Récupération de défis et tirage d'un nouveau défi via des boutons

This commit is contained in:
Emmy D'Anello 2024-12-12 22:55:59 +01:00
parent 9d0b5cb254
commit 04f30e3ac2
Signed by: ynerant
GPG Key ID: 3A75C55819C8CF85
12 changed files with 193 additions and 34 deletions

View File

@ -1,12 +1,14 @@
import ChallengeCard from '@/components/ChallengeCard'
import PenaltyBanner from '@/components/PenalyBanner'
import { useDrawRandomChallengeMutation } from '@/hooks/mutations/useChallengeMutation'
import { useAuth } from '@/hooks/useAuth'
import { useChallengeActions } from '@/hooks/useChallengeActions'
import { useChallenges } from '@/hooks/useChallenges'
import { useGame } from '@/hooks/useGame'
import { FontAwesome6 } from '@expo/vector-icons'
import { useMemo } from 'react'
import { useEffect, useMemo, useState } from 'react'
import { View } from 'react-native'
import { Appbar, Banner, FAB, MD3Colors, Surface, Text } from 'react-native-paper'
import { ActivityIndicator, Appbar, Banner, FAB, MD3Colors, Surface, Text, TouchableRipple } from 'react-native-paper'
function ChallengeScreenHeader() {
return <>
@ -19,31 +21,49 @@ function ChallengeScreenHeader() {
}
function ChallengeScreenBody() {
const auth = useAuth()
const game = useGame()
const challengeActions = useChallengeActions()
const challenges = useChallenges()
const currentChallengeAction = useMemo(() => {
if (!game.currentChallengeId)
if (!game.activeChallengeId)
return null
return challengeActions.challengeActions.find((action) => action.id === game.currentChallengeId)
return challengeActions.challengeActions.find((action) => action.id === game.activeChallengeId)
}, [game, challengeActions])
const currentChallenge = useMemo(() => {
if (!currentChallengeAction)
return null
return challenges.challenges.find((challenge) => challenge.id === currentChallengeAction.challengeId)
}, [currentChallengeAction, challenges])
const [loading, setLoading] = useState(false)
const drawRandomChallengeMutation = useDrawRandomChallengeMutation({
auth,
onPostSuccess: () => setLoading(true),
})
useEffect(() => {
if (challengeActions)
setLoading(false)
}, [challengeActions])
return <>
{currentChallenge && <ChallengeCard challenge={currentChallenge} />}
{!currentChallenge && game.currentRunner && <>
<Banner
visible={!currentChallenge && game.currentRunner}
visible={!currentChallenge && game.currentRunner && !loading}
icon='cancel'
style={{ backgroundColor: MD3Colors.error40 }}>
<Text variant='titleMedium' style={{ textAlign: 'center' }}>Aucun défi en cours.</Text>
</Banner>
<View style={{ flexGrow: 1, justifyContent: 'center', alignItems: 'center' }}>
<FAB icon='cards' variant='tertiary' style={{ width: 250, height: 250, borderRadius: 20, justifyContent: 'center' }} size='large' label='Tirer un défi' />
<FAB
label='Tirer un défi'
icon='cards'
disabled={drawRandomChallengeMutation.isPending}
visible={!currentChallenge && game.currentRunner && !loading}
onPress={() => drawRandomChallengeMutation.mutate()}
variant='tertiary'
customSize={64} />
{loading && <ActivityIndicator size={'large'} />}
</View>
</>}
<Banner

View File

@ -1,7 +1,11 @@
import { useAuth } from '@/hooks/useAuth'
import { useGame, useUpdateGameState, useUpdateMoney } from '@/hooks/useGame'
import { useDownloadChallengeActions } from '@/hooks/useChallengeActions'
import { useDownloadChallenges } from '@/hooks/useChallenges'
import { useGame, useUpdateActiveChallengeId, useUpdateGameState, useUpdateMoney } from '@/hooks/useGame'
import { useDownloadTrains } from '@/hooks/useTrain'
import { isAuthValid } from '@/utils/features/auth/authSlice'
import { ChallengeActionPayload } from '@/utils/features/challengeActions/challengeActionsSlice'
import { Challenge } from '@/utils/features/challenges/challengesSlice'
import { useQuery } from '@tanstack/react-query'
import { ReactNode, useEffect } from 'react'
@ -10,7 +14,10 @@ export default function GameProvider({ children }: { children: ReactNode }) {
const game = useGame()
const updateGameState = useUpdateGameState()
const updateMoney = useUpdateMoney()
const updateActiveChallengeId = useUpdateActiveChallengeId()
const downloadTrains = useDownloadTrains()
const downloadChallenges = useDownloadChallenges()
const downloadChallengeActions = useDownloadChallengeActions()
const gameQuery = useQuery({
queryKey: ['get-game', auth.token],
@ -34,8 +41,10 @@ export default function GameProvider({ children }: { children: ReactNode }) {
refetchInterval: 5000,
})
useEffect(() => {
if (playerQuery.isSuccess && playerQuery.data)
if (playerQuery.isSuccess && playerQuery.data) {
updateMoney(playerQuery.data.money)
updateActiveChallengeId(playerQuery.data.activeChallengeId)
}
}, [playerQuery.status, playerQuery.dataUpdatedAt])
const trainsQuery = useQuery({
@ -47,10 +56,27 @@ export default function GameProvider({ children }: { children: ReactNode }) {
refetchInterval: 5000,
})
useEffect(() => {
if (trainsQuery.isSuccess && trainsQuery.data && trainsQuery)
if (trainsQuery.isSuccess && trainsQuery.data)
downloadTrains(trainsQuery.data)
}, [trainsQuery.status, trainsQuery.dataUpdatedAt])
const challengesQuery = useQuery({
queryKey: ['get-challenges', game.playerId, auth.token],
queryFn: () => fetch(`${process.env.EXPO_PUBLIC_TRAINTRAPE_MOI_SERVER}/challenges/?size=10000`, {
headers: { "Authorization": `Bearer ${auth.token}` }}
).then(resp => resp.json()),
enabled: isAuthValid(auth) && !!game.playerId,
refetchInterval: 5000,
})
useEffect(() => {
if (challengesQuery.isSuccess && challengesQuery.data) {
downloadChallenges(challengesQuery.data)
const dataWithPlayerActions = challengesQuery.data.data.filter(
(challenge: (Challenge & {action: ChallengeActionPayload | null})) => challenge.action !== null && challenge.action.playerId === game.playerId)
downloadChallengeActions({ data: dataWithPlayerActions })
}
}, [challengesQuery.status, challengesQuery.dataUpdatedAt])
return <>
{children}
</>

View File

@ -0,0 +1,46 @@
import { AuthState } from "@/utils/features/auth/authSlice"
import { useMutation } from "@tanstack/react-query"
type ErrorResponse = {
error: string
message: string
statusCode: number
}
type onPostSuccessFunc = () => void
type ErrorFuncProps = { response?: ErrorResponse, error?: Error }
type onErrorFunc = (props: ErrorFuncProps) => void
type ChallengeActionProps = {
auth: AuthState
onPostSuccess?: onPostSuccessFunc
onError?: onErrorFunc
}
export const useDrawRandomChallengeMutation = ({ auth, onPostSuccess, onError }: ChallengeActionProps) => {
return useMutation({
mutationFn: async () => {
return fetch(`${process.env.EXPO_PUBLIC_TRAINTRAPE_MOI_SERVER}/challenges/draw-random/`, {
method: "POST",
headers: {
"Authorization": `Bearer ${auth.token}`,
"Content-Type": "application/json",
},
}).then(resp => resp.json())
},
onSuccess: async (data) => {
if (data.statusCode) {
if (onError)
onError({ response: data })
return
}
console.log(data)
if (onPostSuccess)
onPostSuccess()
},
onError: async (error: Error) => {
if (onError)
onError({ error: error })
}
})
}

View File

@ -1,3 +1,8 @@
import { useAppSelector } from "./useStore"
import { ChallengeActionsPayload, downloadChallengeActions } from "@/utils/features/challengeActions/challengeActionsSlice"
import { useAppDispatch, useAppSelector } from "./useStore"
export const useChallengeActions = () => useAppSelector((state) => state.challengeActions)
export const useDownloadChallengeActions = () => {
const dispath = useAppDispatch()
return (challengesData: ChallengeActionsPayload) => dispath(downloadChallengeActions(challengesData))
}

View File

@ -1,3 +1,8 @@
import { useAppSelector } from "./useStore"
import { ChallengesPayload, downloadChallenges } from "@/utils/features/challenges/challengesSlice"
import { useAppDispatch, useAppSelector } from "./useStore"
export const useChallenges = () => useAppSelector((state) => state.challenges)
export const useDownloadChallenges = () => {
const dispath = useAppDispatch()
return (challengesData: ChallengesPayload) => dispath(downloadChallenges(challengesData))
}

View File

@ -1,5 +1,5 @@
import { useAppDispatch, useAppSelector } from "./useStore"
import { GamePayload, setPlayerId, updateGameState, updateMoney } from "@/utils/features/game/gameSlice"
import { GamePayload, setPlayerId, updateActiveChallengeId, updateGameState, updateMoney } from "@/utils/features/game/gameSlice"
export const useGame = () => useAppSelector((state) => state.game)
export const useSetPlayerId = () => {
@ -10,6 +10,10 @@ export const useUpdateMoney = () => {
const dispatch = useAppDispatch()
return (money: number) => dispatch(updateMoney(money))
}
export const useUpdateActiveChallengeId = () => {
const dispatch = useAppDispatch()
return (challengeActionId: number) => dispatch(updateActiveChallengeId(challengeActionId))
}
export const useUpdateGameState = () => {
const dispatch = useAppDispatch()
return (game: GamePayload) => dispatch(updateGameState(game))

View File

@ -19,6 +19,7 @@
"@expo/vector-icons": "^14.0.2",
"@maplibre/maplibre-react-native": "^10.0.0-alpha.28",
"@pchmn/expo-material3-theme": "github:pchmn/expo-material3-theme",
"@react-native-async-storage/async-storage": "1.23.1",
"@react-navigation/bottom-tabs": "^7.0.0",
"@react-navigation/native": "^7.0.0",
"@reduxjs/toolkit": "^2.4.0",
@ -58,8 +59,7 @@
"react-native-screens": "~4.1.0",
"react-native-web": "~0.19.13",
"react-native-webview": "13.12.2",
"react-redux": "^9.1.2",
"@react-native-async-storage/async-storage": "1.23.1"
"react-redux": "^9.1.2"
},
"devDependencies": {
"@babel/core": "^7.25.2",

View File

@ -1,11 +1,9 @@
import { createSlice } from '@reduxjs/toolkit'
import { createSlice, PayloadAction } from '@reduxjs/toolkit'
import { Challenge } from '../challenges/challengesSlice'
export interface ChallengeAction {
id: number
challengeId: number
title: string,
description: string,
reward: number,
success: boolean,
start: number, // date
end: number | null, // date
@ -21,13 +19,45 @@ const initialState: ActionsState = {
challengeActions: []
}
export interface ChallengeActionPayload {
id: number
playerId: number
challengeId: number
success: boolean,
start: string,
end: string | null,
penaltyStart: string | null,
penaltyEnd: string | null,
}
export interface ChallengeActionsPayload {
data: (Challenge & { action: ChallengeActionPayload })[]
}
export const challengeActionsSlice = createSlice({
name: 'challengeActions',
initialState: initialState,
reducers: {
downloadChallengeActions(state, action: PayloadAction<ChallengeActionsPayload>) {
if (state.challengeActions)
state.challengeActions = state.challengeActions.filter(challengeAction => action.payload.data.filter(dlChallenge => dlChallenge.action.id === challengeAction.id) === null)
for (const dlChallenge of action.payload.data) {
state.challengeActions.push({
id: dlChallenge.action.id,
challengeId: dlChallenge.id,
success: dlChallenge.action.success,
start: new Date(dlChallenge.action.start).getTime(),
end: dlChallenge.action.end ? new Date(dlChallenge.action.end).getTime() : null,
penaltyStart: dlChallenge.action.penaltyStart ? new Date(dlChallenge.action.penaltyStart).getTime() : null,
penaltyEnd: dlChallenge.action.penaltyEnd ? new Date(dlChallenge.action.penaltyEnd).getTime() : null,
})
}
state.challengeActions.sort((c1, c2) => c2.id - c1.id)
},
},
})
export const { } = challengeActionsSlice.actions
export const { downloadChallengeActions } = challengeActionsSlice.actions
export default challengeActionsSlice.reducer

View File

@ -1,4 +1,6 @@
import { createSlice } from '@reduxjs/toolkit'
import { createSlice, PayloadAction } from '@reduxjs/toolkit'
import { PaginationMeta } from '../common'
import { ChallengeAction } from '../challengeActions/challengeActionsSlice'
export interface Challenge {
id: number
@ -15,13 +17,31 @@ const initialState: ChallengesState = {
challenges: []
}
export interface ChallengesPayload {
data: (Challenge & { action: ChallengeAction | null })[]
meta: PaginationMeta
}
export const challengesSlice = createSlice({
name: 'challenges',
initialState: initialState,
reducers: {
downloadChallenges(state, action: PayloadAction<ChallengesPayload>) {
if (state.challenges)
state.challenges = state.challenges.filter(challenge => action.payload.data.filter(dlChallenge => dlChallenge.id === challenge.id) === null)
for (const dlChallenge of action.payload.data) {
state.challenges.push({
id: dlChallenge.id,
title: dlChallenge.title,
description: dlChallenge.description,
reward: dlChallenge.reward,
})
}
state.challenges.sort((c1, c2) => c2.id - c1.id)
},
},
})
export const { } = challengesSlice.actions
export const { downloadChallenges } = challengesSlice.actions
export default challengesSlice.reducer

View File

@ -0,0 +1,8 @@
export interface PaginationMeta {
currentPage: number
lastPage: number
nextPage: number
prevPage: number
total: number
totalPerPage: number
}

View File

@ -21,7 +21,7 @@ export interface GameState {
gameStarted: boolean
money: number
currentRunner: boolean
currentChallengeId: number | null
activeChallengeId: number | null
chaseFreeTime: number | null // date
penaltyStart: number | null // date
penaltyEnd: number | null //date
@ -32,7 +32,7 @@ const initialState: GameState = {
gameStarted: false,
money: 0,
currentRunner: false,
currentChallengeId: null,
activeChallengeId: null,
chaseFreeTime: null,
penaltyStart: null,
penaltyEnd: null,
@ -48,6 +48,9 @@ export const gameSlice = createSlice({
updateMoney: (state, action: PayloadAction<number>) => {
state.money = action.payload
},
updateActiveChallengeId: (state, action: PayloadAction<number | null>) => {
state.activeChallengeId = action.payload
},
updateGameState: (state, action: PayloadAction<GamePayload>) => {
const game: GamePayload = action.payload
state.gameStarted = game.started
@ -60,6 +63,6 @@ export const gameSlice = createSlice({
},
})
export const { setPlayerId, updateMoney, updateGameState } = gameSlice.actions
export const { setPlayerId, updateMoney, updateActiveChallengeId, updateGameState } = gameSlice.actions
export default gameSlice.reducer

View File

@ -1,4 +1,5 @@
import { createSlice, PayloadAction } from '@reduxjs/toolkit'
import { PaginationMeta } from '../common'
export interface InterrailTime {
hours: number
@ -73,15 +74,6 @@ const initialState: TrainsState = {
trains: []
}
export interface PaginationMeta {
currentPage: number
lastPage: number
nextPage: number
prevPage: number
total: number
totalPerPage: number
}
export interface TrainsPayload {
data: TrainTrip[]
meta: PaginationMeta
@ -105,8 +97,8 @@ export const trainSlice = createSlice({
arrivalTime: dlTrain.arrivalTime,
info: info,
})
state.trains.sort((t1, t2) => t1.departureTime > t2.departureTime ? -1 : t1.departureTime == t2.arrivalTime ? 0 : 1)
}
state.trains.sort((t1, t2) => t1.departureTime > t2.departureTime ? -1 : t1.departureTime == t2.arrivalTime ? 0 : 1)
}
},
})