Ajout possibilité modifier son défi en cours
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@ -5,7 +5,7 @@ import { useAuth } from '@/hooks/useAuth'
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import { useChallengeActions } from '@/hooks/useChallengeActions'
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import { useChallenges } from '@/hooks/useChallenges'
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import { useGame } from '@/hooks/useGame'
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import { FontAwesome6 } from '@expo/vector-icons'
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import { FontAwesome6, MaterialCommunityIcons } from '@expo/vector-icons'
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import { useQueryClient } from '@tanstack/react-query'
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import { useRouter } from 'expo-router'
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import { useEffect, useMemo, useState } from 'react'
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@ -91,10 +91,11 @@ function ChallengeScreenBody() {
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style={{ flex: 1, margin: 20 }} />}
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{!loading && !game.penaltyEnd && !currentChallenge && game.currentRunner && <>
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<Banner
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elevation={4}
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visible={!currentChallenge && game.currentRunner && !loading}
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icon='cancel'
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style={{ backgroundColor: MD3Colors.error40 }}>
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Aucun défi n'est en cours.
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icon='vanish'>
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Aucun défi n'est en cours. Veuillez tirer un défi en cliquant sur le bouton central.
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Pour rappel, il faut être hors d'un train pour tirer un défi.
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</Banner>
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<View style={{ flexGrow: 1, justifyContent: 'center', alignItems: 'center' }}>
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<FAB
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@ -68,7 +68,6 @@ export default function HistoryScreen() {
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})
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const gameRepairMutation = useGameRepairMutation({
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auth,
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updateGameState,
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onPostSuccess: () => {
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setSuccessVisible(true)
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setSuccessMessage("Réparation du jeu effectuée avec succès")
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@ -1,20 +1,29 @@
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import ChallengeCard from "@/components/ChallengeCard"
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import { useAddChallengeMutation, useDeleteChallengeMutation, useEditChallengeMutation } from "@/hooks/mutations/useChallengeMutation"
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import { useAddChallengeMutation, useAttachNewChallenge, useDeleteChallengeMutation, useEditChallengeMutation } from "@/hooks/mutations/useChallengeMutation"
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import { useAuth } from "@/hooks/useAuth"
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import { useChallengeActions } from "@/hooks/useChallengeActions"
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import { useChallenges } from "@/hooks/useChallenges"
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import { useGame } from "@/hooks/useGame"
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import { Challenge } from "@/utils/features/challenges/challengesSlice"
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import { FontAwesome6 } from "@expo/vector-icons"
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import { useQueryClient } from "@tanstack/react-query"
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import { useRouter } from "expo-router"
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import { useState } from "react"
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import React, { ReactNode, useMemo, useState } from "react"
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import { FlatList, StyleSheet } from "react-native"
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import { Appbar, Button, Dialog, Divider, FAB, List, MD3Colors, Modal, Portal, Snackbar, Surface, Text, TextInput } from "react-native-paper"
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import { ActivityIndicator, Appbar, Button, Dialog, Divider, FAB, List, MD3Colors, Modal, Portal, Snackbar, Surface, Text, TextInput, Tooltip } from "react-native-paper"
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export default function ChallengesList() {
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const router = useRouter()
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const queryClient = useQueryClient()
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const auth = useAuth()
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const game = useGame()
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const challenges = useChallenges()
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const challengeActions = useChallengeActions()
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const currentChallengeAction = useMemo(() => {
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if (!game.activeChallengeId)
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return null
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return challengeActions.find((action) => action.id === game.activeChallengeId)
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}, [game, challengeActions])
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const [editChallengeVisible, setEditChallengeVisible] = useState(false)
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const [editChallengeTitle, setEditChallengeTitle] = useState("")
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@ -23,6 +32,8 @@ export default function ChallengesList() {
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const [editChallengeId, setEditChallengeId] = useState<number |null>(null)
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const [displayedChallenge, setDisplayedChallenge] = useState<Challenge | null>(null)
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const [confirmDeletedVisible, setConfirmDeleteVisible] = useState(false)
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const [challengeToAttach, setChallengeToAttach] = useState<Challenge | null>(null)
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const [successSnackbarVisible, setSuccessSnackbarVisible] = useState(false)
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const [successMessage, setSuccessMessage] = useState("")
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const [errorVisible, setErrorVisible] = useState(false)
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@ -80,6 +91,22 @@ export default function ChallengesList() {
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setError([400, error.message])
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},
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})
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const attachNewChallengeMutation = useAttachNewChallenge({
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auth,
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onPostSuccess: () => {
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setChallengeToAttach(null)
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setSuccessMessage("Le défi en cours a bien été modifié !")
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queryClient.invalidateQueries({ predicate: (query) => query.queryKey[0] === 'get-challenges' })
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},
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onError: ({ response, error }) => {
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setChallengeToAttach(null)
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setErrorVisible(true)
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if (response)
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setError([response.statusCode, response.message])
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else if (error)
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setError([400, error.message])
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},
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})
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function sendEditChallenge() {
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if (editChallengeId) {
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@ -103,17 +130,26 @@ export default function ChallengesList() {
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displayedChallenge && deleteChallengeMutation.mutate(displayedChallenge)
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}
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function sendAttachNewChallenge() {
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if (!challengeToAttach || !currentChallengeAction) return
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attachNewChallengeMutation.mutate({ challengeActionId: currentChallengeAction.id, newChallengeId: challengeToAttach.id })
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}
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return (
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<Surface style={{ flex: 1 }}>
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<Appbar.Header>
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{router.canGoBack() ? <Appbar.BackAction onPress={() => router.back()} /> : undefined}
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<Appbar.BackAction onPress={() => router.canGoBack() ? router.back() : router.navigate('/(tabs)/challenges')} />
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<Appbar.Content title={"Liste des défis"} />
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</Appbar.Header>
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<FlatList
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data={challenges}
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keyExtractor={(challenge) => `challenge-list-item-${challenge.id}`}
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ItemSeparatorComponent={() => <Divider />}
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renderItem={(item) => <ChallengeListItem challenge={item.item} onPress={() => setDisplayedChallenge(item.item)} />} />
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renderItem={(item) =>
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<ChallengeListItem challenge={item.item}
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activeRunner={game.currentRunner}
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onPress={() => setDisplayedChallenge(item.item)}
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onLongPress={!currentChallengeAction ? undefined : () => setChallengeToAttach(item.item)} />} />
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<Snackbar
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key='success-snackbar'
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visible={successSnackbarVisible}
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@ -206,18 +242,53 @@ export default function ChallengesList() {
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<Button onPress={sendDeleteChallenge} disabled={deleteChallengeMutation.isPending}>Confirmer</Button>
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</Dialog.Actions>
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</Dialog>
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<Dialog visible={challengeToAttach !== null} onDismiss={() => setChallengeToAttach(null)}>
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<Dialog.Title>Traiter ce défi</Dialog.Title>
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<Dialog.Content>
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<Text variant='bodyMedium'>
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Voulez-vous vraiment remplacer votre défi actuel par le défi « {challengeToAttach?.title} » ?
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</Text>
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</Dialog.Content>
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<Dialog.Actions>
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<Button onPress={() => setChallengeToAttach(null)}>Annuler</Button>
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<Button onPress={sendAttachNewChallenge} disabled={attachNewChallengeMutation.isPending}>Confirmer</Button>
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</Dialog.Actions>
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</Dialog>
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</Portal>
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</Surface>
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)
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}
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function ChallengeListItem({ challenge, onPress }: { challenge: Challenge, onPress?: () => void }) {
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type ChallengeListItemProps = {
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challenge: Challenge,
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activeRunner: boolean,
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onPress?: () => void,
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onLongPress?: () => void,
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}
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function ChallengeListItem({ challenge, activeRunner, onPress, onLongPress }: ChallengeListItemProps) {
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const challengeActions = useChallengeActions()
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const attachedAction = challengeActions.find(challengeAction => challengeAction.challengeId === challenge.id)
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const description = <Text>Récompense : {challenge.reward} <FontAwesome6 name='coins' /></Text>
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const icon: ReactNode = useMemo(() => {
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if (!activeRunner)
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return undefined
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else if (!attachedAction)
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return <Tooltip title="Disponible"><List.Icon icon='cards' /></Tooltip>
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else if (!attachedAction.end)
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return <Tooltip title="En cours d'accomplissement"><ActivityIndicator /></Tooltip>
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else if (attachedAction.success)
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return <Tooltip title="Précédemment réussi"><List.Icon icon='emoticon-happy' /></Tooltip>
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else
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return <Tooltip title="Raté"><List.Icon icon='emoticon-sad' /></Tooltip>
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}, [activeRunner, attachedAction])
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return (
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<List.Item
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title={challenge.title}
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description={description}
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onPress={onPress} />
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right={() => icon}
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onPress={onPress}
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onLongPress={attachedAction ? undefined : onLongPress} />
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)
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}
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@ -81,6 +81,36 @@ export const useEndChallenge = ({ auth, onPostSuccess, onError }: ChallengeActio
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})
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}
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export const useAttachNewChallenge = ({ auth, onPostSuccess, onError }: ChallengeActionProps) => {
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return useMutation({
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mutationFn: async ({ challengeActionId, newChallengeId }: { challengeActionId: number, newChallengeId: number }) => {
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return fetch(`${process.env.EXPO_PUBLIC_TRAINTRAPE_MOI_SERVER}/challenge-actions/${challengeActionId}/`, {
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method: "PATCH",
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headers: {
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"Authorization": `Bearer ${auth.token}`,
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"Content-Type": "application/json",
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},
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body: JSON.stringify({
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challengeId: newChallengeId,
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})
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}).then(resp => resp.json())
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},
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onSuccess: async (data) => {
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if (data.statusCode) {
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if (onError)
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onError({ response: data })
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return
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}
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if (onPostSuccess)
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onPostSuccess()
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},
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onError: async (error: Error) => {
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if (onError)
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onError({ error: error })
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}
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})
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}
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export const useDeleteChallengeActionMutation = ({ auth, onPostSuccess, onError }: ChallengeActionProps) => {
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return useMutation({
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mutationFn: async (challengeActionId: number) => {
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@ -37,7 +37,7 @@ export const challengesSlice = createSlice({
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reward: dlChallenge.reward,
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})
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}
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state.challenges.sort((c1, c2) => c2.id - c1.id)
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state.challenges.sort((c1, c2) => c1.title.localeCompare(c2.title))
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},
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},
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})
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