD3Colors, ProgressBar, Text } from "react-native-paper"
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export default function FreeChaseBanner() {
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const game = useGame()
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const chaseFreeTime = game.chaseFreeTime
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const stunChase = game.gameStarted && !game.currentRunner && chaseFreeTime !== null
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const chaseFreeDate = useMemo(() => new Date(chaseFreeTime || 0), [chaseFreeTime])
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const chaseFreePretty = chaseFreeDate.toLocaleTimeString(undefined, { hour: '2-digit', minute: '2-digit' })
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const [remainingTime, setRemainingTime] = useState(0)
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const prettyRemainingTime = useMemo(() => `${Math.floor(remainingTime / 60).toString().padStart(2, '0')}:${Math.floor(remainingTime % 60).toString().padStart(2, '0')}`, [remainingTime])
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const iconName = useMemo(() => {
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switch (Math.abs(remainingTime % 4)) {
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case 0: return 'hourglass-empty'
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case 1: return 'hourglass-end'
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case 2: return 'hourglass-half'
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case 3: return 'hourglass-start'
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}
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}, [remainingTime])
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useEffect(() => {
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if (!stunChase)
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return
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const interval = setInterval(() => setRemainingTime(Math.floor((chaseFreeDate.getTime() - new Date().getTime()) / 1000)), 1000)
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return () => clearInterval(interval)
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}, [stunChase, chaseFreeDate])
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return (
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<View>
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<ProgressBar
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visible={stunChase}
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animatedValue={1 - remainingTime / (45 * 60)}
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color={'green'}
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style={{ height: 6 }} />
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<Banner
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visible={stunChase}
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icon={({ size }) => <FontAwesome6 name={iconName} size={size} color={MD3Colors.secondary90} />}
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style={{ backgroundColor: MD3Colors.secondary40 }}>
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<View>
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<Text variant='titleMedium'>Vous pourrez vous mettre en chasse à {chaseFreePretty}.</Text>
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<Text variant='titleSmall'>Temps restant : {prettyRemainingTime}</Text>
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</View>
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</Banner>
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</View>
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)
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}
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