Récupération de défis et tirage d'un nouveau défi via des boutons
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@ -1,11 +1,9 @@
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import { createSlice } from '@reduxjs/toolkit'
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import { createSlice, PayloadAction } from '@reduxjs/toolkit'
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import { Challenge } from '../challenges/challengesSlice'
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export interface ChallengeAction {
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id: number
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challengeId: number
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title: string,
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description: string,
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reward: number,
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success: boolean,
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start: number, // date
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end: number | null, // date
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@ -21,13 +19,45 @@ const initialState: ActionsState = {
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challengeActions: []
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}
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export interface ChallengeActionPayload {
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id: number
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playerId: number
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challengeId: number
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success: boolean,
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start: string,
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end: string | null,
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penaltyStart: string | null,
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penaltyEnd: string | null,
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}
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export interface ChallengeActionsPayload {
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data: (Challenge & { action: ChallengeActionPayload })[]
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}
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export const challengeActionsSlice = createSlice({
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name: 'challengeActions',
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initialState: initialState,
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reducers: {
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downloadChallengeActions(state, action: PayloadAction<ChallengeActionsPayload>) {
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if (state.challengeActions)
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state.challengeActions = state.challengeActions.filter(challengeAction => action.payload.data.filter(dlChallenge => dlChallenge.action.id === challengeAction.id) === null)
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for (const dlChallenge of action.payload.data) {
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state.challengeActions.push({
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id: dlChallenge.action.id,
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challengeId: dlChallenge.id,
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success: dlChallenge.action.success,
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start: new Date(dlChallenge.action.start).getTime(),
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end: dlChallenge.action.end ? new Date(dlChallenge.action.end).getTime() : null,
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penaltyStart: dlChallenge.action.penaltyStart ? new Date(dlChallenge.action.penaltyStart).getTime() : null,
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penaltyEnd: dlChallenge.action.penaltyEnd ? new Date(dlChallenge.action.penaltyEnd).getTime() : null,
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})
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}
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state.challengeActions.sort((c1, c2) => c2.id - c1.id)
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},
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},
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})
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export const { } = challengeActionsSlice.actions
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export const { downloadChallengeActions } = challengeActionsSlice.actions
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export default challengeActionsSlice.reducer
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@ -1,4 +1,6 @@
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import { createSlice } from '@reduxjs/toolkit'
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import { createSlice, PayloadAction } from '@reduxjs/toolkit'
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import { PaginationMeta } from '../common'
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import { ChallengeAction } from '../challengeActions/challengeActionsSlice'
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export interface Challenge {
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id: number
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@ -15,13 +17,31 @@ const initialState: ChallengesState = {
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challenges: []
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}
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export interface ChallengesPayload {
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data: (Challenge & { action: ChallengeAction | null })[]
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meta: PaginationMeta
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}
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export const challengesSlice = createSlice({
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name: 'challenges',
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initialState: initialState,
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reducers: {
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downloadChallenges(state, action: PayloadAction<ChallengesPayload>) {
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if (state.challenges)
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state.challenges = state.challenges.filter(challenge => action.payload.data.filter(dlChallenge => dlChallenge.id === challenge.id) === null)
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for (const dlChallenge of action.payload.data) {
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state.challenges.push({
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id: dlChallenge.id,
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title: dlChallenge.title,
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description: dlChallenge.description,
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reward: dlChallenge.reward,
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})
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}
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state.challenges.sort((c1, c2) => c2.id - c1.id)
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},
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},
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})
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export const { } = challengesSlice.actions
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export const { downloadChallenges } = challengesSlice.actions
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export default challengesSlice.reducer
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8
client/utils/features/common.ts
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8
client/utils/features/common.ts
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@ -0,0 +1,8 @@
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export interface PaginationMeta {
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currentPage: number
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lastPage: number
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nextPage: number
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prevPage: number
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total: number
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totalPerPage: number
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}
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@ -21,7 +21,7 @@ export interface GameState {
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gameStarted: boolean
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money: number
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currentRunner: boolean
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currentChallengeId: number | null
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activeChallengeId: number | null
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chaseFreeTime: number | null // date
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penaltyStart: number | null // date
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penaltyEnd: number | null //date
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@ -32,7 +32,7 @@ const initialState: GameState = {
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gameStarted: false,
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money: 0,
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currentRunner: false,
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currentChallengeId: null,
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activeChallengeId: null,
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chaseFreeTime: null,
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penaltyStart: null,
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penaltyEnd: null,
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@ -48,6 +48,9 @@ export const gameSlice = createSlice({
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updateMoney: (state, action: PayloadAction<number>) => {
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state.money = action.payload
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},
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updateActiveChallengeId: (state, action: PayloadAction<number | null>) => {
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state.activeChallengeId = action.payload
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},
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updateGameState: (state, action: PayloadAction<GamePayload>) => {
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const game: GamePayload = action.payload
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state.gameStarted = game.started
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@ -60,6 +63,6 @@ export const gameSlice = createSlice({
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},
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})
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export const { setPlayerId, updateMoney, updateGameState } = gameSlice.actions
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export const { setPlayerId, updateMoney, updateActiveChallengeId, updateGameState } = gameSlice.actions
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export default gameSlice.reducer
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@ -1,4 +1,5 @@
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import { createSlice, PayloadAction } from '@reduxjs/toolkit'
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import { PaginationMeta } from '../common'
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export interface InterrailTime {
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hours: number
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@ -73,15 +74,6 @@ const initialState: TrainsState = {
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trains: []
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}
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export interface PaginationMeta {
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currentPage: number
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lastPage: number
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nextPage: number
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prevPage: number
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total: number
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totalPerPage: number
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}
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export interface TrainsPayload {
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data: TrainTrip[]
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meta: PaginationMeta
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@ -105,8 +97,8 @@ export const trainSlice = createSlice({
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arrivalTime: dlTrain.arrivalTime,
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info: info,
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})
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state.trains.sort((t1, t2) => t1.departureTime > t2.departureTime ? -1 : t1.departureTime == t2.arrivalTime ? 0 : 1)
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}
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state.trains.sort((t1, t2) => t1.departureTime > t2.departureTime ? -1 : t1.departureTime == t2.arrivalTime ? 0 : 1)
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}
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},
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})
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